Well, I got about three hours of the way through the game, as that's all I could finish before the game just outright started failing on me between instances of the infamous black-screen bug and occasional freezing. While I like the concept of the game in theory, it leaves a little something to be desired in practice. The scope of weapons is extremely... limited; I know they're probably just following off the old stereotype that "all elves are archers" or whatever, but it just gets boring after a while. For a majority of the game, the best combination to use is the Penetrating Bow with the 'Extra Arrows' skill—it basically generates a cone of death, and you can activate multiple switches and kill multiple enemies with a single shot worth 2 MP.
On that note, a second skill slot would've been an amazing QOL improvement, but I imagine that just would've made it easy to cheese some aspects of the game (
i.e.: having 'Heal' in one slot and 'Convert Lifeforce' in the second for basically infinite health and mana). At the same time, I wish the different clothes you could buy (
or find) actually had more of a function than just "prevent monster rape" and "look cute on your character".
And with that, I have to say... I don't like the idea that running into a single trap has the capability of destroying your
entire wardrobe. Yeah, sure, I could very easily use a Cure Potion and a Sewing Kit, but... why not spend the extra effort to make the clothes wearable while you're cursed, and have some clothes have different effects when under the negative effects? Skirts tenting upward while in futanari mode; tops having visible wet spots with lactation active; clothing stretching while under the effects of breast expansion, etc... and speaking of clothes, I don't suppose there's a way of moving menu items up or down a list so that I don't have to scroll halfway through a list of purchased items over and over again, is there? Better yet, is there a way to "favorite" clothing options?
I'm not saying I hate the game. I'm saying that it has a lot of small compounding problems that make it a little hard to like. The "Evade Trap" skill that becomes available later down the line becomes a necessity if you have any inclination of actually beating this game.