TheFamilyDog
Active Member
- Jan 25, 2022
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Go back about ten pages in this thread, its there.Does anyone have an idea what tools and models the dev used to generate this? It looks crazy good. Would love to try this myself
Go back about ten pages in this thread, its there.Does anyone have an idea what tools and models the dev used to generate this? It looks crazy good. Would love to try this myself
would it be possible to get a zip file with the wan2.2 with lora workflow that you used?. im trying to add loras to wan2.2 but i dont know how to connect them in.Working on it at the moment, expect to release an update during the weekend.
I've received very good feedback, so not only bug fixes but planned to add some content as "thank you" for the feedback.
Intro narration: InWorld, considering moving to open source, but having issues with voice consistency.
Images: Illustrious Wicked and Bismuth merges with LoRas for characters consistency (which still fail sometimes), goblins, realism, reflections, details, skin.
Video: Image2Video WAN2.1 and WAN2.2 with VACE and LoRas (bouncing body parts, walking, penetration, POV views, etc...)
Audio: I'll say it's state of the art worldwide technology and took some time to get it running, but it's open source and free.
Tools: ComfyUI
Cloud platform: Runpod
*Around ~500GB of open source models, styles, merges and tweaks.
The setting is a bit weird, but the quality is sky high.I made some fan ai renders.
No, sorry. I'll leave the hints. What I can say is that I use MoE sampler instead of KSampler because the MoE calculates when to switch high to low correctly based on sampler and steps. Bong_tangent is the best for quality. 14b wan2.2 or smooth mix are great, recent dasiwa checkpoint is quite good, but I've only used it recently, no content in the game with it. Then different combinations of Loras and several tries are the spot.would it be possible to get a zip file with the wan2.2 with lora workflow that you used?. im trying to add loras to wan2.2 but i dont know how to connect them in.
I have to say excellent work on your part, I just downloaded and tried game - obvioiusly early stage but this is about the perfect model of a creator using AI in a smart and directed way, not just churning.I've answered that with more detail in this thread, search for ComfyUI or WAN in this thread.
That's just 100% not true.Absolutely god awful AI slop animations
Awful is too strong but it is confusing.Let me known more specifically so I can work on it.
Thanks for the constructive feedback.Awful is too strong but it is confusing.
Some early observations.
1. Time Period progressions - it seems that there is AM, Afternoon, Evening / night. But the visual signals markers are not very clear (although better for Anneli) so one can e.g. blunder into end-of-day just from losing track and get into trouble
2. Progression clarity - often quite unclear where one really is at (although reading on Patreon comments on your 20Dec post just now I think some of this is bug / not yet complete aspects, so e.g. not being able to progress Anneli etc)
3. Messiness in UI so not very clear (as others have noted) one can and/or should click / consult certain things (like inventory I guess as reading here only did I see it exists)
4. Progression Choices and random dead-end traps. Example on first quest (to get to mediation), it seems to me on first playing now that my ability to progress and avoid Game Over (although I guess this is Anneli bug on Suspicion which you are fixing so maybe invalid as observation but probably this is effecting gameplay feedback at this stage) was 100% dependent on be lucky enough to get some early goblin encounters early enough to
5. UI items that are maybe fuzzy (e.g. exiting crafting)
Provisional comments with knowledge that on Patreon reading just now there are revisions coming and I think some impressions are driven by bugs / dead-ends you've already noted and potentially fixed.
I only got it to trigger once, but there is a scene in the bar where she gets pawed and it raises her lust.Great game
I have a question tho, how do I increase Anelli's horniness?
Great game
I have a question tho, how do I increase Anelli's horniness?
You choose "bar" then "skip" instead of "play". There you will have the "investigate" option like with the other 2 girls and one event there will increase her horniness.I only got it to trigger once, but there is a scene in the bar where she gets pawed and it raises her lust.