Firebless

Member
Feb 16, 2018
354
1,212
Thank you DecentMonkey for this "flawed" masterpiece. This game is pure art and digs deep into peoples emotions. Even haters of the game are still thinking of it for days after. They will all come back every update you provide us and most will change their opinions as you correct the flaws. Although my enjoyment of the game is immense as is, i get the RPGM engine, slow car rides and long walks are a detriment to most. Heck, I thought i was playing Frogger just trying to get from point A to B, and yet it was frustratingly funny for me.

The slow build up of the story and the amazing art kept me enthralled. Sure was slow, but like the best written stories, makes the results all the more rewarding. Some might ask what results, but they not get that the trip is where the fun is and not in the destination. A day after playing im still thinking about this game, when most games i play here get deleted as soon as i finish them.

Im eagerly awaiting your updates for more content and fixes so game runs smoother. But please maintain the slow pace of the story building slowly to the innevitable sexual encounters. Dont rush to a sexfest just to satisfy a few people dont know what they really want. They think they want some sex scenes in a short time to fap and delete then feel empty. But you are giving them a longer lasting experience by appealing to something deeper.
 
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Joe Steel

Engaged Member
Jan 10, 2018
2,432
3,264
Probably best when you want to offer constructive criticism to avoid claiming that other players, with other interests in the game, are wrong and should be ignored. Stick to talking about the game.
 

Firebless

Member
Feb 16, 2018
354
1,212
Probably best when you want to offer constructive criticism to avoid claiming that other players, with other interests in the game, are wrong and should be ignored. Stick to talking about the game.
You are not wrong and your opinions should not be ignored. In fact i agree with the games flaws as called by others. My purpose when mentioning others was so the game creator doesnt get frustrated and stop adding fixes and content. I think is a great game needs some polish but not too much as to ruin his original conception of story. A happy game creator is good for all of us.
 

Badboll

Well-Known Member
Aug 29, 2017
1,865
2,238
Great game I had so suffer through that prison stuff for 10 days and what happens, she gets hosed down by the fat retard who shouldnt have that job and permanently gets stuck in the fucking doorway...
 

Badboll

Well-Known Member
Aug 29, 2017
1,865
2,238
Theres a full list of saves just a couple posts above to get past anything you stuck at. I usually get past some stuck parts by using the arrows keys or the mouse alternately and hitting enter.
That works for people not a doorway you have phased into. Looked through the pictures and video folders and noticed there isnt much content to this game yet. It's way too poorly written for me to waste any more time on. I wasted enough already.
 

ilovenudemods

Came for the tits, stayed for the story.
Donor
Apr 10, 2018
507
909
Excited to try this one, but based on the comments, I'm gonna give it 6 months before I do. I hope it's got a lot more content then.
 

Amfunny

Active Member
Aug 18, 2017
644
269
I went to the my old house but can't find dick and need a place to sleep where do i go lol
 

Joe Steel

Engaged Member
Jan 10, 2018
2,432
3,264
Thanks! Is there a walkthrough for this? I'm lost right now waiting for Dick and it says come back later to see if he's come back
Just walk around for a few minutes and go back to the secretary. Eventually MC will find that Dick won't be back that day, and then she gets to go to the hotel and finally the store.
 

The_fallen_dragon

Well-Known Member
Jun 15, 2017
1,977
1,981
Who was the first?
i dont remember the name of a game, but it was the main female character mother, basically, she dominated every damn body to the point where if the husband behaved himself that his reward would be to rub her feet. The daughter is barely any better.
 

Sakrilas

Just Another Member
Game Developer
Oct 26, 2017
362
2,645
In the future, Monica will go through all the circles of hell.
It will begin with episode 2
Just out of curiosity, how long you think it will take until we have an episode 2 release? (Are you planning on releasing partials along the development?)
 

Sakrilas

Just Another Member
Game Developer
Oct 26, 2017
362
2,645
Thanks for the quick reply. Serious respect on the fact that you created your own game engine.

Looking forward to the next updates.

It's a pity to see the RPGM style go, I'm a big fan of it, but I see that a lot of people think differently, so I totally understand your point.
 
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nuclearbomb

Member
Mar 26, 2018
117
469
New on the forum but wanted to leave my initial thoughts about the game anyway.

Great character design and overall graphics on (most) characters, you have really chosen some great assets that I can't wait to see what happens too. The story got potential and I enjoyed it so far with seeing her living a wonderful life, while being a bitch towards everybody but suddenly having all that taken away from her. Really can't wait to see what karma has in store for her :angel: But as people has been saying so do you really need to tighten up the gameplay, it is just too slow and pointless in the sense as like it is now so is its only function to slow the phase of the game down to a crawl. That might not have been what you where going for but that's frankly it's only function atm. My tip to you is to just scrap that part of the game and keep the map, we don't have to literally walk from point A to point B to just continue the story. Instead have it as a map where you just click on the next location, simple and quick. Lida's adventure had the same problem, the walking was pointless.. Sure, some quests made sense for it but they could easily have been rewritten for more traditional VN type of gameplay. Heck if you can find a way to not make it be a chore as it is right now then cool I will not complain as I can and do enjoy some RPGM games, when the gameplay is both fun and well implemented. Also proofreading, but I won't give you shit for that so early on in the development.

Other than that so will I keep a look on this game since it got loads of potential and it hits some kinks I enjoy a lot but don't see used to much. So keep it up, already seeing you taking the criticism quite good so I got hopes that you will manage to turn this into something excellent :)
 

Firebless

Member
Feb 16, 2018
354
1,212
We are in luck, this DecentMonkey guy has to be the most committed to the opinions of the players in the F95 forums. Im sure this game can just get better and better. My only worry is that with so many opinions and different tastes on kinks the story could be rushed and go all over the place and the creator loses his original premise which is pure gold.
 

pgXIII

Member
Dec 26, 2017
252
58
This game seems very promising hope the designer continues with it and finishes it, I did hate I had to install it and I wish it was renpy but those are not deal breakers this game is beautiful.
 

Firebless

Member
Feb 16, 2018
354
1,212
Its a shame the RPGM isnt appreciated by most. He did create a very big city, heavily populated and all those cars and traffic, the city feels alive. And the rain and thunder poor Monica had to walk thru, that was beautiful. I wonder how much work he put into it, only to see here the feedback is not too great on that regard.

Im on the majority opinion here though that it can be better as a VN/Renpy with clickable maps to travel to. But i did love the car dialogues going on from inside the car while traveling, that added to the immersion. Hope he doesnt cut any of the story and dialogue. In Renpy its easy for players to skip fast by clicking the mouse if you dont like to read them, we all win.
 

Enlightnd

Member
May 1, 2017
244
279
Its a shame the RPGM isnt appreciated by most. He did create a very big city, heavily populated and all those cars and traffic, the city feels alive. And the rain and thunder poor Monica had to walk thru, that was beautiful. I wonder how much work he put into it, only to see here the feedback is not too great on that regard.

Im on the majority opinion here though that it can be better as a VN/Renpy with clickable maps to travel to. But i did love the car dialogues going on from inside the car while traveling, that added to the immersion. Hope he doesn't cut any of the story and dialogue. In Renpy its easy for players to skip fast by clicking the mouse if you don't like to read them, we all win.
The problem with RPGM style games (this is not AN RPGM game btw), is that many developers seek to utilize the land they created and eventually end up making you run all over the place, from one end to the other, between each step of the gameplay, artificially extending the gameplay time while not actually providing any additional gameplay.

He tried to alleviate this issue at the start by giving you a driver, but instantly fell into that trap the moment you had to do things on foot.


Classic JRPG's where this kind of gameplay came from also had huge maps, but they didn't make you run all over them to do anything. They progressed you trough an area to introduce you to it, to then move you to a new area, have you do things there to learn those areas, to then move you on to the next.


Then later you would gain a first ability to fast travel (overworld in most FF style games), making it easy to move from area to area to do quests you were sent there to do from another land.

Then later you would be sent to a new landmass area where you'd again be progressed trough new area after new area to learn where everything is, to then gain a second fast travel method (car in overworld in FF7 for instance) that allows you to move quickly between landmass areas.

Then you'd be sent to even more smaller and landmass area's, progressing trough each and learning where everything is in those to then be able to quckly move between all of them with the secondary fasttravel method or sometimes even gain a third fast travel method (in FF7, the water plane, airship, etc) that made going about a huge world even faster.


He kind did it backward giving you a car to fast travel at the start and then cause you to have to run all over the place. And the office area is rather far removed from the hostel area and the house area.

I understand he did this to make the change from being THE QUEEN to having nothing as desolate and miserable as possible, but I think he should transfer the building of these feelings to the scenes (where he already does so) and not make travel that much of a task.


There are some RPGM F95 listed games that quasi solved this issue by putting bus stops all over the place, they cost money but not so much that you'd need to absolutely grind to be able to afford getting anywhere but it would still allow you to move between area's quickly.

This game does have a lot of content.

Good content even, but when you have to start walking around everywhere, it becomes a tasks. Even more so since this "intro" chapter becomes very long because of all this yet has little to provide that's enticing to its target audience.

There are some other places where I understand he is trying to build desolation but goes overboard in his way of doing so. The jail period feels extremely drawn out with nothing really happening for you, while still taking a long ass time.

This could be improved by having something real happen or give you something to do, not just "wake up, walk to bars, shake them 10 times, have a scene happen" 12 times in a row.

You give a scene by scene illusion the fat guard may be able to help you get out, but nothing comes of that.

Why not change it by giving you some actual gameplay to go trough to try and escape yourself, heck, you could even do that on top of the scenes with the guard. At least give us something to do.


I really like the setup of the story, most of the game, the renders are rather commendable quality, but the gameplay and pacing needs some work.

I'd also suggest the developer to invest some time in learning how to pack video and images at high quality without having 1.6GB worth of game.
You are not limited to the restrictions of a game engine like RPGM. Challenge yourself and do things better than others.
Implement some quality of life stuff in your engine, you may end up with an engine others would like to use too.

He said he'll be moving her trough all circles of hell, if all of them are over a GiG in size, dear lord have mercy on our internet connections XD.
 
3.50 star(s) 228 Votes