Filipis
Well-Known Member
- Nov 15, 2022
- 1,280
- 2,410
Dimajio does NTR/NTS. That's it. That's how he defined his reputation (at least on this site), and that's how we all know him.General Question to all: seeing the critical reactions, do you think a more clearly defined, more specific "branding"/brand identity would help developers or should they try to appear as wide and open in their profile as possible? What is more important, avoiding possible disappointment or generating interest of all kinds of viewers? Or would this be a further step in de-individualization and commercialization of game production? Or the opposite?
And we know what to expect, which is both good - and bad in some ways.
It's good that his projects are short enough, to where you know he's going to finish a game, and the fans won't have to wait years for it.
The bad part is, NTR really thrives on suspense, mystery, and that ever-divisive slow-burn to really hammer it home. The length of his projects also means he has to come up with a new setup often, while never fully exploring each in its entirety. Eventually, his games will become even more repetitive than they are now, as there simply won't be any more innovation in terms of initial premise - and the only thing he will be able to do, is "innovate" in terms of character design.
But, first, he has to work on his finales; his endings leave a lot to be desired.