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An known

Active Member
Sep 16, 2021
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Uhm.. why does this new update suddenly instantly start with Nancy wanting to get fucked by the MC? I've never done something with her in the previous game, I think the biggest event that happened was she looking (or touching.. or sucking?) MC's dick while he was asleep, nothing else.

Suddenly she stood in front of me and said "Let's continue where we left off, I want you to fuck me right now".

??
I think you missed the scene at the Roman server maybe you killed the guy in the gladiator match that lead you to missing the scene.
 

Dorfnutter

Engaged Member
May 21, 2017
3,679
21,222
Uhm.. why does this new update suddenly instantly start with Nancy wanting to get fucked by the MC? I've never done something with her in the previous game, I think the biggest event that happened was she looking (or touching.. or sucking?) MC's dick while he was asleep, nothing else.

Suddenly she stood in front of me and said "Let's continue where we left off, I want you to fuck me right now".

??
Assuming you're not following her route and the event still triggers, that sounds like a bug. Typical since the version here is a beta release. I suggest waiting for Public Release to see if the issue is fixed since that one comes with a bunch of bug fixes...or you can hop on to the developer's Discord (you need to pledge on Patreon iirc) and ask about it (or look for someone in this thread who has access to the Discord and see if you can pass the message, like I did hours back).
 

Fuchsschweif

Well-Known Member
Sep 24, 2019
1,166
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Assuming you're not following her route and the event still triggers, that sounds like a bug. Typical since the version here is a beta release. I suggest waiting for Public Release to see if the issue is fixed since that one comes with a bunch of bug fixes...or you can hop on to the developer's Discord (you need to pledge on Patreon iirc) and ask about it (or look for someone in this thread who has access to the Discord and see if you can pass the message, like I did hours back).
Guess I'll wait then, I assume it's a bug that the game doesn't properly notice my savefile or something.. Caribdis
 

Walter Victor

Conversation Conqueror
Dec 27, 2017
6,080
20,527
I'm learning something new here, since I didn't know that saves were anywhere except in the save subfolder in the game folder. Would you mind further explaining how to pull this information out of the Renpy folder? The only save references I see are in the layout folder and I'm not sure that's what you meant. Thanks.
You should just be able to download and unzip the latest release, and start up the game again. The game should pull your saves from the common PC save-file storage and you should be able to see them when you do a load. They should magically reappear in your 'game' folder.
 

Son of Durin

Engaged Member
Jul 5, 2021
3,686
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You should just be able to download and unzip the latest release, and start up the game again. The game should pull your saves from the common PC save-file storage and you should be able to see them when you do a load. They should magically reappear in your 'game' folder.
Just to add to this, they may only appear in the "game" save folder after you load them and save them again, but the persistent will generate there as soon as you start playing. I think I noticed this in another game. Either way, the game will find them, put them on the load screen, and them update them in both places automatically.
 

talion777

Member
Apr 5, 2022
227
350
You should just be able to download and unzip the latest release, and start up the game again. The game should pull your saves from the common PC save-file storage and you should be able to see them when you do a load. They should magically reappear in your 'game' folder.
Thanks to you both for that. That very useful information and may be helpful in another game I'm playing. I always thought that once the saves in the save folder were gone that you were pooched. I've actually just simply wiped at least one game for that very reason not knowing it could be saved.
 
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Dorfnutter

Engaged Member
May 21, 2017
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As if you needed an excuse :sneaky:
Also, tangent: I miss your old username. Having a conversation where I say "Based on what Elsalamandra said..." sounds much nicer to me than "if you ask Dorfnutter..." :ROFLMAO:
"So why Dorfnutter?"

"Why? Well..."

Wordstoliveby.jpeg

(J/k I just wanted a more F95-appropriate username I suppose...plus I like Dorfs. That's pretty much it.)

Was anyone else disappointed that we didn't get to see the abominations? Kind of like a traffic accident: you don't really want to see it, but you kind of really do...
I don't. I'm already traumatized as is by the obvious sag they had while clothed and how Orion described them when curiosity got to me and chose Charlotte for the dare segment (curse my hyperactive imagination). So if I ever actually see them in the future I might as well put bleach in my eyes.
 
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Son of Durin

Engaged Member
Jul 5, 2021
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If you could care less, then you care. The expression, which I only ever see incorrectly in the US, is "I couldn't care less". As in, I don't care at all therefore it's impossible to care less.
If you've only ever seen it expressed improperly in the US, then you haven't been paying much attention.
 
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Walter Victor

Conversation Conqueror
Dec 27, 2017
6,080
20,527
If you could care less, then you care. The expression, which I only ever see incorrectly in the US, is "I couldn't care less". As in, I don't care at all therefore it's impossible to care less.
Thank you oh so much, Senior Undersecretary Umbridge! We are now thoroughly chastised and shall never speak in such misbegotten idioms ever again.
 

Renfield42069

Member
Nov 21, 2022
127
319
Was anyone else disappointed that we didn't get to see the abominations? Kind of like a traffic accident: you don't really want to see it, but you kind of really do...
I was. "And you guys can back me up on this: When you've seen one woman nekkid... you wanna see the rest of 'em nekkid." - Ron White ... Alright, that's enough, roll 'em back up.
 

Dorfnutter

Engaged Member
May 21, 2017
3,679
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Right, that's two schools of thought then if we're to assume that the Sefirot are indeed the Gems: your position is that the Gems of Doom shape Eternum how the wielder sees fit. My position is that it resets the universe and builds a new one from its ashes, as per the theory* I presented a while back in this thread.

*I say "theory" loosely. More like the ramblings of a madman who had too much coffee and started seeing patterns all over the place, to be honest

The reason why I suggested universal reset is based on the function of the Ein Sof upon materializing as written in the Kaballah - that being to create the universe when there used to be nothing. And so I thought "what happens when you summon a being whose primary function is to create the universe upon manifesting WHILE there is still a universe in place?" And since the Gems of Doom are called that, "Gems of Doom," I thought it's likely that they are named as such: because they bring doom. And nothing says "doom" more than trying to recreate "In the Beginning..." while the old universe is still intact.

It also plays with the idea about the importance of the dead in Eternum's story - both as NPCs (or possibly members of the Syndicate) and from the voices that whisper to Orion and seemingly appear in dreams - in that it's possible that those who whisper and visit Orion in dreams are spirits of the universes that came before, ones that would want justice for their sudden deaths following the universal reset.

Speaking of Eternum...


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So like Re:Creators where the people of Earth think of an idea that brings forth a universe in a different dimension somewhere. However, I would like to present a counterpoint in that everything that has happened past what was said in Andromeda (i.e. the Bleeding Effect/Case, Orion seeing glimpses of elements of Eternum (i.e. Idriel) after ingesting magic mushrooms) appear to be a textbook case of Out-of-Body experience, or Astral Projection:

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So it's possible that the Alien incident is the other way around: instead of people dreaming up concepts and having them be birthed in Eternum, it's possible that the Xenomorphs are natives of Eternum, and that the creators of the 'Alien' franchise actually experienced a 'Bleeding Effect/Case' back in the 70s long before the neural implant and the 'Eternum' VRMMO came to existence. This would, of course, imply that the neural implant is a magitech way of allowing Astral Projection without having to resort to dreaming and hallucinogenic substances - both of which are basically unreliable if the Founder wants people to actually travel in and out of Eternum and stay there for hours upon hours looking for the Gems of Doom.

It also matches with the possible idea that Eternum is actually the Astral Plane/Realm, given that it is said to be a place where spirits and other immaterial beings like Angels and Demons reside. It's possible that Astaroth from OIAL came from this realm or his dimension is found here, and it's possible that the Dreamscape that the protagonist of OIAL visited in 0.2 was actually Eternum.


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ganesha2407

Member
Nov 6, 2020
197
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First thing, did you look for the RenPy folder that gets created on your machine? Sorry if that's too basic a question, but some people aren't aware it's there. Even if you deleted your game file and the saves/persistent there, your saves and persistent will also be in that RenPy folder. If you already know this, looked, and didn't find anything, well....

I've played through part 5, but if you like, I can provide a save file and a persistent file, and then you can start a new game, but be able to skip through previous content pretty quickly because of the persistent file. I play on a PC.

One caveat, I've named my character "Wyatt", which will become awkward at the end of Ch5. But, since you'd likely be doing a "from the beginning" run and skipping, that shouldn't be a problem for you to change. I've also been using the LightmanP multimod. I think you could probably switch over to Sancho and use his "save tool" to make things work, but may not have to if you're starting a new game. Not sure how that impacts skipping since it wasn't the mod used in the persistent file.

Let me know if you want me to drop the files here, or if you get a better offer. You could also do a search of the thread because I do think there are at least a few "through Ch4" save files already here, hopefully with the persistent included.
oh damn,you totally right,
my old save is still there,but in different folder because this time i download the original version of the game & not the modded one.
Thanks Son of Durin.
 

talion777

Member
Apr 5, 2022
227
350
If you could care less, then you care. The expression, which I only ever see incorrectly in the US, is "I couldn't care less". As in, I don't care at all therefore it's impossible to care less.
You're right, of course. If it eases your heart at all I used "I couldn't care less" properly in an earlier post. I will consider myself chastised. :)
 
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May 9, 2021
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Right, that's two schools of thought then if we're to assume that the Sefirot are indeed the Gems: your position is that the Gems of Doom shape Eternum how the wielder sees fit. My position is that it resets the universe and builds a new one from its ashes, as per the theory* I presented a while back in this thread.

*I say "theory" loosely. More like the ramblings of a madman who had too much coffee and started seeing patterns all over the place, to be honest

The reason why I suggested universal reset is based on the function of the Ein Sof upon materializing as written in the Kaballah - that being to create the universe when there used to be nothing. And so I thought "what happens when you summon a being whose primary function is to create the universe upon manifesting WHILE there is still a universe in place?" And since the Gems of Doom are called that, "Gems of Doom," I thought it's likely that they are named as such: because they bring doom. And nothing says "doom" more than trying to recreate "In the Beginning..." while the old universe is still intact.

It also plays with the idea about the importance of the dead in Eternum's story - both as NPCs (or possibly members of the Syndicate) and from the voices that whisper to Orion and seemingly appear in dreams - in that it's possible that those who whisper and visit Orion in dreams are spirits of the universes that came before, ones that would want justice for their sudden deaths following the universal reset.

Speaking of Eternum...
Absolutely, that's definitely part of it too - it's a fundamental tenet in esotericism that in order to create something, the original thing must at first be destroyed. So in order to mould Eternum into the shape the wielder sees fit, it must be reset. Ignis Natura Renovatur Integra - by fire, nature is renewed. The symbol of the Syndicate is the Ouroboros - another cyclical symbol which reflects the unending cycle of birth, death and rebirth...in the same manner that the breath of Brahma exhales and inhales with each cycle of the Universe...scientists have found that the further away they point their telescopes, the stars and galaxies they see are no longer expanding, but contracting.

If the MC opens the letter the Syndicate gives him, he is given the famous Ephesia Grammata - Askion kataskion lix tetrax damnameneus aision - or loosely translated, 'Shadows are cast on the Earth by the light of the Sun.' This references the other side of the Tree of Life - the Qliphoth...the shells that surround the Sefirot.

The problem, as it has always been, is choice. This is why I say that thoughts spin off a parallel, alternate universe. The laws of Hermeticism state that whatever positive choices you make, a reality must be created in which you chose the negative path...and vice versa. This is what is being asked by Idriel with the coin toss - the coin is neither heads nor tails until you make a choice, and you can either make the same choice or do something different. (Bioshock Infinite made the same comparison)

I'll address the bit about the dead in the next section, cause it relates to something else you mention.


So like Re:Creators where the people of Earth think of an idea that brings forth a universe in a different dimension somewhere. However, I would like to present a counterpoint in that everything that has happened past what was said in Andromeda (i.e. the Bleeding Effect/Case, Orion seeing glimpses of elements of Eternum (i.e. Idriel) after ingesting magic mushrooms) appear to be a textbook case of Out-of-Body experience, or Astral Projection:

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So it's possible that the Alien incident is the other way around: instead of people dreaming up concepts and having them be birthed in Eternum, it's possible that the Xenomorphs are natives of Eternum, and that the creators of the 'Alien' franchise actually experienced a 'Bleeding Effect/Case' back in the 70s long before the neural implant and the 'Eternum' VRMMO came to existence. This would, of course, imply that the neural implant is a magitech way of allowing Astral Projection without having to resort to dreaming and hallucinogenic substances - both of which are basically unreliable if the Founder wants people to actually travel in and out of Eternum and stay there for hours upon hours looking for the Gems of Doom.

It also matches with the possible idea that Eternum is actually the Astral Plane/Realm, given that it is said to be a place where spirits and other immaterial beings like Angels and Demons reside. It's possible that Astaroth from OIAL came from this realm or his dimension is found here, and it's possible that the Dreamscape that the protagonist of OIAL visited in 0.2 was actually Eternum.


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When I speak about alternate/parallel dimensions, there are many ways to get there. Astral projection/lucid dreaming is definitely one of the ways. It wouldn't surprise me if the whole Eternum suit thing was just an easier way to astral project - the connection steps are literally the same (first you try to move your legs, then your arms, before finally you can stand up).

The reason why I believe that everything is a product of the mind comes from two things. First, it's the first principle of Hermeticism - 'the All is Mind, the Universe is Mental'. There is one instance in particular where Idriel makes the Hermetic gesture of 'As above, so below' (pointing up with two fingers to the sky and down with two fingers to the ground) - which is why I think Hermetic teachings are heavily at play here. Many Muslim scholars believe the prophet Idris and Hermes Trismegistus were the same person. And if you compare Idriel to names like Gabriel, Michael, Uriel and Raphael, her name literally means 'God's Interpreter'.

Secondly, it's a common theme that ghosts/spirits of the dead are only trapped in a state of purgatory/limbo when they feel that there is something in the real world that is stopping them from crossing over. Did it ever strike you as odd that the prize for solving the case on the Red Herring mystery server was a Gem of Doom? It wasn't a particular difficult or arduous case to solve really, was it? (speaking of which, I would agree with others that have suggested that all NPCs are in fact ex-communicated players who were killed IRL and are now trapped in Eternum - which gives a new context to the phrase that the NPCs keep repeating on that server 'We did something terrible...we deserve it...')

Now, there was always something that bugged me about that particular quest - and it was the fact that there was a newspaper clipping that was stored in the safe from the day AFTER the fire. We know that the mother couldn't have put it in there because she was already dead. And why was the daughter in a room inside the city, when the article states that the mother went back inside the burning house because she believed her daughter was still inside? So here's my thought - that particular 'server' was in fact the dream world/alternate dimension of the father of the family, Mr. Flink. Luna tells us that he was on a business trip outside the city when everything happened...that his insurance covered everything. 'He didn't bat an eye at the destruction that took place here.' Then you've got the little girl, Anne, who says that 'Daddy said he'd bring me my toys.'

My theory is that what we are seeing is the guilty mind of Mr. Flink, who had not only agitated the destruction of a business that was no longer making money to claim the insurance payout, but who had also convinced the mob to destroy his house and make killing his wife like an accident by pretending that they could hear a little girl still inside (while she was safe and sound inside the Brixen building).

That's why the quest ends when the mother and the daughter are reunited. The 'help' that the dead are asking for is to right the wrongs and help them cross over. Most of them have been captured by Ulysses and are being made to serve as NPCs. I'd also say this is the reason why the MC has the powers he does. See, when most people die in Eternum, their lack of synchronisation with the world means in some part of their mind, they know that what they are experiencing is not real, so dying is like waking up from a dream in which you die.

However, the MC has 100% synchronisation naturally, so when he died in Eternum, his mind wasn't kicked out of the system. Instead, it freed him from the restrictions placed upon him by his conscious self (the same way that Neo has to die in the Matrix before he becomes the One). Instead of always having a nagging sensation that this is all just a game like most players have, the MC is so engaged with the world that only death could remind him that it's 'just a game'.

To that end, I would theorise that 'ex-communication' is actually increasing your synchronisation rate to 100%, so when the Praetorians kill you, your body literally has a heart attack from the shock that you didn't just log out of the system when you die. If this is correct, the MC can't be ex-communicated. It's also why he can 'log in' to Eternum without a headset etc.
 

ShadowLordV1

Member
Aug 18, 2022
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From time to time I like to look at the character sheets mid gameplay, Idk if this was mentioned but a small detail I noticed is how Annie's favourite movue changes from Ready Player One to Interstellar after your date c: Is there any other changes like that you guys notice? Or is it just that one
 

talion777

Member
Apr 5, 2022
227
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I saw that too. She had that "I love it" reaction to the movie, so it could simply just be her new favorite movie, but I also suspect that since Eternum seems to be in very large part based on Ready Player One that the dev wanted an organic way to distance the one from the other somewhat and maybe get rid of the the casual references?
 
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