What does the save file actually save? the start of the day?
Because when I reload freshly recruited workers/servants are gone, but some states are saved like the game remembers that I recruited a worker that day.
For most of my testing, the save remembers everything but goes back to the tavern. I have had instances where it "forgets" things, it's one of the reasons I created the file saving, but in my later testings, saves have been working quite well. The best practice would be to save at the start of a day, right after next day, but as I said, in general, it remembers values, but returns to tavern. If you want me to take another look tell me what you experienced exactly, and I'll search the code for mistakes.
I have recently improved the save menu due to another user's request, so I might be experiencing a "better" save feature.
In any case, thanks for trying it out, and thanks for the feedback.