@DecentMonkey tries to bring it out at the end of the month, at latest at the beginning of Dec. This first version of Ep2 takes unfortunately a bit more time than usual, 'cause a lot of new things have to be developed. The following versions should be done faster.date for the ep2?
Frankly I dont care in this matter. Normally I d be one of those who want the next update asap.@DecentMonkey tries to bring it out at the end of the month, at latest at the beginning of Dec. This first version of Ep2 takes unfortunately a bit more time than usual, 'cause a lot of new things have to be developed. The following versions should be done faster.
I totally agree and can say that the dev doensn't rush things, but he works hard on it. The "problem" with Ep2 is that your choices have much more weight and influence now than in Ep1. After all, this was "just" a prologue. There will be many ways to play the MC and this needs some time to set up, especially in v0.1 of Ep2. This is why it takes a bit longer than usual. Nevertheless, the new update should be here in around 2 weeks.Frankly I dont care in this matter. Normally I d be one of those who want the next update asap.
But in this case I d rather wait longer to see the good quality maintained or even improved.
I dont want to see it ruined by the pressure of release dates.
------> This game deserves patience!
As always, at some point the branches differ a lot, meaning you dont have to create one scenario but several at the same time.I totally agree and can say that the dev doensn't rush things, but he works hard on it. The "problem" with Ep2 is that your choices have much more weight and influence now than in Ep1. After all, this was "just" a prologue. There will be many ways to play the MC and this needs some time to set up, especially in v0.1 of Ep2. This is why it takes a bit longer than usual. Nevertheless, the new update should be here in around 2 weeks.
I'm fine with it taking longer if the end product is better and more polished. The only real complaints to be had in episode 1 was the lack of weight/variance so I'm very glad he plans on addressing that in episode 2.I totally agree and can say that the dev doensn't rush things, but he works hard on it. The "problem" with Ep2 is that your choices have much more weight and influence now than in Ep1. After all, this was "just" a prologue. There will be many ways to play the MC and this needs some time to set up, especially in v0.1 of Ep2. This is why it takes a bit longer than usual. Nevertheless, the new update should be here in around 2 weeks.
You think every criminal is an animal who wanks off in public?!Great game with unique settings and plots! The Monica 3dmodel is beautifully crafted, love those bitchy eyes
In EP1, I wishYou don't have permission to view the spoiler content. Log in or register now.
The hotel scene with the Asian receptionist is comedic in a good way, Monica's angry face is so cute, that kind of cuteness that only works with bitchiness. A special character and a special project in the VN culture.
Looking forward to the next episode!
High quality games like this needs same quality input. I appreciate keeping the comm channels open and your overall effort.Hi guys, a quick update to the progress so far.
You must be registered to see the links
You must be registered to see the links
The news about progress!
All this time I'm very actively engaged in the development of Episode 2.
Now is the end of the stage of the rendering of game arts. It's about 90% of renders already sent to the render station. Currently, there is about one thousand total of them.
The next step is to create an animation (yes, there will be animation with Monica). Total render time of animation and arts will take about ten more days.
In this time I'll rework the game engine. It's impossible to start the new chapter based on the mess that has accumulated there. Also needs to make a lot of improvements in it.
I had hopes that the programmer will help me to speed up the work, but I still have not found a good helper.
So I have to do everything myself, which will affect the release date of the game.
I planned to release the game at the end of this month, or the very beginning of the next. Due to the amount of renders and work with the engine, I can say that I will not have time this month. Most likely the game will be released closer to the December 10th.
Please understand me. I'm working at full speed, trying to maintain a high level of quality, but it costs time.
I want to make the sequel worthy of the previous game. I hope you stay with me and help me with this.
Ohhhhhhh Boyyyyy!!!!And once again, the new update is getting closer and closer... a little teaser below.
You must be registered to see the links
You must be registered to see the links
There will be much of Monica in the new version
You must be registered to see the links
You must be registered to see the links
I'm sorry, but an uncaught exception occurred.
While running game code:
AttributeError: 'unicode' object has no attribute 'block'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00_Functions/scene_controller.rpyc", line 86, in script call
File "00_Functions/objects.rpyc", line 140, in script call
File "Rooms/Dick_Office/Street_Dick_Office/street_dick_office.rpyc", line 75, in script
File "/data/user/0/fashion.business_ep1_720p/files/renpy/ast.py", line 2159, in execute
next_node(self.lookup())
File "/data/user/0/fashion.business_ep1_720p/files/renpy/ast.py", line 2144, in lookup
return renpy.game.script.translator.lookup_translate(self.identifier, getattr(self, "alternate", None))
File "/data/user/0/fashion.business_ep1_720p/files/renpy/translation/__init__.py", line 190, in lookup_translate
return tl.block[0]
AttributeError: 'unicode' object has no attribute 'block'