- Jul 18, 2017
- 59
- 9
i thought she at the gym in her yoga pantsYes, she wears a robe.
Well said! Seems like I read in a forum once, that Bethesda employees "leaked" the info needed for modders to get started in the first place (and they sold more games because of it).I'm sure is not violating any copyright and even in the case Bethesda is famous for never chasing people for intellectual rights infringement :tf:
Bethesda has an open modding community that keeps them busy. They also tried paid mods on Steam and that blew up spectacularly when people pointed out how easy it was to rip off the creators with regards to assets.I'm sure is not violating any copyright and even in the case Bethesda is famous for never chasing people for intellectual rights infringement :tf:
Right but the main difference usually was that donations for the mods and such were optional. Mods also tend to be an indirect boost to their games, increasing longevity on otherwise easily played and forgotten stories(looking at you, Fallout 4).Bethesda has an open modding community that keeps them busy. They also tried paid mods on Steam and that blew up spectacularly when people pointed out how easy it was to rip off the creators with regards to assets.
If they even tried to hit this with a lawsuit, you'd have pitchforks come out when the news hit the mainstream.
I seriously doubt a lot of anons (you know who you are) wouldn't love to kick their teeth in. Just sayin'.
The past one:Right but the main difference usually was that donations for the mods and such were optional. Mods also tend to be an indirect boost to their games, increasing longevity on otherwise easily played and forgotten stories(looking at you, Fallout 4).
I dunno, if this became big I could see it becoming an issue. But Egames making it past the first couple alphas doesn't seem too common so who knows.
And weren't they gearing up for another go at paid mods? Or was that an un-evidenced claim about that creator's club or whatever on their site?
To answer your first part, it was big news and they removed it after both Valve and Bethesda were put in the hotseat for this one.The post confirmed that Valve gets 30 percent of all mod sales, which it described as "standard across all digital distribution services." Bethesda itself takes 45 percent, and the mod makers gets the remaining 25 percent. But it denied that the relatively steep take represents some kind of "money grabbing scheme," noting that mod sales, even during the past weekend when Skyrim was free, made up less than one percent of its total Steam revenues. At the same time, while the 25 percent cut "has been operating on Steam successfully for years," it left open the door for adjustments, saying, "If it needs to change, we'll change it."
They're trying the same shit on a different day IMO. But if people resist this too, then you'll be rest assured it's not going to be as big as the free mods currently out and available."No. Mods will remain a free and open system where anyone can create and share what they’d like. Also, we won’t allow any existing mods to be retrofitted into Creation Club, it must all be original content. Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together. We’ve looked at many ways to do “paid mods”, and the problems outweigh the benefits."
That, for me at least, raises another question. What? You purchase credits to spend on mods, but at the same time, it's not a paid mods system?
I suppose Bethesda is saying all existing mods will still be free, and all new mods that are not a part of Creation Club will be free. Only mods that are part of Creation Club will have to be purchased. I think it's a bit disingenuous to say Creation Club isn't a paid mod system. It is. You pay for mods. Therefore, it's a paid mod system. But rest assured, there will still be plenty of free mods as well.
I mean it's an incest game. It's also a 0.1 build. Can't really call it a clone of another game unless you see more.Even though someone already said it,it needs to be said again, it literally a sh*tter clone of Summertime Saga.
True, it's a .1. But considering the fact it's a almost identical art style, same-ish Mom/Sis Characters, and has the same school element/stats "requirement." I'd say it's off to a poor start.I mean it's an incest game. It's also a 0.1 build. Can't really call it a clone of another game unless you see more.
it clearly took elements from SS but thats ok. The HUD works fine, the ststa are basic so why not use them.True, it's a .1. But considering the fact it's a almost identical art style, same-ish Mom/Sis Characters, and has the same school element/stats "requirement." I'd say it's off to a poor start.