No.
But to all who want to cheat: use MV Cheat Menu.
You download it and paste into RpgMaker "MV" games such as Fear n Hunger, then use PluginPatcher.exe and now you have an INGAME cheat window with everything. Use keyboard "1" to activate or deactivate. Not number keys, but the ones above QWERTY. Use "~" tilde button to move it around the screen.
There were some obsolete links on this forum, but google it for better newer version.
You can do:
-NOCLIP - super useful. But deactivate to leave locations or enter doors to trigger area transition. Can avoid monsters and pass doors/walls/TRAPS/PITS. Goes well with...
-Teleport to location eg: Prison1
-Save a specific location (where you are standing) in an area. So you can restore it and teleport back without backtracking. - These like to disappear after load or restart. Up to 3 different ones.
-reattach limbs (will have to search a lot of "Switches" for stuff like "mercenery_arm1" or knight_leg1 and set to "False" etc) - very tedious as the values are NOT SORTED in any logical way (sorted as were added by devs), so better cheat items that prevent limb loss (Soul of Salmonsnake accessory)
-Godmode - may lose a limb or die by scripted death (9999damage don't kill).
-heal party or Weaken enemies to 1 HP per body part. NEVER use Set Enemy HP to 0 as games crash here. Can also heal all bleedings, poison etc. But beware as Anal Bleed is scripted, so it won't heal it.
-add ITEMS, WEAPONS, ARMOR, SCROLLS, BOOKS, misc. Even plot items. - But they are not sorted so have fun searching through 1000 items...
-Edit stats like HP or max sanity MP. - works in many games. Also Attk, Def, Spd etc
-Edit Gold - useless here, as you use "Silver Coins" (item)
-Edit switches and variables. Most useful. Can progress plot, or cause bugs. Some stats are hidden there.
-Speed - only your character's movement speed outside of battle. Although the game keeps resetting it as it has highwayman's "Sprint" or Run skill (learn it early from "Scroll of Highwayman")
Tips for usage (not to fuck yourself by accident):
>Never do cheats in first starting (outside) location as standing around there will summon a wolf that kills you dead by script.
>Never play with light and torches, flashlight or any illumination variables. Don't even add them. This will limit the light ambient to the one from standard rpgmaker games, forcing you to reload save. Although DO light torches ingame (ones on the walls, NOT in item inventory). Editing Tinderbox is ok. Reloading a save don't work...
>When you have a bug that makes the whole screen dark, but you can move around and enter menu (which is visible here) try to teleport, or save by book and restart Load, or (this actually work) save AND use the Necronomicon (or was it "Ancient Book"?), as it will do a coin flip to decide Death or New Skill, but it helps with the darkness bug.
>NEVER use Set Enemy HP to 0 during a fight as the game crashes here. Use Set Enemy Hp to 1 instead.
>Mild Suggestion: Don't learn too much skills like Devour corpse, Necromancy, Skinning (knife?), Spawn Demonchild as whenever you click a corpse to check the loot, it will list all the options. This is tiring. And about the skills like Archery, Backstab, Sprint, Bear Trap(?) they are bound to the same key "shift" and I'm not sure which one takes precedence (first two require equipped bow/weapon and iron arrows item).
Does it damage my fun factor?
The feeling stays even if you can save anytime as now you have 88 books of enlightment. And have a decent wont-lose-a-limb amulet from the beginning of a game. And some skills. Plus extra empty (what was the name) Soul Gems. And 50 Flintstones to light torches on walls. And lockpick skill.
First time I conquered it I only used the Switches to reattach limbs to characters, but searching for variables was super not fun.
Noclip destroyed gamefun the most, but it is most useful if you know where to go or to avoid enemies/traps.