Jul 17, 2019
139
541
314


Don't have time to fully check, so can't be sure, but I tested one of the songs in 0.9 and the mod did still replace that to the original, so I assume the mod will still work perfectly fine.

TL;DR of what's below: Download mod > grab game folder > put in eternum folder. Unless you've unpacked the RPA you won't have to overwrite anything

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

Donettes

Member
Apr 30, 2017
130
406
312
The hyrilar cliffhanger? That was so epic tho. Dammit
It also worked so smooth with the animation (especially the transition before Lorelei pops up and ends the chapter). The new one is good, but the original sent to me a mood similar to Yoda's theme in terms of fantasy and 'innocence' (I don't quite know how to explain it :LOL:).

Oh and RIP Nova RPG too.
 
  • Like
Reactions: Dunner

Dunner

Active Member
Aug 14, 2017
628
1,557
328
I wouldn't use that one, that mega is specifically for comparing old vs new, since the files have been renamed. I am currently testing something to restore the old music though. Trying to see whether the game would prioritize the .rpa files or unpacked files at the moment
Good luck in your endevour then. I wonder if you could ask the mods to add it on the front page as a mod if you succeed.
Alternatively we could just leave the file here and tell people to search for it to keep it away from Prying Eyes:unsure:

Edit: I just saw new the post. Congrats!
 
Last edited:
Jul 17, 2019
139
541
314
Good luck in your endevour then. I wonder if you could ask the mods to add it on the front page as a mod if you succeed.
Alternatively we could just leave the file here and tell people to search for it to keep it away from Prying Eyes:unsure:
It's done, two posts above yours (y)
 
  • Yay, update!
Reactions: Dunner

Padorublad3

Well-Known Member
Dec 23, 2022
1,711
13,983
717
actually... if i am correct. having duplicate files in the gamefolder that matches what is inside .rpa files, will cause conflicts. you can have either or, but not both at the same time. but i could be wrong. (i had that problem when creating a Mod for a game a while back)
In this case,we can also do the same,but unarchive the update archive as well,remove the .rpa,and archive everything back after replacing :unsure:
 
  • Like
Reactions: Dunner

Ashira13

Engaged Member
Jan 31, 2024
2,159
6,115
641
In this case,we can also do the same,but unarchive the update archive as well,remove the .rpa,and archive everything back after replacing :unsure:
yeah, or just keep the unarchived folder. renpy sees the folders the same as rpa files. it's not the same way a patch.rpy files overide content
 
  • Like
Reactions: Dunner
Jul 17, 2019
139
541
314
actually... if i am correct. having duplicate files in the gamefolder that matches what is inside .rpa files, will cause conflicts. you can have either or, but not both at the same time. but i could be wrong. (i had that problem when creating a Mod for a game a while back)
Hmm, I have played lots of games where I would extract the .rpa file however keep the original archive as well, and it never seemed to cause problems.
If however someone runs into issues, i suppose what they could do is
  1. Download Unren from F95
  2. Put Unren in your Eternum folder
  3. Open Unren, choose choice 1 (Extract .rpa packages)
  4. Wait for Unren to be done, then drag the game folder from my music restoration patch into the eternum folder
  5. Overwrite when prompted
  6. Delete archive.rpa from eternum-{version}/game/
 
  • Like
Reactions: Dunner
Nov 8, 2023
116
298
223
Eternum Music Restoration mod (partially tested)

Ok it seems that the game prioritizes /game/audio/music over the .rpa version, so all that needs to be done is unpack the zip, grab the game folder and drag it into your Eternum folder. That should restore the music back to the original songs. I've tested it on a few songs in a freshly unpacked 0.8.6 version (windows, specifically) and it played the original music.

Unless Caribdis has to remove more songs again in the future, this should be futureproof and safe to use in all versions from 0.8.6 and above to restore the music that was used in 0.8.5 and before
Great work! I tested it and it works. I loaded up a bunch of old scenes with 0.8.6 and your mod and the music was restored, EXCEPT for hyrilarcliff.ogg. For some reason it's still playing the new song.
 
  • Like
Reactions: Rorrim04
Jul 17, 2019
139
541
314
Great work! I tested it and it works. I loaded up a bunch of old scenes with 0.8.6 and your mod and the music was restored, EXCEPT for hyrilarcliff.ogg. For some reason it's still playing the new song.
will go and check

Edit Ah, I have found the reason. The script was changed and the filename is now "hyrilarclifflong", so I will just quickly rename the original and reupload the patch in the original post I made about it.
also, that file is the only one that seems to be mp3. Just replacing it with a new .ogg file still plays the original mp3, so I'm testing whether the original song as mp3 will play over the new .mp3 if I convert it

Edit2. Converting the original song from .ogg to .mp3 and renaming it to the new name seems to have worked. Mod link has been updated to version where the original hyrilarcliff plays
 
Last edited:

Fapparition

Member
Dec 25, 2022
310
977
243
Important Update: Changes to the Game’s Music



Hey everyone,

I wanted to take a moment to share an important update regarding Eternum’s soundtrack. Due to a licensing and guidelines issue with a music platform, we’ve had to remove all of its content from the game. Unfortunately, this means that a few of the tracks you’ve come to love will no longer be present.

However, thanks to the incredible effort of several community members, we’ve replaced those songs with other free alternatives and AI-generated pieces to try to maintain the game’s atmosphere. This wasn’t a choice we made willingly, but a necessary action to ensure the project can continue without complications.

Keep in mind that the new version 0.8.6 doesn't include any new content—the only change is the updated sound.

Resolving this issue temporarily paused development, but we’re now back on track and moving forward with 0.9 as planned.

I truly appreciate your understanding and support through this. I’m sorry for the inconvenience, but I hope you’ll continue to enjoy Eternum as we keep improving it.



Sincerely,

Caribdis

nonono.gif

I wasn't prepared for this...

I wouldn't be surprised if the same thing happened to Badik, Eternum and they always had and still have top soundtracks...
and thanks to that they sometimes even become trending on YouTube and Spotify
Doesn't DPC buy licenses?
 

Meabe37

Active Member
Mar 9, 2023
653
3,343
417
Eternum Music Restoration Mod

TL;DR of what's below: Download mod > grab game folder > put in eternum folder. Unless you've unpacked the RPA you won't have to overwrite anything

Ok it seems that the game prioritizes /game/audio/music over the .rpa version, so all that needs to be done is unpack the zip, grab the game folder and drag it into your Eternum folder. That should restore the music back to the original songs. I've tested it on a few songs in a freshly unpacked 0.8.6 version (windows, specifically) and it played the original music.

Unless Caribdis has to remove more songs again in the future, this should be futureproof and safe to use in all versions from 0.8.6 and above to restore the music that was used in 0.8.5 and before
Pin this guy in the front page ! Or it's what i would said if it was actually a thing here. Defo need a link in the main post :)
 
  • Like
Reactions: StpdVngr

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
7,923
51,088
863
Eternum Music Restoration Mod

TL;DR of what's below: Download mod > grab game folder > put in eternum folder. Unless you've unpacked the RPA you won't have to overwrite anything

Ok it seems that the game prioritizes /game/audio/music over the .rpa version, so all that needs to be done is unpack the zip, grab the game folder and drag it into your Eternum folder. That should restore the music back to the original songs. I've tested it on a few songs in a freshly unpacked 0.8.6 version (windows, specifically) and it played the original music.

Unless Caribdis has to remove more songs again in the future, this should be futureproof and safe to use in all versions from 0.8.6 and above to restore the music that was used in 0.8.5 and before
This! You are doing God's work. From now on, the new update will only be uploaded together with the music mod. If they think they can take away people's fun, they are deeply mistaken. Copyright holders can fuck themselves.
 

HiP1

Well-Known Member
Dec 3, 2023
1,097
1,129
298
Damn. Just came out of hibernation because of the music licensing debacle.
I guess that's what subscription models allow. They should freeze the licensing terms for the customer when they actually buy or sub instead. It's getting super complicated to keep up if the devs have several sources of music, several sources of assets, sound effects, etc.

actually... if i am correct. having duplicate files in the gamefolder that matches what is inside .rpa files, will cause conflicts. you can have either or, but not both at the same time. but i could be wrong. (i had that problem when creating a Mod for a game a while back)
you are not correct.

Eternum Music Restoration Mod

TL;DR of what's below: Download mod > grab game folder > put in eternum folder. Unless you've unpacked the RPA you won't have to overwrite anything

Ok it seems that the game prioritizes /game/audio/music over the .rpa version, so all that needs to be done is unpack the zip, grab the game folder and drag it into your Eternum folder. That should restore the music back to the original songs. I've tested it on a few songs in a freshly unpacked 0.8.6 version (windows, specifically) and it played the original music.

Unless Caribdis has to remove more songs again in the future, this should be futureproof and safe to use in all versions from 0.8.6 and above to restore the music that was used in 0.8.5 and before
just came here to see if someone made it yet. you were really fast :)
 

cyan101

Member
Apr 12, 2019
433
194
257
Royalty Free Music TOS prevents the usage of any track for anything pornographic (which unfortunately AVNs fall under). The only reason Cari got away with it for this long was because the game was flying under the radar compared to the AVNs in Steam. However, considering that the game continues to become increasingly popular and with more fans alerting Royalty Free Music artists about the game through mentions in the YT comments, it was only a matter of time until the CnD letter showed up.
Wonder if he will bring the game to Steam now, seems like a no-brainer and considering he wants everyone to be able to enjoy the game, $100 fee is really minor.
 
4.80 star(s) 1,230 Votes