Dorfnutter

Forum Fanatic
May 21, 2017
4,377
27,480
745
You do realize how nonsensical what you're saying is right ? You're literally saying having extra people for some unit of work takes more time than doing the same thing alone. I guess the pharaoh back in Egypt 4000 years ago should have done all the work by himself for his pyramid, he would have finished way faster obviously...
...So are you being purposefully blind or did you just ignore what the dev himself said in the link in my post that he has everything done for the update EXCEPT for the one scene that he and his animator literally need 2-3 weeks to work on which I cited as an example that having an extra pair of hands doesn't mean that dev speed goes faster?

Or maybe you're just lazy to click it? In which case, here:

Screenshot_20251130_175834_Discord.jpg

Yes, Caribdis work has a very high standard, but the amount of technical work and creative work of the last update is perfectly achievable in 6 months. A very simple and undeniable proof is that Caribdis himself was providing this work output in the first updates, even more in 6 months of time. It is obvious his output has been much slower these past two years. Even though, fortunately, the quality of his work has been steady however.
Ah yes, the first updates that have less render count and quality issues that he himself had admitted on Discord existed...

Screenshot_20251210_124300_Discord.jpg Screenshot_20251210_124335_Discord.jpg Screenshot_20251210_124418_Discord.jpg Screenshot_20251210_124645_Discord.jpg

...which he uses as justification for wanting to work on his renders a lot more than usual, hence the current pacing that we have now compared to before, and that he'd rather stick to that instead of going back to that level of quality (even tho the latter is the quicker route).

Screenshot_20251210_123118_Discord.jpg
 

rta001

Newbie
May 6, 2023
21
76
71
It's a silly argument in general.

Unless all the major AVN developers are collaborating on a work slowdown then it's clear one year give or take is just what it takes to put out the kind of high quality, sizable update players expect these days.
 
Oct 24, 2024
122
354
117
It's a silly argument in general.

Unless all the major AVN developers are collaborating on a work slowdown then it's clear one year give or take is just what it takes to put out the kind of high quality, sizable update players expect these days.
Not in honey select.

Jestur is the only one that takes as long as Eternum 0.9, but he has always worked slowly.

The biggest time sink is animations, and Caribdis stopped doing them himself.

The level of quality in Eternum today means that updates every six months isn't feasible, even with an animator. But I doubt Caribdis himself is happy with the update taking more than a year. He has projects he wants to make in the future, so he's not trying to milk the audience on this one story.

Given historical trends, 7-8 months for his usual ~1500 render updates seems to be a reasonable expectation. With this one being more than 2200, 10 months is probably what he'd have preferred (remember writing time is going to be equal for both so it's not as simple as dividing renders by time taken for an average time increase). For a game like Eternum, with extremely limited branching and alternative scenes, and with the resources Caribdis has because of the game's success, a year is much too long.

I'm an Eternum glazer, but even I can't do the mental gymnastics to convince myself otherwise.
 

Dorfnutter

Forum Fanatic
May 21, 2017
4,377
27,480
745
Not in honey select.

Jestur is the only one that takes as long as Eternum 0.9, but he has always worked slowly.

The biggest time sink is animations, and Caribdis stopped doing them himself.

The level of quality in Eternum today means that updates every six months isn't feasible, even with an animator. But I doubt Caribdis himself is happy with the update taking more than a year. He has projects he wants to make in the future, so he's not trying to milk the audience on this one story.

Given historical trends, 7-8 months for his usual ~1500 render updates seems to be a reasonable expectation. With this one being more than 2200, 10 months is probably what he'd have preferred (remember writing time is going to be equal for both so it's not as simple as dividing renders by time taken for an average time increase). For a game like Eternum, with extremely limited branching and alternative scenes, and with the resources Caribdis has because of the game's success, a year is much too long.

I'm an Eternum glazer, but even I can't do the mental gymnastics to convince myself otherwise.
Well yes, which is why he said he was scaling down some of the upcoming chapters to rectify the issue, and not throwing additional manpower at it because unlike building a damn pyramid making an AVN is a creative endeavour that doesn't get built in a straight line. Sometimes dev redos renders when he's not satisfied, sometimes he adds a new scene because he came up with a joke or two that would fit well, discards a render or two after realizing it had issues that he didn't see the first time around, or replaces a scene entirely because it worked in the outline but the execution left much to be desired or it bloated the narrative (such was the case of the New World arc where he split the thing in two and moved the planned cliffhanger for Orion in 0.8 into 0.7 instead).

And sometimes yes, the animator has suggestions while working something out so Cari puts that into consideration and they test it out, which again adds to the dev time because you can't rush the damn process if you want to because those animations are done by hand and not presets like what he used mainly in the early updates (which is another reason why they were a lot faster to make than the recent ones and people seem to not realize that because they don't understand how AVN dev't - or software dev't for that matter - works).
 

maxthruster

Member
Oct 4, 2025
498
1,214
143
it lacked that emotional element a lot of other girls real first full scenes have had. and thats without even considering all the build up.

but, also, to me at least, most of the "in game" sex isnt all that emotionally gripping. its when Orion really plows the girl in Kredon for the first time carib seems to align the physical and emotional connection with the characters. which is fair. cause dream sex isnt the same as the real thing, unless youre Orion.
Ok, first, remember that Orion and Dalia were themselves in that mission. They didn't use the neural implants. It's not "dream sex," it's not "game sex," it's really them traveling to another world and then fucking.

Second, hard disagree on the scene not having any emotional elements. It's not as touchy-feely as some of the other scenes, obviously, but it's a huge commitment from Dalia to a man she's been building feelings for a long time. One who just saved her from getting raped and/or murdered. Just because she didn't throw herself into his arms and ask if she could have his babies doesn't mean there wasn't a lot of emotion going on in that scene.
 

Henchmen13

New Member
Feb 14, 2023
13
10
126
Replaying the game at the moment, i think i found where Orion and Luna will go on a date. In the car, on the road to Luna's family for the Day of the Dead, they speak about haunted farm. One where the a son skinned alive his family and cut off their limbs. With the visitors claiming to have seen visions or heard voices, which is something that happens to Orion sometimes.

Also the last sneak peak's images

Do you guys think it this will be normal date, or plot related things will happen?
 
4.80 star(s) 1,176 Votes