End of the month according to Cari.Any news about next sneak peek?
The only way to truly reach world peace.Edit: I just remembered this gem existed
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I'm not completely sure what you mean, but you can have both Werewolfs and Vampires as allies against the hunters. Have you just played on?i think i miss a option here after this shot
and that is being allies whit vamp's and the werewolfs
since the hunters from the hollowbrook village are deranged
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there after seeing both vamp and WWolf and from what i have seen whit the last villagers that are hunting i whould say|
give us the option for both Vampires and Werewolfs they where also more kind then the humans off the village
even if i use walkthrough modwhell even whitout it i save on almost every choice there is even when on a map of directions
as whit the cooks case i never died
but i think there should be a 3rd option becausse those 2 that there are not really correct the ones that where accepting us as alies where the Demi humans as you could call them or mythical class humans
ok that is lame i told ether vamps or WWolfs not to go to the hunter towns WTH and it still happend uncool
You know. I just realized that we've yet to see just how op Annie is.The only way to truly reach world peace.
Yeah that's where the Joke came from that Annie is Useless and where this came from if I remember right...You know. I just realized that we've yet to see just how op Annie is.
Every time she tries to show off, fate has other plans and takes that chance away
Quick comment on this, but my understanding is that HS2 can't handle anything above threesomes because there's a limit of 3 actors in an animation. So foursomes and above are sadly very unlikely without some very creative edits.For last update, sure. Throughout the story though we had hints of future scenes for "Annie and Nancy," "Annie and Dalia," and next update there's a possibility that we might get "Nancy and Nova."
Also, if it weren't for Patreon's ToS I'm sure we would have gotten "Penny and Dalia," "Nancy and Dalia," "Nancy and Penny," and even a full-on foursome with all of them (or even fivesome since I'm sure Annie's gonna get dragged into that for some reason).
Then, how...?Quick comment on this, but my understanding is that HS2 can't handle anything above threesomes because there's a limit of 3 actors in an animation. So foursomes and above are sadly very unlikely without some very creative edits.
Then, how...?
An excellent question that I don't have answer to. I'm going off what I'd read elsewhere, so totally could be wrong.
Either that or mods? Idk I didn't use HS in years but I remember mods being the solution for most problems in that game.
Or maybe those who encounter the issue meant "can't handle more than 3 actors with all the texture/graphics mods and complicated lighting turned on." But if that's the case...well, the focus will likely be on Orion for the most part, and jump cuts exist for a reason, lol.An excellent question that I don't have answer to. I'm going off what I'd read elsewhere, so totally could be wrong.
Perhaps it's not a hard limit, but a "soft" limit based on capabilities or stability for high-complexity animations and models. Or perhaps that's a composite video made from multiple different animation renders. Or newer mods?
An excellent question that I don't have answer to. I'm going off what I'd read elsewhere, so totally could be wrong.
Perhaps it's not a hard limit, but a "soft" limit based on capabilities or stability for high-complexity animations and models. Or perhaps that's a composite video made from multiple different animation renders. Or newer mods?
Something I'm sure of is that things like this reinforce my appreciation for the amount of effort DEVs like Cari have to put into their work to push the HS/HS2 engine to it's limits.Or the above post meant "can't handle more than 3 actors with all the texture/graphics mods and complicated lighting turned on." But if that's the case...well, the focus will likely be on Orion for the most part, and jump cuts exist for a reason, lol.
Yeah, that's essentially what I meant by suggesting there might be a "soft cap" in that you might technically be able to add more, but encounter stability or other issues with all the other mods and lighting used in other renders and animations.Or maybe those who encounter the issue meant "can't handle more than 3 actors with all the texture/graphics mods and complicated lighting turned on." But if that's the case...well, the focus will likely be on Orion for the most part, and jump cuts exist for a reason, lol.
But yeah, it's also possible that newer mods/builds of HS2 have alleviated the issue somewhat. Probably.
Question, what does the monster tag here mean
what's the related content?
This calls for a chart!There's a non-human LI, Calypso, so that might be the only tag that applies. There are also "monsters" that show up in scenes (at Warthogs, on the Andromeda server, and a few other places), so those are in the game, but they aren't LI characters. Well, Alex has turned into a dinosaur once, so she can be a monster in Eternum. That could get kinky...
Chaotic horny.Note: I disagree a bit with Kirk placement. He could probably just be in almost every square.