U'm$@UPj

Newbie
Dec 11, 2022
44
49
61
What does the save file actually save? the start of the day?
Because when I reload freshly recruited workers/servants are gone, but some states are saved like the game remembers that I recruited a worker that day.
 
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clockwork_horologist

Formerly 'anarkyn'
Sep 29, 2018
19
52
139
What does the save file actually save? the start of the day?
Because when I reload freshly recruited workers/servants are gone, but some states are saved like the game remembers that I recruited a worker that day.
For most of my testing, the save remembers everything but goes back to the tavern. I have had instances where it "forgets" things, it's one of the reasons I created the file saving, but in my later testings, saves have been working quite well. The best practice would be to save at the start of a day, right after next day, but as I said, in general, it remembers values, but returns to tavern. If you want me to take another look tell me what you experienced exactly, and I'll search the code for mistakes.

I have recently improved the save menu due to another user's request, so I might be experiencing a "better" save feature.

In any case, thanks for trying it out, and thanks for the feedback.
 

lnomsim

Active Member
Sep 12, 2021
923
1,422
296
clockwork_horologist, may I request for a bigger font for the menus?
I can read the font on the right panel just right, but in the journal, or in workers panels, etc... it's so small, not only I have a really hard time reading it, my screen can't even display some of it correctly.