Is there a way to have a full male model instead of just a colored one?
* This is all because it isn't in the game already...just saying.
Almost entirely unfeasible but
technically possible. I long deleted FallenDoll after cracking it so I don't have access to it to extract the Pak encryption key but I just did it for Paralogue (uses same key as Paralogue VR) (
4PRPDGmRBH7EjT7fuz9+EyePzmAdSUpWAxTHFSkRqus=) and you can use it to unpack the pak files. You can then wade through the uassets to find which one is used to shade the character model and install UE 4.18 (whichever Paralogue uses) and use same structure, create own material, cook, replace original file, repak (signed with key) and it
should work. I've done it before with some stuff but eh. Not interested in doing it for this kind of project. (You could speed things up using UE Model to export the asset into something usable. If it were me, I'd alter it to use a bump-map if there isn't one and then just texture it yourself.)
* This is all because it isn't in the game already...just saying.