Fantasm 77 (edited and updated to 771)
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- pass = ggg
Thank you for your support over the years. This is Abelion. This is v0.77. The main features in this version are as follows
-Implementation of Alexandra's losing events (three types)
-Changed the character of Alexandra, battle completion
-Implemented high difficulty boss challenge (Tri-maid, Hairless Nymph, Alexandra)
Alexandra's losing events are three types.
They change depending on the end of the battle.
In v0.77, you can view them from the beginning or any time in the Purification Hall.
Actually, Alexandra was created as a boss with a losing event first.
I've finally implemented it.
In one of the losing events, Alexandra moves.
I hope you enjoy it. I've also changed the character of Alexandra.
I'm really very sorry to those who like my character, but I've changed her to a modern colloquial translation of an older sister character. I changed the concubine for various reasons, such as her transformation into a "child", her overlapping with Murda (the witch version), and her lines not being very exciting. I also improved the battle so that she changes and speaks in response to your actions. I changed everything, including her past lines.
In addition, a high-difficulty boss challenge will be implemented. Currently, the only bosses available are Tri-maid, Hairless Nymph, and Goddess Alexandra. I will summarize the changes in the high-difficulty challenge in the following article. (If you don't want spoilers, please don't read this and just try the challenge and get beaten to a pulp.)
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As with the high-difficulty challenge for the weak enemies, you can challenge it by talking to the character in the lantern room. Please ask her for detailed instructions.
I also fixed various other bugs. Before you know it, the year will be over. Looking back on this year, I managed to implement the ending, but to be honest, I'm dissatisfied with the speed at which I was implementing the stages. I know it's impossible to keep creating at full power forever.
Maybe it's because I've been making games for so long that my body has deteriorated too much, and my doctor scolded me and told me to start exercising. I also reviewed my diet, and I feel like I was able to create at a fairly fast pace in December.
Next year I would like to implement more and more stages, complete FantasM, and get it on sale. And after FantasM I also have other giant girl games I want to make. I hope you will be patient with me. So, thank you so much for all your support and encouragement this year. Have a happy new year everyone. *Gallery 69 will be released on December 30th