Sternenklair

New Member
May 2, 2023
4
8
The core fetish behind the game has always been cursed loot, rather than porn in general. Of course, due to the lack of H-games - especially non-RPGMaker, non-VN ones - the audience is a lot broader than that niche. So that's why is there so much equipment, so many debuffs and so much complexity. I've recently started adding more in-combat grapples due to popular demand, but it never was the original focus and isn't my strength as a developer.
I'll be honest, with the current game I can't see the appeal at all. There's another game which the name is Kinky Dungeon that, in my opinion, has a better execution. Ero Dungeon main flaw for me is the unnecessary complexity that does more harm than good. It does not need this complexity. The quantity of status effect is so absurd that I constantly need to check the manual just to see what does what. It would be healthier to the game to unify those into major status effects similar to darkest dungeon, and some as status - like protection -, again, like darkest dungeon.

At last, yet quite important is the porn. Is no coincidence that in-combat grapples are popular demand, that's what people are expecting from your game. I believe the current formula is not ideal and does not delivery at least what the name suggests. On top of that, the difficult is too extreme to enjoy the content.

Your game has great potential, it definitely has a solid base, the problem and analogy I make is: Your game is a car, it has that ferrari engine, now it needs some wheels, suspension and so forth. Polish the combat then tune-down the difficult if necessary, focus on content like grapples and see how it goes.

I know that is not an easy task, but is what I can do as a player xd, hope it helps
 

Raindancer

Newbie
Dec 21, 2017
67
108
There is a very simple truth: When a player is trying to blow off steam he can't think straight and plan strategically, and this game is trying to force the player to plan strategically. Another reason why this game evokes rather emotions of anger and annoyance.
 

Lindazana

Newbie
Sep 16, 2018
91
109
Honestly? This may be an unpopular opinion here, but I think you should keep the game the path it's been going. I, for one, am part of the combat-grapples (maybe a countdown timer before the mob cums in someone?) crowd, BUT, I've seen way too many games that had a solid following change course abruptly due to "popular demand", that ends up changing the core of the game and pissing off the people that were there and supporting from the start and liked how it was going. And many times, the game sort of half-asses both sides of what people ask/want, and no one is happy. Or it's too hard or too much work and gets abandoned due to constant negative feedback.

This is a pretty niche genre as far as actual interact-able games go. It's still fun for me, erotic and naughty. I'm not gonna get off to it, but I mean, why would I NEED to? There is SO MUCH content everywhere that I can find my exact niche wants somewhere else. This is just some perverse fun. And for the people that DO love this content wholeheartedly in every way, I wouldn't want to steal that away from them after supporting it for so long.
 
4.20 star(s) 57 Votes