LDEMGqNhTZVT

Newbie
Dec 19, 2025
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I'm very curious about all the various plot threads that are open. This list does not represent every little bit of detail. From what I can remember at the moment, these are the large(r) story beats that jump out at me. There's some overlap for sure. And speaking of overlap, I do not have the Gems of Doom on this list because that overlap is probably pretty large with a bunch of others.

  1. The Syndicate + the letter
  2. Idriel / chance / time shenanigans?
  3. The Founder / Ulysses
  4. William Bardot / Ulysses / the praetorians / Axel
  5. The Immortals
  6. Thanatos
  7. The Throne of Archeron
  8. Xenomorphs
  9. Hyril'ar / how the "worlds" are connected
  10. Raul and/or Noah and the mafia or whatever
  11. Various items, like the polyjuice potion, the body-doubling artifact (and probably something else I am forgetting)
 
Last edited:

agrdtcwa

Member
Aug 4, 2023
160
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so in v0.9 thats what happens at the xmas winterhouse without harempath:
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card game servers list:
v0.9.0:
Python:
    $ serverscm = ["atlantis", "hyril'ar", "ekabar", "andromeda", "warthogs", "meiyo", "ion", "valley of kings", "the red herring", "plains of denaria", "xala's moon", "plains of saturn", "mikaar", "styx", "ogygia", "agora", "sin city", "rockefeller", "new vegas", "yggdrasil", "semper invicta", "the cove", "kink paradise", "the new world", "frontier trails", "cyrodiil"]
v0.9.2 ("tumbleweed" was added):
Python:
    $ serverscm = ["atlantis", "hyril'ar", "ekabar", "tumbleweed", "andromeda", "warthogs", "meiyo", "ion", "valley of kings", "the red herring", "plains of denaria", "xala's moon", "plains of saturn", "mikaar", "styx", "ogygia", "agora", "sin city", "rockefeller", "new vegas", "yggdrasil", "semper invicta", "the cove", "kink paradise", "the new world", "frontier trails", "cyrodiil"]


behold the amount of points required based on v0.9(.0/.2) to unlock the hearts in the menu; read from 2 to 6:
Python:
define girls_hearts = {
    "annie"    : Heart(  0,   7,  12,  19,  -1),
    "nancy"    : Heart(  0,   5,   9,  13,  -1),
    "penelope" : Heart(  6,   8,  13,  18,  -1),
    "dalia"    : Heart(  4,   7,  10,  15,  -1),
    "luna"     : Heart(  5,   8,  16,  23,  -1),
    "alex"     : Heart(  4,   7,  14,  17,  -1),
    "nova"     : Heart(  4,   8,  13,  17,  -1),
    "calypso"  : Heart(  1,   1,  13,  -1,  -1),
    }
  • annie & nancy start at 2
  • no one can reach 6 hearts so far (-1 is a flag for the scr to ignore the value)
  • calypso is either at 3 (<13pt) or 4 once her menu entry unlocks (somewhere in ep 9)
related vars:
Python:
    $ annie_points = 0
    $ nancy_points = 0
    $ dalia_points = 0
    $ penelope_points = 0
    $ luna_points = 0
    $ alex_points = 0
    $ nova_points = 0
    $ calypso_interest = 0
    $ calypso_points = 0
why calypso has 2 vars? the game uses "_interest" until the start of v0.9 where "_points" takes over
how to track the vars? use the renpy console or the glorified one from urm



2 gallery bugs still in v0.9.2:
  • penelope lewd scene auto-opens at the beginning of the xmas diner because wrongly checks the render "qpp 1" instead of "qp 129"
  • same for dalia/alexandra scene that auto-opens as soon as you leave the winterhouse because checking "qtt 1" instead of "qss 3"
> too bad you are cucked by terrible branching unless you use the console

Choices are not a strong point for this game. The game is designed with the harem route in mind. Choices/branches deviating from it are mostly added as an afterthought. Thats just the way the game is designed even if it means that deviating from the intended route might result in consequences that make little sense.

I fully expect every multi-girl scene to be locked behind the harempath variable going forward regardless of the paths you are on. I dont necessarily think this is a good thing but it is what I expect.

> why calypso has 2 vars? the game uses "_interest" until the start of v0.9 where "_points" takes over

I think because she is a hidden main girl and this was just a mechanism used to keep her hidden until the game was ready for the reveal. The "_interest" was being tracked all the way back since 0.4.

My guess is Caribdis wanted to keep it separate so he did not update the heartbeat thing by mistake at the top left corner of the screen so it could remain a surprise. And I think it worked quite well if this was indeed his intention.

> how to track the vars?

I have been using urm. I find it easier.
 
Jan 5, 2023
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Partially yes, I can only hope that Lorelei will return at least as side girl, too. She looked fun
Personally, I would love it if the MC got the chance to spend more time with...can't remember her name off the top of my head, the first girl he meets in Eternum, then meets again in the western scene? Eva, I think?
 

Big_I_Guy

Newbie
Apr 27, 2023
22
109
105
For those stuck at the Lyre wondering if there's a proper way to play it, there doesn't seem to be one.

HOWEVER, if you want to play an ACTUAL song, you can play Twinkle Twinkle Little Stars!

Here's the one I played, it'll not win you Calypso's heart, but at least it's a proper song! :D

C C G' G' A' A' G'

F F E E D D C

G' G' F F E E D

G' G' F F E E D

C C G' G' A' A' G'

F F E E D D C
Was using the Universal RenPY Mod and noticed there's a sequence on the Lyre that triggers something. If you input " C C G' G' A' A' G'" and then "Stop" you trigger a very brief Idriel memory flashback. It seems to be identical to the one you trigger if you try to access the MC's memories with the reminisincecombobulator during the Divination trial at Warthogs.

Both flashbacks seem similar to a screenshot from the very beginning of the game on the train to Kredon. It's an image when the MC is monologuing to himself about Eternum and Ulysses. In the image you can see a woman from behind talking to two guys in suits, with a giant holographic globe of the Earth in the background.
 

bkjk90

New Member
Dec 26, 2025
6
8
54
Was using the Universal RenPY Mod and noticed there's a sequence on the Lyre that triggers something. If you input " C C G' G' A' A' G'" and then "Stop" you trigger a very brief Idriel memory flashback. It seems to be identical to the one you trigger if you try to access the MC's memories with the reminisincecombobulator during the Divination trial at Warthogs.

Both flashbacks seem similar to a screenshot from the very beginning of the game on the train to Kredon. It's an image when the MC is monologuing to himself about Eternum and Ulysses. In the image you can see a woman from behind talking to two guys in suits, with a giant holographic globe of the Earth in the background.
is this true or am i missing a joke
checked code for 0.9, and can't find anything like this?
are you playing on 0.9.2?
 
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xenophinex

New Member
Oct 23, 2019
14
59
93
I decided to play the game over from start to this .9 and wow... what a trip. To everyone that thinks a li will die after .9 cliff hanger, they said 600 people (out of the billions using the system) less than the number of car crashes for people that drive that are fatal.
 

VexisPrime

Newbie
May 21, 2025
54
36
88
I'm not sure,but I'll try to come up with a theory
And it's based on butterflies :ROFLMAO: It's not the first time we see them during Luna's scene,and I keep bringing them because they look exactly like butterflies from Life is strange
Eternum

Life is strange
View attachment 5616807

If you never played life is strange - long story short: The mc had an ability to roll back in time,and she abused it to always get the best outcome. Every time she did it,butterfly appeared - reference to butterfly effect. In the end, it reveals that her abuse creates a time distortion and a time paradox,so,everything is absolutely fucked. And here's the ending: A huge storm comes to city that was caused by this abuse. So,she can reset all her previous rolls to remove the paradox and let her friends die,or everything stays the same and her city gets destroyed
Now,how it's connected to Eternum. There is a small parallel to Luna and Orion. For example,during Luna's train trip, we abuse her power to change the future and fate. And another parallel to Idriel - all those question about coin flips are definitely hints, we need to change the fate and it's kinda what Orion does
In the end,I assume there might something like in the ending of LiS,Orion will need to pay for this,so he would need to loss something(maybe Kredon will get destroyed) to save his girls
Maybe there is a different connection,or it's just a coincidence that butterflies look similar:ROFLMAO:
Who or what will destroy Kredon?
 

Dorfnutter

Forum Fanatic
May 21, 2017
4,559
28,418
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I decided to play the game over from start to this .9 and wow... what a trip. To everyone that thinks a li will die after .9 cliff hanger, they said 600 people (out of the billions using the system) less than the number of car crashes for people that drive that are fatal.
It's 600,000, not 600.

screenshot0130.png

And while yes, that's still less than the number of car crashes, from a normie's perspective (that is, anyone not aware of the VRMMO's true nature) you don't really expect that amount of real-world fatalities - much less ANY fatality - for simply playing a VR game. At least, not all at once anyway.
 

ciberma7865

Active Member
Jan 13, 2020
505
697
309
It's 600,000, not 600.

View attachment 5619630

And while yes, that's still less than the number of car crashes, from a normie's perspective (that is, anyone not aware of the VRMMO's true nature) you don't really expect that amount of real-world fatalities - much less ANY fatality - for simply playing a VR game. At least, not all at once anyway.
We are talking in hour not even in day. 600 000 is massive
 
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