- Jul 3, 2023
- 99
- 53
2.6.2 is Alpha version, 1.3 is Beta.Guys, Should I download the 1.3 version (in #1) or the 2.6.2 (in #0 post which the torrent link already dead)
Great game btw, I've been playing non stop for 3 days stright. Thank a lot.
2.6.2 is Alpha version, 1.3 is Beta.Guys, Should I download the 1.3 version (in #1) or the 2.6.2 (in #0 post which the torrent link already dead)
Great game btw, I've been playing non stop for 3 days stright. Thank a lot.
There's no conventional level up in this game.One thing that has confused me is my Aura has had several different cursed items on her which only required days to remove so I had to put her to the side for a while but Tomo I've been using almost constantly is still only level 2. I didn't have any other cleric's until recently today since I've been using my mage as a backup healer so I know I couldn't accidently mix them up. Is it because in almost solely using heals with her and rarely attacking?
It appears when the number of selected/active moves is different than the maximum number of moves, unless the character physically doesn't have enough moves yet.That means they have unassigned or spare move, not free skill points. The character by herself can has 5 (common), 4 (quirk "Forgetful"), or 6 (quirk "Good memory") move slots.
Do you realize that you can just remove quirks in the Nursery, except for "unique for the character" ones? And also, there is the difference between magical (scales with Wisdom), physical (scales with Strength), and DoT damage (pure, I think). Cowgirls has some nasty penalties for Wisdom, but they still are able to deal massive magical damage spending "Milk" tokens.There's no conventional level up in this game.
Characters level up by completing development goals (essentially: repeatable achievements) you can see in their profile, in the dungeon screen in the character/party tab and party bar to the right.
It's shit like "Start dungeon naked", "Kill/Defeat 10 goblins"("kill" require last hits, "defeat" is party-wide), "Complete Lab-type dungeon", etc. Also if the goals are ass*, you can reroll them in the character profile
Also when you are in the dungeon party selection window (i.e. when you click on a dungeon on the world map, then go to the character tab), the game will highlight any goals that are specific to that kind of dungeon for that particular character, if any. The others, well, you just need to keep track of mentally, but they otherwise appear in the right-most party tab in the dungeon.
* - for example I had Cowgirl Tomo with so much negative damage from quirks, that she was doing literally zero damage with every attack, so any goals requiring dealing damage were completely uncompletable.
I typically find it better to just cut the losses instead of rolling the dice to get a dungeon that doesn't have a fight between the beginning and end. Especially for cases such as lab and ruins, as enemies in those areas are typically stronger or more annoying than other areas. Plus it gives me a chance to explore other classes.Honestly, often enough you can finish elite/veteran dungeons even with low level adventurers if you avoid fights as much as possible.
As long as you save the kidnapped adventurer before they get equipped with the item that requires you to bring their cursed class level up to 9 it should be fine.
What YOU do not realize is that BECAUSE she's got those quirks, her healing power is like 250%.Do you realize that you can just remove quirks in the Nursery, except for "unique for the character" ones? And also, there is the difference between magical (scales with Wisdom), physical (scales with Strength), and DoT damage (pure, I think). Cowgirls has some nasty penalties for Wisdom, but they still are able to deal massive magical damage spending "Milk" tokens.
Do not try to engage into a passive-aggressive combat with me, boyo, this is the game you will never win. And it's anyway doesn't make much sense to make healer Cowgirl, because healing power scales with Intellect, except for HoTs, and thus this is more effective to use Cleric as the main healer. Especially because Cowgirls has a huge boobs, which lower their Clearheaded chance at full lust. And they initiative is also very low.What YOU do not realize is that BECAUSE she's got those quirks, her healing power is like 250%.
As in, I did it on purpose.
I'm just pointing out, that because of this specific build, I cannot level her up with goals related to dealing damage or killing enemies.
Watch out, we've got a badass over here.Do not try to engage into passive-aggressive combat with me, boyo, this is the game you will never win. And it's anyway doesn't make much sense to make healer Cowgirl, because healing power scales with Intellect, except for HoTs, and thus this is more effective to use Cleric as the main healer. Especially because Cowgirls has a huge boobs, which lower their Clearheaded chance at full lust. And they initiative is also very low.
Playing Captain Obvious in your explanations doesn't make you look smarter, you know? Or you think everyone here is that stupid? That attitude is also doesn't make you look smarter.Watch out, we've got a badass over here.
The truth is, none of us will win, because mods will step in long before I'll even warm up and delete all the comments we wrote recently in this thread for a good measure due to offtopic and pointless squabbling (started by you, I may add).
As for the topic at hand: No.
1. Healing scales with WISDOM, not Intellect. Intellect, which is the Cow class stat malus, affects magic damage, making them that bit worse at dealing damage(-10% additive), not healing.
2. Cleric class gets +3 Wisdom, which is equal to +15% healing power (additive) and is completely inconsequential when we're talking about +250% or more in total healing power.
3. Cleric heals have worse base stats and the class doesn't have a dedicated self-heal, while a Cow does and which makes her effectively immortal.
4. Cow class can equip a weapon which gives any character on the party access to powerful heal on their turn as well and doesn't depend on mental state of the Cow in question.
5. And... initiative? Really?
First of all, neither Cleric nor Cow get ANY class bonus to Initiative. For them it's entirely about Dexterity which neither have any bonus or malus for.
Secondly, at the start of the combat everybody's full HP, so a high initiative healer has nothing to do and a healer with low initiative goes after everybody else, so she can heal everybody else even in the first round. Best a Cleric can do is throw a Bless on a single person here, if she goes first.
So... you only get half a point for the boob size argument, because of the point number 4.
Yes, I started it by responding to a completely different person than you. Truly amazing how that works.Playing Captain Obvious in your explanations doesn't make you look smarter, you know? Or you think everyone here is that stupid? That attitude is also doesn't make you look smarter.
This is was started by you, not me. If you so smart, you will find when it's started by yourself.
This game requires 4GB RAM on Android. My phone has only 2GB, but the game is working, although it's very laggy.Hello, I have a problem, I downloaded the game on Android, I launch a black screen for about 10 seconds, it turns off. Can you please help? .
Insanely high heal, but very low damage. If I remember correctly, the Crest of Servitude (a purple one) gives bonus healing power, but lowers the damage.Arguing that cleric is better than cow, or vice a versa, is crazy. Both serve as different types of supports. Especially crazy when you consider the fact that the original comment that started the debate (not the conversation as a whole, which started with the leveling process of the game) was about getting an insanely high heal stat on a cow.
Not entirely sure I'm comprehending correctly, so correct me if I'm wrong. You had one item, for example, Royal Dress, and when you put it on a girl, it became a cursed item, for example, Pink Straightjacket, and you're wondering if you can return it to being a Royal Dress again? That's not possible. The "Royal Dress" or whatever item it was you picked up, was never what it appeared to be in the first place. It might be more accurate to call its original appearance a disguise to get people to put it on.Beginner question, yet couldn't find an answer in the game, after I satisfy uncurse conditions for the item, it still has cursed skill. How can I uncurse it to have original skill (if possible?)
I.E. I got a legendary clothing; which once I wore, became a rare cursed one, but after satisfying uncurse condition it is still rare.
This legendary outfit you saw originally is just a decoy that was revealed when the item was equipped. Therefore, it is advisable to always have a character on whom you can check whether the item is what its description says. Which does not change the fact that there is such a legendary item in this game, but you have to find it first. And make sure that this again did not turn out to be a hoax.Beginner question, yet couldn't find an answer in the game, after I satisfy uncurse conditions for the item, it still has cursed skill. How can I uncurse it to have original skill (if possible?)
I.E. I got a legendary clothing; which once I wore, became a rare cursed one, but after satisfying uncurse condition it is still rare.
Look at the screenshot 1. And now imagine that one of your key characters with 5 nice positive quirks (look at my Aura) was cursed with the similar outfit, but with removing positive quirks with only a 10% chance.
Yes it does, thank youI think this answers your question, though I could be misunderstanding.