I think the main storyline is the fall of Monica. A rich bitch who doesn't like sex becomes a sexually addicted nymphomaniac, she goes through humiliating sexual trials.The problem is not that the DM does not work well. On the contrary, it works quickly and productively and is the envy of many developers of other Adult VN games. The problem is something else - the global FB storyline is stagnant and quick work on each update won't fix that, as long as the point of effort is to create fillers (additional material) instead of advancing the main game's story. I'm not even talking about Monica's fate - it seems to have been forgotten about by everyone. With the talents of DM you can make amazing updates, but for that it's advisable to listen to the community or ask yourself - what exactly did I want to show/tell people in my game and what was my original goal?
And the worst thing is that we have no idea what the roadmap (and if there is one) of our game is. The DM just keeps quiet and it doesn't add clarity about where the game is heading (and I'm not talking about the new "Whoremeter" scale now, but much more serious stuff like the global plot and the fate of the protagonist).
As for City of Broken Dreamers - yes, it has a long update cycle comparable to Being a DIK, but there's a clear main plot thread - saving a very unusual girl. And on that backbone everything else builds, including sex scenes with other characters. And if memory serves me right, I saw a developer post somewhere where he roughly outlined a timeline for the completion of his game. That doesn't mean I want FB to end quickly. I hope that there will still be at least episode 4+, but at the same time, I would really like this game to conquer the players exactly with its story. What will be remembered is not the number of sex scenes Monica has with bums in the Slums or VIP Escort clients, but how interesting and compelling the story told by the author of the game was.
And the goal of the game is gradually achieved