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DSWLord

New Member
Game Developer
Dec 30, 2018
10
20
I like the game play, very smooth motion. Is it just the one room at this point, or do I need to go back and figure out how to open the door?
Right now it is only 1 room, I will implement the 2nd room in the next update
 

DSWLord

New Member
Game Developer
Dec 30, 2018
10
20
If it weren't for the terrible grammar in the overview, you might pull that off. Given the body of evidence presented, it's more likely that you need to work on your writing skills. Keep trying! You'll get there someday.
I have checked it over and am unable to find the grammar mistakes you are speaking off, could you specify where they are so I can fix them?
 

kyuven

Newbie
Sep 29, 2019
59
111
I have checked it over and am unable to find the grammar mistakes you are speaking off, could you specify where they are so I can fix them?
Aight I'll take a crack at this. Pedantic English teaching skills GO!
First, lemme preface this by saying "grammatical" language is different from "standard" language. It's entirely possible for one to be correct for one, but unnatural or "wrong" in the other. Grammatical is "language we actually use," while Standard is "language as told by 'the rules.'" They aren't the same thing. This will be important to keep in mind for what I'm about to correct.

You are "X", you have lost your recent memory.
This should be either two separate sentences or rephrased differently. Examples: "You are "X." You have lost your recent memory." or "You are "X," someone who has lost their recent memory." I would go with the first, but in general the way this is phrased is very unnatural.

Waking up in a room you do not recognize.
This statement is a non-sequitur. It doesn't really connect to the previous sentence or the sentence that follows. To put it another way, it doesn't "flow." Sentences like this are a big red flag to me of people who don't have a huge grasp of English.
It should read something like: "You wake up in a room you don't recognize."
English is REALLY big on needing subjects and objects, which is why we English speakers pretty much suck the cock of pronouns to such an insane degree. Having a sentence without a subject works in some languages if the subject was in a previous sentence, but in English it only works if you're being poetic. And to be that poetic you need one HELLUVA good grasp of English first.


Try and find out what happened, what is this place and who you are.
I will give you props that this sentence was definitely written by the same person who wrote the previous two. This is faint praise but consistency can be a good thing.
Unfortunately, making a consistent mistake...isn't really a good thing.
This one's just unnatural, so I'll fix it a bit: "You need to try and find out what happened, as well as what this place is and who you are."


By exploring, collecting photos and finding notes about the past.
I'm addressing this one separately because I really need to hammer this point home that English needs subjects to make sense. This sentence not only lacks a subject, it lacks an entire grammar form.
It should be part of the previous sentence, which should now read:

"You need to try and figure out what happened, what this place is, and who you are by exploring, collecting photos, and finding notes about the past."
It's a bit of a long sentence and I would revise it quite a bit if I were giving this more than a cursory glace, but this accomplishes what you need to do.


Anyway yeah this is why I recommend that people who don't speak a language natively hire a proofreader if they want to make a project to distribute to people who speak that language. Just because you THINK something is grammatically correct and isn't triggering spelling/grammar check in whatever word processor you're using, doesn't mean it's a grammatical sentence.

Also gonna reiterate that the game's title is a massive "I don't speak English" red flag. If you want to specify the Facility owns something, try going with a title like "Of the Facility." But it really should be workshopped. Dangling possessives like that are a red flag. The only exception is things like names for restaurants and bars like "Joe's." But those almost always use proper nouns.
 

DSWLord

New Member
Game Developer
Dec 30, 2018
10
20
Aight I'll take a crack at this. Pedantic English teaching skills GO!
First, lemme preface this by saying "grammatical" language is different from "standard" language. It's entirely possible for one to be correct for one, but unnatural or "wrong" in the other. Grammatical is "language we actually use," while Standard is "language as told by 'the rules.'" They aren't the same thing. This will be important to keep in mind for what I'm about to correct.


This should be either two separate sentences or rephrased differently. Examples: "You are "X." You have lost your recent memory." or "You are "X," someone who has lost their recent memory." I would go with the first, but in general the way this is phrased is very unnatural.


This statement is a non-sequitur. It doesn't really connect to the previous sentence or the sentence that follows. To put it another way, it doesn't "flow." Sentences like this are a big red flag to me of people who don't have a huge grasp of English.
It should read something like: "You wake up in a room you don't recognize."
English is REALLY big on needing subjects and objects, which is why we English speakers pretty much suck the cock of pronouns to such an insane degree. Having a sentence without a subject works in some languages if the subject was in a previous sentence, but in English it only works if you're being poetic. And to be that poetic you need one HELLUVA good grasp of English first.



I will give you props that this sentence was definitely written by the same person who wrote the previous two. This is faint praise but consistency can be a good thing.
Unfortunately, making a consistent mistake...isn't really a good thing.
This one's just unnatural, so I'll fix it a bit: "You need to try and find out what happened, as well as what this place is and who you are."



I'm addressing this one separately because I really need to hammer this point home that English needs subjects to make sense. This sentence not only lacks a subject, it lacks an entire grammar form.
It should be part of the previous sentence, which should now read:


It's a bit of a long sentence and I would revise it quite a bit if I were giving this more than a cursory glace, but this accomplishes what you need to do.


Anyway yeah this is why I recommend that people who don't speak a language natively hire a proofreader if they want to make a project to distribute to people who speak that language. Just because you THINK something is grammatically correct and isn't triggering spelling/grammar check in whatever word processor you're using, doesn't mean it's a grammatical sentence.

Also gonna reiterate that the game's title is a massive "I don't speak English" red flag. If you want to specify the Facility owns something, try going with a title like "Of the Facility." But it really should be workshopped. Dangling possessives like that are a red flag. The only exception is things like names for restaurants and bars like "Joe's." But those almost always use proper nouns.
I am not a native English speaker, but I will try to improve my writhing. I have changed the overview it should be a bit better now. As for the Title change, I will change it on the next update. The reason it became "The Facility's" is because in the start I wanted to name it just "The Facility", however as I was uploading the game request I checked it just in case. I found out that there is a game by that title already. So I just added an "'s" at the end. Not the wisest decision I'll admit. On the next update I will change it.
Thank you for your time, effort and feedback.
 

kyuven

Newbie
Sep 29, 2019
59
111
I am not a native English speaker, but I will try to improve my writhing.
Nothing wrong with that. Trying to improve is the most important step. But please keep in mind what I said about a proofreader. It's an expense, to be sure, but if you want to make money or at least get visibility it really helps to stand out from the pack. There are a LOT more non-native English speakers than there are native English speakers, and they are some of the most creative people around. But it's hard to convey that creativity.
I found out that there is a game by that title already.
This is kinda what I was hinting at with my line about proper nouns. Here's a dose of cold water when it comes to titles and marketing: No matter what idea you come up with, someone else has already come up with it. This is especially true with titles. Double super especially with one word titles.

Do yourself a favor and go poke around at the most popular games around right now. Helldivers 2, Baldur's Gate 3, Palworld, Final Fantasy, Fortnite, Call of Duty, Minecraft. These names stand out because they're either a combination of two or more words (Hell+Diver, Final Fantasy, Fort+nite, Call of Duty, Mine+Craft, Pal+World), are a proper noun, or a combination of the two (Baldur's Gate 3).

So if you like the title "the facility" try to tack on a proper noun or make a combo. "DSWLord's Facility", or "Bowels of the Facility" for example. If you REALLY want a single-world, though, try using a different language. Latin's a popular one for titles going back 2000 years!
 
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youraccount69

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Dec 30, 2020
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FacilityOfTheVoid-0.02
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May 21, 2018
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looks good, i enjoyed searching for all the pics. sadly only 91/92 found and can't for the life of me find the last note. maybe an idea to number the pictures so that it's easier to try and locate where you might have missed one?
 
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DSWLord

New Member
Game Developer
Dec 30, 2018
10
20
looks good, i enjoyed searching for all the pics. sadly only 91/92 found and can't for the life of me find the last note. maybe an idea to number the pictures so that it's easier to try and locate where you might have missed one?
Thank you for your feedback. Glad you enjoyed it.
The main idea of the game is exploring and finding interactable so I don't want to make it too easy. However, I understand the frustration of not finding 1-2 items till completion. That is why I plan to add an ability to help find the last remaining missing collectibles when most of the other collectibles are gathered. This feature is still just an idea so it might not come in the next update but the one after that (~v0.05).
 

ZeD912

Newbie
Nov 8, 2019
82
131
looks good, i enjoyed searching for all the pics. sadly only 91/92 found and can't for the life of me find the last note. maybe an idea to number the pictures so that it's easier to try and locate where you might have missed one?
I didn't even find the goddamn key to jenny's room
 
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