aihikari

Member
May 18, 2019
240
399
1750062367432.png
Lol just started the game, this is such a funny thing to happen.

I'm not stuck, just... whoever designed the map clearly did not test it.
 

Usex809

Member
Mar 25, 2023
238
222
it keeps breakiny after the first boss ,though the boss wasnt really fighting, it keeps breaking at the same part in the scene. i did download the proper rtpx
Same error, after first boss. Honestly, first time seeing game breaking errors in mere first 20 minutes of game for a translated game, translater here didn't even bother to play test this game for 20-30 minutes.
 
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SakuraKoi

Member
Oct 22, 2020
305
887
After checking the wrong hare, I found the issue since the LLM did truck with the code at a few points (using the Japanese period when it should be '\.'). I should have fixed them all. Otherwise please report with the save (if game breaking) or lines.

On the upside, I had someone (Gemini) make me a simple PS script for everyone to use to update the game. It's not as intricate as Dazed's so it will only work on Windows and I am not one to know if this could be exploited (I can't code for shit) so I can only say that you should never run a .bat you don't trust. Even if it looks nice you can look inside both .bat and .ps1 to see what they actually download and execute.

Here is the link to the gitgud page:

I also fixed the 'load' on the start screen which was not translated (the dev for some reason just had it lower case while anything else upper case). I can concur that the game itself is a tad disappointing (the boss not attacking seems to part of the JP version as well but it could also be easy mode) but there is a lot of H.
 
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Sangoku25

Well-Known Member
Jul 3, 2017
1,296
780
After checking the wrong hare, I found the issue since the LLM did truck with the code at a few points (using the Japanese period when it should be '\.'). I should have fixed them all. Otherwise please report with the save (if game breaking) or lines.

On the upside, I had someone (Gemini) make me a simple PS script for everyone to use to update the game. It's not as intricate as Dazed's so it will only work on Windows and I am not one to know if this could be exploited (I can't code for shit) so I can only say that you should never run a .bat you don't trust. Even if it looks nice you can look inside both .bat and .ps1 to see what they actually download and execute.

Here is the link to the gitgud page:

I also fixed the 'load' on the start screen which I was not translated. I can concur that the game itself is a tad disappointing (the boss not attacking seems to part of the JP version as well but it could also be easy mode) but there is a lot of H.
work thanks^^
 

SakuraKoi

Member
Oct 22, 2020
305
887
just go inside and talk to the white chick, during the cutscene it crashes at some point
Found the issue and fixed it (it was similar). I also translated that one stray name (let me know if you find more, just screenshot them and I will fix them in a batch since it will also take some word-re-wrap). I'll also take note to not let any Japanese character remain alive since it was that floating period.
 

agriasoaks

Member
Oct 11, 2019
315
116
Okay I am stuck on the puzzle that involves 4 levers in a cross formations, each of those have crystal ball that have color of red, blue, green and violet. there are 4 of those and I didn't get any clue on the combination anyone can give me a hint on this one ?

Thanks in advance.
 

Kyuc

New Member
Jun 29, 2022
1
1
Okay I am stuck on the puzzle that involves 4 levers in a cross formations, each of those have crystal ball that have color of red, blue, green and violet. there are 4 of those and I didn't get any clue on the combination anyone can give me a hint on this one ?

Thanks in advance.
You went through a room when going to those lever that had statues and big columns with glowing orb which give you the colors and the placement

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ThaChocobo

Newbie
Dec 27, 2018
20
29
Found the issue and fixed it (it was similar). I also translated that one stray name (let me know if you find more, just screenshot them and I will fix them in a batch since it will also take some word-re-wrap). I'll also take note to not let any Japanese character remain alive since it was that floating period.
1750113796053.png
Here's another one I think, also broken in the recollection room
 

SakuraKoi

Member
Oct 22, 2020
305
887
View attachment 4950702
Here's another one I think, also broken in the recollection room
I'll need a save for that, be it in front of the right event in the recollection room or the original event. I can't see anything wrong with the line and would need to test.

カスミ:お"ッ\i[122]お"ッ\i[122]お"ほお"お"ぉぉぉおッ\i[122]\.
んひっ、きもひっ、きもひいぃぃぃッ\i[122]\.
and
Kasumi: O"!\i[122] O"!\i[122] O"ho o" o"oooooh!\i[122]\.
Nhi, feels good, feels so good!\i[122]\.
have both the same coding. !\i is also very common so it is unlikely to be the issue. Same applies to the preceding and following lines.
 

Zendaril

Newbie
Jan 8, 2018
20
18
Not sure why I said common event 91 for that, looks to be 98.

Looks to break on this line:
"Kasumi: Oe\"eI[122]Oe\"ooe\"eI[122]Cum... I'm cumming!eI[122]e."

Common event 123 looks to have a couple breaks as well:
"Links: KuooooooooheI[122]Oe\"eI[122]Aoooe\"!eI[122]e."
"Links: OhoooeI[122]o\"oo\"!!!eI[122]e."

Another in 113:
"Oe\"oooe\"...eI[122]e."

Common thing seen in all of these is the \"
Not familiar with RPGMaker escaping, but many places have the e that looks to be a different escape character?

Edit: If not able to find these from the common event number, two of these from the gallery are far right room, top row, first and last box.
The one mentioned earlier in this thread is in the pink room of the gallery, can't remember which box, probably in first or second row (from top).
 
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