Started going downhill when modders running a patreon became normalYou have to be an adult to sign up to the site, why then treat site members like children that can't decide for themselves (because the addons aren't listed)?
Started going downhill when modders running a patreon became normalYou have to be an adult to sign up to the site, why then treat site members like children that can't decide for themselves (because the addons aren't listed)?
I kinda did the same thing myself. Didn't realize until I went to get the save files that this was one I was using your mod, not Lightman's. Wish the main page had links to both mods, and let the users pick which one to use.Well good on Lightman then bud. If you didn't notice then he's either upped his coding game considerably or you just don't use many of the features in SanchoMod (or something else I can't think of). At the end of the day I could really care less who uses what or if they use a mod at all. I do care that mods get buried into the unknown due to unlisting... coding a high production, massive feature list such as this mod takes hundreds of manhours plus constant upkeep, so if folks don't even know it exists (and something they might be interested in using) then it's a failure of the site imho.
You have to be an adult to sign up to the site, why then treat site members like children that can't decide for themselves (because the addons aren't listed)? But I digress... and I need to get back to it.
Apologies for venting and I hope this mod meets your expectations. I'm honored you folks take the time and appreciate the work I ultimately do for myself and it finds a way to benefit others as well. That's a win-win in my book. Besides, I need the good karma .
Cant agree more and as dev. of some small mods myself its rly a shame what happens sometimes in favour of less features (meaning yours, idc about mines), guess thats what some call life or something.I do care that mods get buried into the unknown due to unlisting... then it's a failure of the site imho. ...
Cruising right along. This might be one of the most perfect SanchoSplits I've coded to date. Absolutely 100% pure playthrough cloning is kept intact. But I agree with the MC in this case:Just so I insure the Player is absolutely clear of what is going on (and what will NOT be awarded when complete) I've added some additional dynamic code to the ChoiceGuide. For example - If the guide notes the Player is in the non-preferred LI scene then they will see this (note the "SanchoNote"):
View attachment 3469349
Otherwise if it is the preferred LI's scene (or the Player chose not to utilize the SanchoSplit) then they will see the normal guide (without the SanchoNote):
View attachment 3469359
I've also placed the usual "Split scene 1 of 2"/"Split scene 2 of 2" like always. Anyway, just know I'm keeping you informed so you don't get lost or confused if the SanchoSplit is chosen as to what is and what isn't happening... that's how we roll.
Correction... Zippy is a fox. I made the mistake of seeing the first part of his dialogue conditional (being "if goat") and made an assumption. So, guess that makes an ass outta me . Anyway, just a quick post to own up that I was incorrect.Damn... he didn't fix Zippy the goat... guess he hasn't seen my post. Oh well, I'm folding in the other "fixes".
If you use the sancho save fixer on page 1 it worksdamn waited for the other mod just to seer that my save won't works cuz i think i used sancho mod lol.....back at waiting again
Goats are underrated mascot characters.Correction... Zippy is a fox. I made the mistake of seeing the first part of his dialogue conditional (being "if goat") and made an assumption. So, guess that makes an ass outta me . Anyway, just a quick post to own up that I was incorrect.
Thanks to you for your efforts and work we love your mods.Quick progress update: on line 10655 out of 13762, with everything populated 100% up to that point including SanchoGallery. Again, I've precoded everything else so I'm in the final stretch... testing the end and likely one more scene to populate in the gallery.
Drink refill and back to it. Thanks for being patient... my favorite VN's take 1-2 days but that's due to the care and attention being poured into it. You'll (hopefully) see all those benefits with a professionally polished, bug-free experience.
I think I took this into account after I finished my last run (when I passed these pages ...)... and this is me done (2322hrs here and no break for any dinner yet):
View attachment 3470278
Since we've run out of slots on Page 69, we're now on 70. I've added a new button for that page to make it more convenient going forward:
View attachment 3470279
Time to wrap this badboy up. The mod so badass it can't be listed in the VN's OP.... coming very very soon.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/SanchoMod/SanchoMod Eternum.rpy", line 5813, in <module>
Exception: Character expects its what argument to be a string, got [u"[u'smnote']", u"[u'smsm']", u"[u'smpc']", u"[u'smnote1']", u"[u'smnote3']", u"[u'smrep3']", u"[u'smrep4']", u"[u'smmny']", u"[u'smscale2']", u"[u'smstr']", u"[u'smlst']", u"[u'smrp']", u"[u'smrp2']", u"[u'smrp3']", u"[u'smip']", u"[u'smdp']", u"[u'smmy']", u"[u'smlp']", u"[u'smxp']", u"[u'smnop']", u"[u'smnikr']", u"[u'smsar']", u"[u'smkr']", u"[u'smlexir']", u"[u'smcl']", u"[u'smsl']", u"[u'smrol']", u"[u'smrl']", u"[u'smal']", u"[u'smmo']", u"[u'smrohs']", u"[u'smrdp']", u"[u'smk11']", u"[u'smk12']", u"[u'smpathf']", u"[u'smk15']", u"[u'smk16']", u"[u'smspcl']", u"[u'smevent']", u"[u'smevent2']", u"[u'smevent3']", u"[u'smmisc']", u"[u'smpath']", u"[u'smcheevo']", u"[u'smrec']", u"[u'smgal']", u"[u'smxtra']", u"[u'smnote3']", u"[u'smnote2']", u"[u'smlove']"].
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 275, in bootstrap
File "renpy/main.py", line 570, in main
File "SanchoMod/SanchoMod Eternum.rpyc", line 5318, in script
File "SanchoMod/SanchoMod Eternum.rpyc", line 5318, in script
File "renpy/ast.py", line 1133, in execute
File "renpy/python.py", line 1124, in py_exec_bytecode
File "game/SanchoMod/SanchoMod Eternum.rpy", line 5813, in <module>
File "renpy/character.py", line 1266, in __call__
Exception: Character expects its what argument to be a string, got [u"[u'smnote']", u"[u'smsm']", u"[u'smpc']", u"[u'smnote1']", u"[u'smnote3']", u"[u'smrep3']", u"[u'smrep4']", u"[u'smmny']", u"[u'smscale2']", u"[u'smstr']", u"[u'smlst']", u"[u'smrp']", u"[u'smrp2']", u"[u'smrp3']", u"[u'smip']", u"[u'smdp']", u"[u'smmy']", u"[u'smlp']", u"[u'smxp']", u"[u'smnop']", u"[u'smnikr']", u"[u'smsar']", u"[u'smkr']", u"[u'smlexir']", u"[u'smcl']", u"[u'smsl']", u"[u'smrol']", u"[u'smrl']", u"[u'smal']", u"[u'smmo']", u"[u'smrohs']", u"[u'smrdp']", u"[u'smk11']", u"[u'smk12']", u"[u'smpathf']", u"[u'smk15']", u"[u'smk16']", u"[u'smspcl']", u"[u'smevent']", u"[u'smevent2']", u"[u'smevent3']", u"[u'smmisc']", u"[u'smpath']", u"[u'smcheevo']", u"[u'smrec']", u"[u'smgal']", u"[u'smxtra']", u"[u'smnote3']", u"[u'smnote2']", u"[u'smlove']"].