- May 21, 2017
- 3,762
- 21,686
[0.8] - Progress Report #2
HELLO EVERYONE!!!
Hope you're all doing great!
We're finally at the end of the month, and as promised, here's a new devlog so you check what I've been cooking and how the progress is going!
As usual with progress reports, I'll try to keep it short and to the point!
----------------------------------------------------------------
The current development is about 75% complete. As I’ve mentioned before, this update is easily going to have the most hours of content so far!
Here are the current numbers:
- 1102 new renders
- 55 new animations
- 10.5K new lines of code, with over 4500 new lines of dialogue
As many of you know, I’ve been focusing on finding a better balance with my work to prevent burnout and ensure I can continue developing the game with the same passion I had when I first started. However, that doesn't mean I'm not working hard on the game. I want to reassure you that I’m still putting in just as much effort, if not more.
In addition, the renders are now more polished, which naturally takes extra time. While 99% of you have always been incredibly supportive and understanding about the development pace, I sometimes can’t help but worry that some could feel I’m not fully committed. We've all seen other developers start projects just to abandon them halfway, but you can be sure: that will never happen here.
I'm not always fully inspired, productivity can fluctuate, unexpected things can happen (just this previous week some personal issues made me unable to work for 3 days) and even when I'm putting in the same amount of hours, I can't always produce +40 renders a day as I'd like to.
However, I promise to always be transparent about my progress, and I’ll ALWAYS be here to respond to your messages and comments. I love the community we’ve built around my games, and I’ll never stop striving to deliver the best work I can
Thank you all for your constant support
----------------------------------------------------------------
Now, on a more exciting note!
All that said, I’m still aiming to release the update before Christmas, which means we’re officially in the last stretch!
I expect the full update to have over 1,500 renders. There will be 4 lewd scenes—2 are already complete, and the third just needs a few more days of work!
In version 0.8, we’ll continue our adventure on the pirate server, but also explore brand-new worlds, and, of course, spend some quality time with our favorite girls! I've commissioned a few add-ons that I think will add a lot to the game, and the main plot will also take some intriguing twists that I can’t wait for you to experience
You’ll also notice the harem dynamic starting to take shape more clearly, with new interactions between the girls (without forgetting of one-on-one moments too, don't worry).
----------------------------------------------------------------
Alongside all of this, the main menu and the Relationship Points screen have been completely revamped to give them a more dynamic look! You can check out the new design in this link:
You must be registered to see the links
And don’t miss the newly designed Exit Screen—my favorite addition!
----------------------------------------------------------------
Aaaaand that's all for now!
Over the next month, I'll be posting new wallpapers, the 2nd part of the Q&A, and yes, a fresh set of sneak peeks! So... stay tuned!
As always, if you have any questions, don’t hesitate to reach out!
Thank you so much for your support—not only for making the game possible financially, but also for giving me the daily motivation through your kind messages ❤
You guys are truly the best.
THANK YOU FOR EVERYTHING
Caribdis
Last edited: