Wlms
Well-Known Member
- Apr 17, 2021
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Yeah, afaik the blurry textures might either be related to slow bus bit or lacking VRAM, but agree with you, a 4060 Ti should not be "unplayable" by any means.
Though it's kind of unplayable in another way if you ask me... It's just a glorified gallery viewer lol.
I manage to reach 80 and more FPS with NVIDIA control panel default, but game always crashing on fast move. Is it my graphic card too slow?No, apparently every time you update the driver the option resets to default
View attachment 4668776
these guys should hire you as a trailer / cinematic creatorLads, I have a question. This game seems to have prohibited UUU (Universal Unreal Unlocker) from working since around 0.7 or so. This is a real shame because I had a lot of fun using UUU's freecam features in the demo back when it worked.
I've attached an example video (VERY compressed quality, see link below for HQ) showing some angles that are difficult, if not outright impossible to accomplish with the game's default camera, just so you can see what I've been cookin' in the past.
View attachment 4668610
Here's the GoFile link to a HQ version since it's active rn:You must be registered to see the links
I think the game now has an anti-tamper thing set in now to prevent UUU from controlling the camera, so now I can't make vids like these. I guess this should be no surprise given the intense DRM and all that, as I'm sure the thread is well aware.
I was just curious if anyone knew how to bypass this, if that's even possible. And if not, is there another way I would be able to have more granular camera controls similar to UUU? Another UE5 injection perhaps? The current "freecam" in-game is always orbital and heavily restricts scene composition.
I'm expecting to be out of luck, but thought I'd ask anyway in case we had some virtual photographers in here who are used to unlocking the camera in DRM games.
check all the stupid "features" in the control panel...Any of the software that isn't basic has a real high chance of improving some games but breaking others. For example, AMD Smart Access Memory works wonders in Horizon Forbidden West if you're not VRAM limited at all, but if FUCKS Baldur's Gate 3 COMPLETELY to where it's unplayable. Sometimes on driver updates they are turned on automatically...>play a game, fps 100~144
>nvidia app says a new driver version is available
>install it by choosing "express install" option
>play the same game, fps 40~60, what the fuck
>open nvidia control panel
>see power management mode: "normal" instead of "prefer maximum performance"
>"express install" is supposed to not touch any settings and just update driver
>check all other settings, they are all same as before
This happened just yesterday. I wonder how many people are suffering from this problem and thinking it is the game's fault.
Actually the best shot now would be going to the dev's discord and submit a ticket suggesting those camera control features to be added in the game.Lads, I have a question. This game seems to have prohibited UUU (Universal Unreal Unlocker) from working since around 0.7 or so. This is a real shame because I had a lot of fun using UUU's freecam features in the demo back when it worked.
I've attached an example video (VERY compressed quality, see link below for HQ) showing some angles that are difficult, if not outright impossible to accomplish with the game's default camera, just so you can see what I've been cookin' in the past.
View attachment 4668610
Here's the GoFile link to a HQ version since it's active rn:You must be registered to see the links
I think the game now has an anti-tamper thing set in now to prevent UUU from controlling the camera, so now I can't make vids like these. I guess this should be no surprise given the intense DRM and all that, as I'm sure the thread is well aware.
I was just curious if anyone knew how to bypass this, if that's even possible. And if not, is there another way I would be able to have more granular camera controls similar to UUU? Another UE5 injection perhaps? The current "freecam" in-game is always orbital and heavily restricts scene composition.
I'm expecting to be out of luck, but thought I'd ask anyway in case we had some virtual photographers in here who are used to unlocking the camera in DRM games.
Funnily enough, I did just that. I also uploaded this video and another one to try and make a case for it. I think you can have a lot of fun with it and bring it to another level when you have these tools. It's got some upvotes so far, so I'm hoping the dev notices it and can implement it or something similar. Current camera is just a nightmare to work with to get shots like these.Actually the best shot now would be going to the dev's discord and submit a ticket suggesting those camera control features to be added in the game.
Realistically if you gotta ask that you likely shouldnt be downloading games that need specific specs anyways it will be under documents in file explorer you should have a folder with specified for this game and the config file will be in there you will have to manually set itguys please help me, my game crashed with the lowlevelfatalerror message line 198 unreal engine is exiting due to d3d device being lost HUNG. I tried reinstalling the game many times but didnt work. My pc was running the game perfectly before i messed around with graphic setting that says not recommended to go above certain level, i increased the setting and my game crashed forever. please help. i really appreciate it. is there a way to reset the game graphic to normal without going into in game setting ?
i have tried everything i swear and nothing workedRealistically if you gotta ask that you likely shouldnt be downloading games that need specific specs anyways it will be under documents in file explorer you should have a folder with specified for this game and the config file will be in there you will have to manually set it
You might be able to find commands to put into Engine.ini at C:\Users\user\AppData\Local\Paralogue\Saved\Config\WindowsNoEditor or somthing similar. Look up some UE config commands that change graphic settings probablyguys please help me, how do i change graphic setting to normal without getting into the game, i cant get into the game because lowlevelfatalerror crash. my game runs perfectly until i messed up some graphic setting. HELP![]()
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We may laugh at your post, but really I think, no, I bet someone already trying to crack denuvo using AI. There's already programming-focused AI that trained only to help programming and debugging. I bet we can train AI to "spot" where denuvo hide the license check trigger, as this is one of the most time consuming aspect of cracking it. Even some prominent denuvo cracker like empress can miss some trigger. And literally no one in the scene is releasing denuvo-free game anymore. I'm 1000000% sure someone already tried to use AI to help cracking denuvo.I hope we can have AI that can crack DENUVO
can u upload and share more vids like this plsLads, I have a question. This game seems to have prohibited UUU (Universal Unreal Unlocker) from working since around 0.7 or so. This is a real shame because I had a lot of fun using UUU's freecam features in the demo back when it worked.
I've attached an example video (VERY compressed quality, see link below for HQ) showing some angles that are difficult, if not outright impossible to accomplish with the game's default camera, just so you can see what I've been cookin' in the past.
View attachment 4668610
Here's the GoFile link to a HQ version since it's active rn:You must be registered to see the links
I think the game now has an anti-tamper thing set in now to prevent UUU from controlling the camera, so now I can't make vids like these. I guess this should be no surprise given the intense DRM and all that, as I'm sure the thread is well aware.
I was just curious if anyone knew how to bypass this, if that's even possible. And if not, is there another way I would be able to have more granular camera controls similar to UUU? Another UE5 injection perhaps? The current "freecam" in-game is always orbital and heavily restricts scene composition.
I'm expecting to be out of luck, but thought I'd ask anyway in case we had some virtual photographers in here who are used to unlocking the camera in DRM games.
My masters thesis was on reinforcement learning and I can confirm that this is not a thing, and it is sadly nowhere near being a thing. Those vulnerability / bug hunting LLMs are also generally terrible to the extent that people using them to spam bug bounty programs isWe may laugh at your post, but really I think, no, I bet someone already trying to crack denuvo using AI. There's already programming-focused AI that trained only to help programming and debugging. I bet we can train AI to "spot" where denuvo hide the license check trigger, as this is one of the most time consuming aspect of cracking it. Even some prominent denuvo cracker like empress can miss some trigger. And literally no one in the scene is releasing denuvo-free game anymore. I'm 1000000% sure someone already tried to use AI to help cracking denuvo.
Probably in the future, I'm sitting on a few and planning to make a few more.can u upload and share more vids like this pls
LOL damn so AI isn't ready yet to crack denuvo eh? We're so screwed that nobody want to crack denuvo nowadays... There are many great games that still locked behind denuvo, particularly the yakuza and judgment series. If only empress get their sense together and crack fallen doll just to spit on scamlius LOLMy masters thesis was on reinforcement learning and I can confirm that this is not a thing, and it is sadly nowhere near being a thing. Those vulnerability / bug hunting LLMs are also generally terrible to the extent that people using them to spam bug bounty programs isYou must be registered to see the links. They may be vaguely useful for code completion but that's about the limit of their capabilities at the moment.
My understanding of Denuvo is relatively limited but I do know that they use virtualisation and encryption to protect critical functions, so you can't simply find and remove the triggers. They also fill the binaries with junk, intentionally complicated lookup tables and other fun anti-debugging surprises to fuck with tools like Ghidra/IDA. An LLM would likely transform into a gibbering wreck if you even attempted to point it in the vague direction of a Denuvo protected binary (or some kind of decompiled excerpt).
does this method usable on the version of the OP?Lads, I have a question. This game seems to have prohibited UUU (Universal Unreal Unlocker) from working since around 0.7 or so. This is a real shame because I had a lot of fun using UUU's freecam features in the demo back when it worked.
I've attached an example video (VERY compressed quality, see link below for HQ) showing some angles that are difficult, if not outright impossible to accomplish with the game's default camera, just so you can see what I've been cookin' in the past.
View attachment 4668610
Here's the GoFile link to a HQ version since it's active rn:You must be registered to see the links
I think the game now has an anti-tamper thing set in now to prevent UUU from controlling the camera, so now I can't make vids like these. I guess this should be no surprise given the intense DRM and all that, as I'm sure the thread is well aware.
I was just curious if anyone knew how to bypass this, if that's even possible. And if not, is there another way I would be able to have more granular camera controls similar to UUU? Another UE5 injection perhaps? The current "freecam" in-game is always orbital and heavily restricts scene composition.
I'm expecting to be out of luck, but thought I'd ask anyway in case we had some virtual photographers in here who are used to unlocking the camera in DRM games.