eehhh what have borders of the tomb raider anything to do with 218
i call them monsters not bestality if it's that you will refer to
Don't be that straight. A little bit of imagination work will not harm. I mean that It's 'bones' that do key-frame animation of
any 3d mesh models 'dressed' over the bones, right? At least in 3dsmax, since it was mentioned in titles of the game as the main sw tool to make this scenes, with Corona render engine plugin.
So, since previous two cartoons that i mentioned were about very few characters in the scenes, so i mentioned BotTR only as a nearby example of group 'bones' scenes design, with multiple characters in it, having in mind that a game designer may change the models itself for whatever will fit to the game idea.
Maybe it even could be someting humanoid looking, like banal geneticaly madified uber-soldiers prototypes, you know.
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