What's this about a rebranding if I may ask? I heard the company was closing down
was this just a marketing ploy/plan to "cleanse" themselves of the lewd game brand?
A note aside, I may be a bit oblivious in these kind of business, but wouldn't allowing devs to use their machine (as long it is mentioned of course) give notoriety to their brand as well? I understand they wanted to protect their product, but it is hard to see this policy isn't good in the long term (like Eternum not possible to be on Steam). It doesn't seem a complete shutdown of the business, more like a rebranding (maybe to erase the company's image away from RapeLay), but still makes people to make more effort to piracy stuff.
It's like EA, I recall to fucking Sim City, yet they released a shitty game (and with DRM), and made me hate the company ever since. Many changed to Cities Skylines because of that. Same for Sega, I fucking love Sonic, but Sonic Mania release had Denuvo, only ended up buying it after they removed it. But it's hilarious how that was cracked in 2 days, and even worked better than the version with Denuvo.
Again, I understand a company needs to protect it's assets to survive, but sometimes some "eyes closed" can be beneficial as well, it's the principle of harm reduction. Just let's hope this rework won't bring harm to HS modding.
Here's a glimpse of Caribdis developing the game after he saw the news: