Davkin

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Aug 30, 2017
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Step 2: first boyfriend - unavoidable, no virgins for you (probably dev's decision, and an understandable one)
Step 7: casual realtionships in uni - 3 or 4 is minimum, all can be customised as one-night stands

If you wish for a complete virgin, say it bluntly. Otherwise - what is your concern?
Step 7 is really what I was referring to. Basically, if I intend to play the MC as someone with maybe 1 or 2 serious relationship, then the 3-4 unavoidable ONS in college is somewhat inconsistent.

With a MC that is not very experienced in sex, there could be some learning/training and/or change of mentality instead of what is in the story-line (go to a club, have sex with someone).

I'm not saying to have a virgin MC, that won't make sense for the game.
 

Joe Steel

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Jan 10, 2018
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Step 7 is really what I was referring to. Basically, if I intend to play the MC as someone with maybe 1 or 2 serious relationship, then the 3-4 unavoidable ONS in college is somewhat inconsistent.

With a MC that is not very experienced in sex, there could be some learning/training and/or change of mentality instead of what is in the story-line (go to a club, have sex with someone).

I'm not saying to have a virgin MC, that won't make sense for the game.
I aggree that it isn't possible to play a character with no one-night stands, and that it would be good some day to be able to play a character that is sexually averse or naive, adding that kind of thing now would mean adding more content to what is, in the long run, just the introductory chapter - and taking away developer time from progressing the story and general character that already exists further towards Bangkok and the start of the real story.

I hope that Crush files away this idea to come back to it when the time comes for "DLC" adding new approaches to the completed story (or when he needs a break from the main story, which will probably happen).
 
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Deleted member 800965

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is somewhat inconsistent
is something I can relate to. The game has many of these, being a WIP and all. Not too much of a pressure on a suspension of disbelief in my book, but hey - some people are sensitive. It's also porn, and porn has porn logic at times. Maybe the concern of "I can't RP an Agent who just finds the right guy and settles with him and he's the second cock in my life that I know" will be addressed - it still happens, after all, however rare. Maybe not - it's definitely not at the top of not only the current priorities, but probably even the fan's wishes.
 

Davkin

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Aug 30, 2017
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is something I can relate to. The game has many of these, being a WIP and all. Not too much of a pressure on a suspension of disbelief in my book, but hey - some people are sensitive. It's also porn, and porn has porn logic at times. Maybe the concern of "I can't RP an Agent who just finds the right guy and settles with him and he's the second cock in my life that I know" will be addressed - it still happens, after all, however rare. Maybe not - it's definitely not at the top of not only the current priorities, but probably even the fan's wishes.
Right. It's just something I noticed. I'm not saying it's an issue, but just a potential option for backstory. At this point I'd rather see more unseen story than updates on existing ones.
 

Davkin

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Aug 30, 2017
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to be able to play a character that is sexually averse or naive,

I hope that Crush files away this idea to come back to it when the time comes for "DLC" adding new approaches to the completed story (or when he needs a break from the main story, which will probably happen).
Agreed. I'm very curious what the next chapter would offer.
 

Joe Steel

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Jan 10, 2018
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I had some thoughts about the "corrupt police" side story that I can't get onto the discord server to discuss, so I will discuss them here, and invite feedback.

As I see it, the agent can use the corrupt cops to help her in the mission, at some cost to her dignity (she can't pay them cash because she is supposed to be impoverished and that's why she's working in a brothel). There seem to be at least three ways she could use their "help"
  1. Leave her alone - don't hassle her, shake her down, etc.
  2. Warn her about the "rough trade" customers before she encounters them, so she can avoid them if possible, and
  3. Let her know when someone matching Devilfish's description is in town, so she can increase her schedule at work in order to increase her chances of meeting him. This might be very important especially when/if she discovers at some point that she's missed Devilfish's visit one or more times.
Now, these clearly would have increasing "costs" to her as well as increasing benefits, but the risks are also an issue.
  1. The manager of the Hard Cock Cafe probably expects her to do #1... indeed, he probably thinks of it as one of the perks of the cops. There'd be no mission risk to her to just do that. This could just be a kink scenario (or maybe a series of kink scenarios if she doesn't want to or doesn't think about bribing them with sex to leave her alone).
  2. The manager of the Hard Cock Cafe would not be happy to hear about her engaging in #2, because that would mean that she'd be more able to choose her customers, and the manager would be all about letting the customer choose freely. Whatever suspicion stat is going to exist could potentially go up, depending, perhaps, on her ability to wheedle to cops into keeping quiet about her deal with them.
  3. Not only does this risk alarming the manager of the Hard Cock Cafe ("why is she so interested in such a person?") but also the Red Wa gang if Devilfish is buying their protection (i.e. paying them to keep an eye out for potential threats). On the other hand, it reduces the long-term risk to her if she keeps missing Devilfish and thus has to stay in what is, after all, a very dangerous job.
Note that these form a progression, and our agent is likely to start with #1 (for instance, after getting hassled and forced to give favors the first time and asks "the girls" how they deal with it) and slowly escalate as her mission goes on and success eludes her.

As to what will contribute to her success, the two factors that come immediately to mind are her persuasion skills, her sex skills, and her sex appeal. The crooked cops are more likely to keep their mouths shut about their deals with her if she is persuasive (especially in coming up with a reason for the third level of involvement), and also if she is attractive enough and good enough in the sack that they don't want to "lose" her.

It seems to me that this kind of scenario would offer the player some interesting choices though also some bad ends if the choices are poor. It could be made a side story by simply having the player choose at some point to not have the cops hassle the agent at all by saying something like "the Hard Cock Cafe has a deal with the cops to leave their employees alone." If the player choose for that not to be the case, then this side story comes up.

The side story also depends on the chances that the agent misses Devilfish when he does arrive. If it is likely that she meets him the first or second time he passes through, then this side story becomes pretty moot (at least at the third level - maybe it's worth doing at levels 1 and 2).

Thoughts?
 

Joe Steel

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Jan 10, 2018
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There's no way to make my character a lesbian?
A lesbian would never take the job. The agent can be bisexual, but has to have some sexual attraction to men in order to effectively work in a brothel. A lesbian working in a brothel for men would be like a heterosexual man working in a brothel for gay men.
 

cd13

Newbie
Mar 5, 2019
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There should be the option of the MC having very little prior sexual experience prior to the mission. Right now it feels like the MC is somewhat a huge slut getting ready for a mission that involves a lot of sex.
There is practically no chance that a sexually averse agent would be chosen for the mission. It is just a nature of the current set up.
 

Joe Steel

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Jan 10, 2018
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Let's also talk about another side quest in Bangkok: the moral dilemma. This one is pretty standard for the woman-cop-under-cover genre.

Camille is a beautiful 25-year-old French girl who works at the HCC and is befriend-able by our agent.

If a friend, our agent discovers that Camille is working as, essentially, a sex slave. She came to Thailand with her husband five years ago, when he (having some underworld connections in Marseilles) decided he was going to be a drug wholesaler in heroin. Unfortunately neither he nor his wife could resist sampling the product, and both became addicts. He was killed three years ago by rival gangsters, and she, in her grief, became an even heavier user, which led her into debt. Her debt was soon sold to the owner of the HCC and she has been forced to work there ever since.

Camille, of course, wants out. But because she is vocal about it, the manager of the HCC has made sure that the Red Wa, the local gang, keeps an eye on her when she is outside the cafe. She can't just run (in fact, maybe she has tried to run and been punished for it in some gruesome fashion). She wants her friend, our agent, to help her.

Our agent doesn't want to get involved because it would vastly complicate her mission with no perceivable benefit to her mission.

However, Camille gets some leverage on our agent: she secretly steals the agent's "magic watch" to sell to build up her getaway fund. In some fashion, she sets off the "alarm" before she sells it to some random junk dealer/pawn shop owner. The SIS guys tracking the watch don't recognize her as the person carrying it, but eventually track down the signal and buy back the watch from the junk dealer. They then give the watch back to the agent, and everyone thinks it was just a petty theft.

Camille, however, is astonished when she sees that our agent has the watch again. How could she possibly have picked out the right junk dealer in all of Bangkok to buy it back? She doesn't know what is going on, but she knows that SOMETHING is going on, and confronts our agent: help her out, using whatever help our agent used to get back the watch, or Camille is going to snitch.

There would seem to be three obvious ways out for our agent:
  1. Kill Camille. The agent could easily sneak into Camille's room at night, shoot her up with an overdose of heroin, and let nature take its course. Since everyone (including Camille) expects Camille to end up this way, there is no suspicion of foul play. But the toll on our agent's morale would be enormous.
  2. Promise Camille help but do nothing. The mission is going to end "soon," and Camille can't expect our agent to just immediately put into effect some "great escape." But, the longer this path is followed, the greater the chance Camille screws up somehow and alerts the HCC authorities that something is up (something like her suddenlyimproved morale now that she thinks she has a way out). Camille will never resists any pressure and will sell out our agent immediately upon being questioned.
  3. Help Camille escape. The bosses back at HQ won't be of any help; they want option 1, and right away. Our agent will have to create a plan that gets Camille and her Red Wa minder isolated in some fashion, and then our agent will have to take down the Red Wa goon in combat. Once that is done, Camille can be given a few bucks and sent out of Bangkok (where Operation Neptune will presumably pick her up and keep her incommunicado for the rest of the mission). The risk here is that there are more Red Wa minders than our agent kknows about, or that these Red Wa guys are better fighters than our agent.
Other options for resolutions? Thoughts? Relevant skills and abilities?
 

Davkin

Member
Aug 30, 2017
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There is practically no chance that a sexually averse agent would be chosen for the mission. It is just a nature of the current set up.
unconscious nymphomaniac/submissive/exhibitionist tendencies? There was the psychological evaluation explanation.
 

Tanzie

Member
Mar 10, 2019
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I think you need to look up the word "unavailable." See , for instance. Your claim about "literally the definition of 'unavailability'" is literally provably untrue. From the same source, "content" is defined as "the topics or matter treated in a written work" so the game engine, like the cover of a book, isn't considered content.
Yeah, let's look at that dictionary and pick up the actual definition and not the one most convenient for us...

unavailable: not possible to get or use (literally the definition of the restrictions in the game)
content: something contained

Have you heard the term "content rating" for video games, movies etc? What does that involve? It involves anything that a player/viewer would be able to see, hear or interact with, game mechanics, text, graphics, sound, anything. We are not talking about a book's "table of contents" here, this is a video game or at least it is supposed to be.

The game is more than die rolls. I don't understand how you can contort my argument fact that die rolls are meaningless into your argument that the game is thus meaningless.
You claimed that having the back button would be a CHEAT to repeat dice rolls, as if that button can only be used to do that and now you say "the game is more than dice rolls". Well, it is and perhaps you should have thought that the back button could have more than one use in the first place, huh? Such as choosing another option than the one you picked by mistake in a previous page, or reading a piece of text you've skipped etc. Your argument was bullshit and it still is.

The hypnosis sessions can give kinks.
Hypnosis is optional and the game never indicates that you can get more kinks through it, unless you read the change log or look at the source code. Not to mention that it can only give you ONE bonus kink, which is picked randomly. In other words you don't really "acquire kinks throughout the game" which is incorrect on a few levels.

Those are both restrictions. Having different restrictions doesn't change what content is available, which was your original complaint.
If the total number of pages in game is 50, then being able to go back 100 pages in NOT a restriction. This particular restriction has nothing to do with what content is accessible throughout the game and I have never claimed otherwise. Back button is a quality of life feature missing from the free version.

Unlike the back button, however, $pc.kinks is literally used to "filter out" content available in a single playthrough. We've even argued here numerous times on this thread, that it's unrealistic and shouldn't be used as such.

If your argument has now become that you disagree with me on the definition of the word "cheats," you've moved the goal posts so far that further interaction here seems pointless.
Pointless drivel again. I had NEVER used the term CHEAT, until you did. I argued that what YOU consider a cheat may not be a cheat to others.
 
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XJ347

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Sep 19, 2017
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Well from what I have seen the plan is to make it open world... which IMO is a mistake. The game is better when there is direction and a narrative, at least for me. So the end project will never end... it will just keep adding new random events and hope that it doesn't become a new New Life.

Personally I like it to be more mission focused, like hitman but instead of killing, you have many ways to manipulate your way where most involve sex but with different people.

What I don't want is the end game to be only random events, Fuck dude A for intelligence? yes... You win. Next mission, Fuck dude B for intelligence? Yes... You win! Next mission Fuck dude C for intelligence? Note you are already seeing this and I am losing interest in the game at the end of this patch. I can only hope they self correct.
 
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Deleted member 800965

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that I can't get onto the discord server to discuss
and I wonder why. Ideological aversion? Fear of NSA listening in? FA's discord is not patron-only, if that's what was stopping you, and your ideas are quite solid - I would take note of them if I were the dev team (even given the fact their implementation is updates away from now). Now, Crush visits this thread once in a blue moon and he may take note of them, but you may get more, quicker and better feedback there than here, since here you also feel the need to argue with entitled little brats over trifles which don't even concern both of you. :rolleyes:
 

Tanzie

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Mar 10, 2019
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For just 1 USD you can get the Patreon version...just pay a $1 if you have free cash. Then terminate the patron withdrawal if you don't want to further support it.
Judging by the values shown on its Patreon page, this project's made more than 4,000 USD each month, since February 2019. It's made more than 6,000 USD this month. The Patreon account presumably goes back at least a couple of months, if not a year. So, at least 20,000 USD since March, roughly speaking, no idea what the total amount it received would be. I have no clue how cuts and taxes work on Patreon, so you do the math and tell me if the game has enough content to justify this much payment. I personally don't see that. What we have right now is basically the character creation, and the rest of the game runs on people's imagination.
 

Joe Steel

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Jan 10, 2018
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and I wonder why. Ideological aversion? Fear of NSA listening in? FA's discord is not patron-only, if that's what was stopping you, and your ideas are quite solid - I would take note of them if I were the dev team (even given the fact their implementation is updates away from now). Now, Crush visits this thread once in a blue moon and he may take note of them, but you may get more, quicker and better feedback there than here, since here you also feel the need to argue with entitled little brats over trifles which don't even concern both of you. :rolleyes:
Wow! Paranoid Much! o_O

I cannot get on the server because when right now, I try to log onto discord, it says my account is unclaimed, and when I click on the "claim" button it says the account is already claimed. It's an account problem, not a paranoid delusional ideological one.

You might want to reconsider what you have written before hitting the "post" button, because you come off here sounding like a loon.
 
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Deleted member 800965

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because you come off here sounding like a loon
NO U! :LOL:
Joking, though. Best of luck getting in, though. Maybe contact Discord support? Or just make a new account: inconvenient, but what can you do. Do consider logging in, anyway - if you wish to improve the game: can't say it works right now, but it may work later.
 
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XJ347

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Sep 19, 2017
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What we have right now is basically the character creation, and the rest of the game runs on people's imagination.
Well I think you are being a little harsh. I'm not one of the people sucking this developers cock, but even I see there is some narrative early on that's enjoyable. This isn't a porn game to look at images, this is a porn game looking at words, so yeah you need an imagination.

I really enjoyed the options you have growing up. Obviously, I feel there needs to be more random events that happen to you growing up. Personally I would like to see an option that deals with rape, would be interesting to rolerplay a prude who view of sex is destroyed because of rape. None of this soft, omg he is raping me and it is making me horny shit, but OMG this is horrifying, rape is horrible stuff. Obviously have escape points so it can be avoided. Point being is that there is a framework here to add events, since currently there aren't enough.

Saying that the sex scenes are generic garbage. Feels like a New Life clone and I would rather there be more narrative in them than copy paste generic crap that they are. Each scene should be written differently for each event, and significantly reduce the choices in sex scenes. Instead of micromanaging the sex, select a path. Should be more like Good Girl Gone Bad sex scenes, and less New Life. Obviously that's my opinion.

The moment this game loses it's narrative, I think it will crash. Upon joining the government it has already started to not make sense, and I suspect it will get worse and not better with time. Saying that, I think this Developer isn't milking Patreon, but went for a complex game and that complexity is slowing the game down.
 

vince638

Member
Oct 12, 2018
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Other options for resolutions? Thoughts? Relevant skills and abilities?
I see another possibility:
4. Just denounce her to the HCC yourself, then bluff your way through the suspicions she tries to push onto you. If she says she sold watch away, they'll grab her cash and punish her for it. And it's just her word versus yours regarding the whole thing, plus you just gave her away which would be risky for an actual spy... If your cover was never in question and you grease the right gangsters you'll get through just fine.
Of course, this wouldn't be selectable for nice agents or maybe those who never had blood on their hands.
 
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Deleted member 800965

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Should be more like Good Girl Gone Bad sex scenes, and less New Life.
Fun fact: though I generally agree, the number of patrons Crush has has now become comparable with GGGB dev; a bit higher, even, but these numbers are volatile. Eva doesn't show the amount of money she gets, but I doubt it's much more, maybe an extra 1k or 1,5k. Go figure what people care about - especially if to consider Good Girl Gone Bad is almost finished. :unsure:
 
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