[VN] [Ren'Py] Family Matters Remastered [v0.2] [Pingpanda]

3.50 star(s) 4 Votes

HorizonD

Well-Known Member
Apr 25, 2018
577
326
Just something he wrote on his site:

I just wanted to quickly share a little something as to what the new FMR is going to look like and give a little more insight as to why I stopped production on FM in the first place,
I'd probably say the main reason I quit was due to starting the game, getting to version 2 and then discovering MOTH.
MOTH was quite possibly the biggest reason for me quitting FM the first time around.
It was the first game I'd played that had the free-roam feature ( I'm sure there was games before that with the feature, but it's the first I'd played ).
And me being me had to get a slice of that action which led to the birth of DD.
Now I'm not saying I regret DD, although it has it's flaws, I still believe it could be a good game given a good enough release ( I really need to spend more time working on the game and less time doing real world shit like cleaning and vising family ¬.¬ ).
Anyway, I don't want to blame everything on MOTH, but not only was the free-roam a massive influence as to why I stopped FM and started DD, another reason would be the renders.
Seeing games coming out like Milfy City and Dreams of Desire, the shear beauty of there renders really made me feel shameful about FM.
Now I'm not saying I think FMR will be anywhere close to the quality of MC or DOD but I do feel it's a shit ton better than what FM was.
When I first started production on FM I'd find myself finishing v1 then before starting on v2 I'd be going back through v1 redoing shit, redoing renders and just generally starting again.
I did the exact same shit with DD to.
The reason for these redo's and restarts was simply out of shame, I was shameful of the shit I was producing and as I kept going I was learning new and better ways of doing stuff and figured the old shit would look better with the new shit, hence the restarts.
I now feel very comfortable with my level of rendering and coding knowledge to make a damn good run of FMR and make it into the game FM should have been.
To put into scale the level of shit that's gone into FMR, let me give you a little information about it and where I'm at compared with FM.
So, with FM the furthest I got was v0.3 which took me around 5 months to complete with all the redo's and restarts in there.
The image above on the right is from FM and that probably took me around 2 hours to render.
The image on the left is from the new FMR and thanks to Shadow, only took me 23 minutes ( could probably shave that time down if I actually timed it :p ).
Anyway, my point is, I've managed to squeeze 5 months of FM work into 1 month of FMR work.
That time frame is where I should have been all along but when I was working on FM I also had a full time job so that somewhat accounts for the time difference.
But, now, working on FMR, not only am I working on the game I'm also a full time carer for my Dad so my time is juggled between the game and him but even with looking after him I still managed to squeeze 5 months work into 1.
I'm very happy about this and can't wait to see what v0.2 offers in terms of content =]
v0.2 won't come until I've done v0.3 of DD though as I'm not going to abandon that game as well.
I was thinking about maybe doing mini updates rather than a full month update.
Like v0.1 of FMR, then v0.2.5 of DD, then v0.1.5 of FMR or something along those lines, just a way to get things out faster.
And another thing, I talked a while ago about FMR being episode based, I've since changed my mind on that and will instead be doing it version based instead.
Hope this letter finds you well, All my love, Luke =]
I just wanted to quickly share a little something as to what the new FMR is going to look like and give a little more insight as to why I stopped production on FM in the first place,
I'd probably say the main reason I quit was due to starting the game, getting to version 2 and then discovering MOTH.
MOTH was quite possibly the biggest reason for me quitting FM the first time around.
It was the first game I'd played that had the free-roam feature ( I'm sure there was games before that with the feature, but it's the first I'd played ).
And me being me had to get a slice of that action which led to the birth of DD.
Now I'm not saying I regret DD, although it has it's flaws, I still believe it could be a good game given a good enough release ( I really need to spend more time working on the game and less time doing real world shit like cleaning and vising family ¬.¬ ).
Anyway, I don't want to blame everything on MOTH, but not only was the free-roam a massive influence as to why I stopped FM and started DD, another reason would be the renders.
Seeing games coming out like Milfy City and Dreams of Desire, the shear beauty of there renders really made me feel shameful about FM.
Now I'm not saying I think FMR will be anywhere close to the quality of MC or DOD but I do feel it's a shit ton better than what FM was.
When I first started production on FM I'd find myself finishing v1 then before starting on v2 I'd be going back through v1 redoing shit, redoing renders and just generally starting again.
I did the exact same shit with DD to.
The reason for these redo's and restarts was simply out of shame, I was shameful of the shit I was producing and as I kept going I was learning new and better ways of doing stuff and figured the old shit would look better with the new shit, hence the restarts.
I now feel very comfortable with my level of rendering and coding knowledge to make a damn good run of FMR and make it into the game FM should have been.
To put into scale the level of shit that's gone into FMR, let me give you a little information about it and where I'm at compared with FM.
So, with FM the furthest I got was v0.3 which took me around 5 months to complete with all the redo's and restarts in there.
The image above on the right is from FM and that probably took me around 2 hours to render.
The image on the left is from the new FMR and thanks to Shadow, only took me 23 minutes ( could probably shave that time down if I actually timed it :p ).
Anyway, my point is, I've managed to squeeze 5 months of FM work into 1 month of FMR work.
That time frame is where I should have been all along but when I was working on FM I also had a full time job so that somewhat accounts for the time difference.
But, now, working on FMR, not only am I working on the game I'm also a full time carer for my Dad so my time is juggled between the game and him but even with looking after him I still managed to squeeze 5 months work into 1.
I'm very happy about this and can't wait to see what v0.2 offers in terms of content =]
v0.2 won't come until I've done v0.3 of DD though as I'm not going to abandon that game as well.
I was thinking about maybe doing mini updates rather than a full month update.
Like v0.1 of FMR, then v0.2.5 of DD, then v0.1.5 of FMR or something along those lines, just a way to get things out faster.
And another thing, I talked a while ago about FMR being episode based, I've since changed my mind on that and will instead be doing it version based instead.
Hope this letter finds you well, All my love, Luke =]

At first, I was confused, too. Both stories are quite similar (DD and FMR)
Also, there is a mistake ingame.
When you find those Sleeping pills and leave them alone you can not put them into the Wine, correct? But there is a Question to put it in there or not.
 

Reese286

Well-Known Member
Nov 24, 2017
735
583
Yea, Time Advances. We get it. Do us all a favor and drop that from the next update, remake, renaming, whatever.
 

Safetydummy

Well-Known Member
Jan 18, 2018
1,271
1,307
Thanks for all the responses.

Forgive me, if I'm wrong, but don't you typically "remaster" something ONCE it's completed?

I can appreciate the Dev wanting to take pride in his work and/when comparing it to that of his peers, but I can't paint like DaVinci and I still made it through Art III in high school. :)
 

Johnny-Doe

The Corrupted Emperor™︎
Donor
Game Developer
Aug 12, 2018
1,277
3,833
Kinda reminds me of Street Fighter... This one must be the equivalent of arcade edition or something :ROFLMAO:
 

kxjoh32

Active Member
Jun 4, 2017
181
103
Well i do like remasters *nose starts to grow* that have better graphics but after they are completed or or, f it can't think of anything else.

The Best Way to Spread Christmas Cheer is Fart Loud enough for All to Hear!
 

bluehound36

Active Member
Apr 27, 2017
249
260
A remake of a remake of a remake of a...is this going to suddenly turn into the producers film and we end up with a springtime for hitler musical? This dev really knows how to milk the patreon udders apparently.
 
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Mondoblasto

Well-Known Member
Nov 13, 2017
460
413
Could be because of the poses, but the dimensions of the chars in the front splash look off to me.
 

Draverik

Active Member
Apr 21, 2017
141
186
Is he going to update 2 games simultaneously? If so then we are looking at maybe two updates per year, three tops.
He is going to milk those 3 patrons that hes going to have left in couple of weeks dry!

Might aswell slap [Abandoned] tag on it now and move on.
Not even going to bother with this shit.
 
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Baxonius

Well-Known Member
Nov 23, 2018
438
203
such lovely double boobsclious! look forward to that.

would like know what games this devs team make any former games. names? :)
 

sam1234567

Active Member
May 5, 2018
107
40
can the mods just stop uploading this guys game that he's changed seven different times or at least add a tag that says they've done this or just combine the previous thread with this one so ppl who play this game know what they're getting into with this dev
 

AntiVeraX

Member
Mar 17, 2018
83
57
Yeah there are some true but very harsh words in the thread. The dude is remaking his games as he is just learning the ropes. Not sure what you guys have to complain about it, if you download it through here you did not pay him a cent for any of his remakes. If he decides to constantly remake a game that's only a problem for his patrons.

For you, you just should shut up, and either download and play or just ignore the game until you feel confident with it's revision number.

Some of you people feel so entitled.
 

D.Raven Productions

Active Member
Jul 30, 2018
349
113
Lmao why do people name their games the samething but just add a remastered to the end of the title perv2k16 put out a game that has the same title LOL
 
3.50 star(s) 4 Votes