I think the real challenge is too find someone who is happy with this last update.
![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Pretty sure I'm not the Lone Ranger with my view of ep4 v1.
As I said earlier the content that was produced for ep4v1 was good enough. I enjoyed the Melanie photoshoot and liked the setup for future scenes in the investor presentation. With more time to think about it, the Phillip basement scene was up too standard for a scene that is day two of seven. The best events will not probably really start in the basement until day five or later. The other two scenes were neither memorable or that interesting. And that is fine, there have been scenes in many previous updates that have been poor from my point of view.
The issue I have with this update and why I am saying that it was half arsed is due too the length and time it took to produce. Lets compare the last five updates.
EP3v13: 1700 new renders + animations in 47 days. This was his last update from the old 40 to 50 day cycle. (He also took a week off during production due to an illness)
E3v14: 2500 new renders + animations in 62 days. First of the new 60 odd day update cycle.
E3v15: 2338 new renders + animations in 63 days.
E3v16: 2500 new renders + animations in 57 days.
E4v1: 1400 new renders + animations in 68 days.
As I've been saying, this was a half arsed update. No reason or excuse has been communicated as yet as far as I know. I just hope that E4v1 will be a one off and he will get back to his usual output from v2 onwards.