Female Protagonist game lovers-Are you.....?

Fem-Pro lovers-Are you...?

  • Straight Male

    Votes: 1,087 66.7%
  • Straight Female

    Votes: 129 7.9%
  • Gay

    Votes: 23 1.4%
  • Lesbian

    Votes: 72 4.4%
  • Bisexual Male

    Votes: 190 11.7%
  • Bisexual Female

    Votes: 129 7.9%

  • Total voters
    1,630

polywog

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May 19, 2017
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But if you say, as a Dev, "I have an idea for a game with these elements, but I'd like it to be more broadly appealing to female players as well. What elements could I add that would do this without turning off men?"
That's not a terrible approach if you want to make a game that, say, couples could enjoy together.
Let's take "Rocky" for example. Could we change the protagonist into a woman? Sure.
ce_rocky_opener_1810081305_id_1216317.jpg

but do women really want to see another woman get beat up? A small group of women would like it, but most would hate it.


If Rambo had been played by a man, the story would not have made sense.
220px-Rambo3poster.jpg
men don't behave that way, they don't get all crazy and start killing innocent people because someone called them a name.

Make your original story, start to finish. you can do a parody remake later

maxresdefault.jpg
 

megaplayboy10k

Well-Known Member
Apr 16, 2018
1,522
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Let's take "Rocky" for example. Could we change the protagonist into a woman? Sure.
View attachment 357596

but do women really want to see another woman get beat up? A small group of women would like it, but most would hate it.


If Rambo had been played by a man, the story would not have made sense.
View attachment 357599
men don't behave that way, they don't get all crazy and start killing innocent people because someone called them a name.

Make your original story, start to finish. you can do a parody remake later

View attachment 357601
You're being willfully obtuse. I'm talking about making a game that both male and female players would find "hot" and enjoyable. That's an underexplored market.
The game industry itself has gradually developed the ability to make better games, in large part based upon audience feedback. It doesn't mean having the audience dictate the terms of the game. It means writing/developing for a broader audience.
There's some overlap between what appeals to men and women. Women like to read romance novels, which sounds completely incompatible with male fantasies...except...the male love interests in these games are typically alpha males--good looking, confident, successful, intelligent. And they tend to have kind of split personalities--on the one hand they usually initially come across as bad boy arrogant pricks, on the other once they start to fall for the woman, their romantic, caring side comes out.
A game which would also appeal to women might feature longer dialogues, more character development, and more "romantic" elements(even in an erotically charged game). You can still have women with hot bodies, explicit sex scenes and various fetishes on display. And tell essentially the same story, just do it in a slightly different way.

By the way, there was a female Rocky movie. Million Dollar Baby was a huge hit and won more Oscars than Rocky. Most women seemed to like it.
 
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deathstalker616

New Member
May 19, 2019
10
56
I am a massive fan of female protagonist adult games and feel there are never enough of them sadly, especially when looking outside of the censored Japanese market and also wanting rape. Of course, I am a bit more particular than most, since I also find RPGs to be boring and VNs to be even worse, plus text-based games tend to bore me. So essentially, outside of a few rare outliers, it is hard to find an adult game for me to appreciate.

The reason why I like female protagonist is because it is similar to the mindset I have when playing normal games. I am a massive fan of stuff like Thief: The Dark Project, meaning against the normal trend of gaming I tend to prefer a sense of powerlessness. I like a world which is a challenge to survive in, not one that I am some God who can do everything, and feel that male protag games are just focusing on the power fantasy mindset of getting hot women.

I should note I do not play adult games to "get off", they are just my preferred genre, and therefore I end up in this sort of contradictory world where adult games are either extremely easy by default or nerfed because "we have normal games for that". I personally get bothered by most normal games, finding them highly unstable (such as Skyrim), so my goal is mostly in trying to find that one game that can provide entertainment. In the meantime, I have at least some titles going in the right direction. Anything is better than story focused VNs.

The former is to explain that my favorite type of game is exactly what most tend to decry, the infamous rape on defeat. I enjoy making it a goal to ensure the virginity of my hero remains intact, in trying to get through the world without encountering a sex scene, as contradictory to the genre as it sounds. It just is a challenge that doesn't exist in most games outside of something like Skyrim, a sort of alternative to death (which cannot be continued from) while holding consequences.

There is no needing to relate to a character for me. I have tried male protagonist games, but almost always just find them inferior, same as when the female is less chaste than I would desire. For example, Melty's Quest may have a great corruption system, but the point is moot when she starts out more slutty than a nun would be. Total Seduction is alright as a male, mainly as you can focus on the challenge of min-maxing in so many days, but overall it just isn't the same.

Note I get really bothered if the game isn't with a chaste female lead. Slutty females avoiding sex are possibly the most offensive category, it gives a sort of "I want the amazing muscular guy to fuck me, not the ugly goblins on the road". It is for this reason I get bothered by things like Heroine Rescue Quest. Great mechanics, except being too easy, but then when the whole mindset is slaughtering people too pathetic for you so that you can have sex with those you deem worthy, it just gets depressing for me.

I also find lesbian oriented games boring. The stakes aren't the same with lesbians since the most they can do is fondle, there is just something greater about the stakes when people can ejaculate inside you. There has been some promising games out there, but sadly they were lesbian only and therefore boring to me. I am perfectly fine with being the only female in a society of hyper sexualized males that want to rape me.
 
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polywog

Forum Fanatic
May 19, 2017
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You're being willfully obtuse. I'm talking about making a game that both male and female players would find "hot" and enjoyable. That's an underexplored market.
The game industry itself has gradually developed the ability to make better games, in large part based upon audience feedback. It doesn't mean having the audience dictate the terms of the game. It means writing/developing for a broader audience.
There's some overlap between what appeals to men and women. Women like to read romance novels, which sounds completely incompatible with male fantasies...except...the male love interests in these games are typically alpha males--good looking, confident, successful, intelligent. And they tend to have kind of split personalities--on the one hand they usually initially come across as bad boy arrogant pricks, on the other once they start to fall for the woman, their romantic, caring side comes out.
A game which would also appeal to women might feature longer dialogues, more character development, and more "romantic" elements(even in an erotically charged game). You can still have women with hot bodies, explicit sex scenes and various fetishes on display. And tell essentially the same story, just do it in a slightly different way.
What killed the Harry Potter franchise? Demographics.
She wrote the story the way she wanted, and the fans loved it. then she starts listening to demographics, and it ruined everything. The fans didn't want to see Harry get cucked by his best friend. Harry wasn't supposed to put on the cloak of invisibility and sneak into Hermione's room to watch Ron fuck her. That only happened because the author listened to the demographics. Harry and Hermione were destined to be together. Book 15 in the series is where their children start school at Hogwarts. But no, that isn't going to happen now, because demographics derailed the whole franchise.
 

megaplayboy10k

Well-Known Member
Apr 16, 2018
1,522
2,027
What killed the Harry Potter franchise? Demographics.
She wrote the story the way she wanted, and the fans loved it. then she starts listening to demographics, and it ruined everything. The fans didn't want to see Harry get cucked by his best friend. Harry wasn't supposed to put on the cloak of invisibility and sneak into Hermione's room to watch Ron fuck her. That only happened because the author listened to the demographics. Harry and Hermione were destined to be together. Book 15 in the series is where their children start school at Hogwarts. But no, that isn't going to happen now, because demographics derailed the whole franchise.
Yeah, it's just tragic the way the franchise made billions of dollars for the author, her publisher, the film industry and an adventure park in Florida.
 
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deathstalker616

New Member
May 19, 2019
10
56
Yeah, it's just tragic the way the franchise made billions of dollars for the author, her publisher, the film industry and an adventure park in Florida.
Even if the demographics point to it, I have to agree with Polywog. Try to appease everyone, you are going to end up appeasing nobody, and I think I rather play something because it was someone's passion than someone's cash cow.

It also helps if you aren't the main demographic. For example, I am pretty contradictory to most individuals, following demographics means that I never get anything more geared to me because they are too busy appeasing the vocal majority. From experience, for example, so many games end up with the majority complaining how it is too hard and so the developer ends up nerfing it.

Minecraft for example may be extremely popular with the masses, but it doesn't change the fact that it has changed to mindlessness with the OP nature of most of the added features. And every time it is brought up, people justify it by saying sandboxes are supposed to be easy, we have other games if we want challenge.

Maybe I am shit at finding the games with challenge, all I see are people who nerf games. That is what we get from trying to appease others.
 
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megaplayboy10k

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Apr 16, 2018
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Even if the demographics point to it, I have to agree with Polywog. Try to appease everyone, you are going to end up appeasing nobody, and I think I rather play something because it was someone's passion than someone's cash cow.

It also helps if you aren't the main demographic. For example, I am pretty contradictory to most individuals, following demographics means that I never get anything more geared to me because they are too busy appeasing the vocal majority. From experience, for example, so many games end up with the majority complaining how it is too hard and so the developer ends up nerfing it.

Minecraft for example may be extremely popular with the masses, but it doesn't change the fact that it has changed to mindlessness with the OP nature of most of the added features. And every time it is brought up, people justify it by saying sandboxes are supposed to be easy, we have other games if we want challenge.

Maybe I am shit at finding the games with challenge, all I see are people who nerf games. That is what we get from trying to appease others.
I wasn't talking about appeasing people or design-by-committee, I was talking about a dev making a conscious effort to make a game that could be appealing to both men and women and/or straight couples. Which in this case seems like an underserved market, but potentially one with a lot of growth potential. There is some overlap between what men and women like in terms of erotic content.
It's also a bit disingenuous to talk about devs making what they have a passion for when we have a couple hundred games featuring a male teen-to-twentysomething protagonist who lives with his family/a group of women in the same home/dorm/apartment/condo, has a tendency to creep and peep on them, and 10-15 other common game elements...and all these guys are on patreon trying to sell their derivative wares. At least a game developed for men and women/couples to enjoy would be something different. 10 of the top 20 trending games have remarkably similar settings, protagonists and scenarios. So doing something different would be the opposite of pandering to the existing market. It would be trying to broaden the market by appealing to a broader audience.
 

Ataios

Active Member
Sep 11, 2017
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I think, you can't make every game appeal to both men and women. If you make a game focused on lesbian BDSM, there is just no way to market it to a straight woman who doesn't like BDSM. If you make a game focused on gangbangs, you wont be able to market it to a straight man who pukes at the sight of multiple men involved in sex scene. If you make an NTR game, you can't market it to people who fall into a berserker rage at the thought of cheating. Not every fetish is for everyone, though there are some steps, developers can reach a larger audience:

1) Let the player chose the character's gender: Of course this involves making every picture twice and throwing realism out of the window by making most NPCs bisexual, but essentially this doubles your potential audience.
2) Give them male and female NPCs to have sex with. Best example for that was Milf's Tale. You could play a straight and lesbian route, most likely with a very similar story (don't know exactly, didn't play the straight route).
3) Let the player choose the protagonist's power level. Sounds a bit strange, as in most games, power is earned and not given at a request, but for porn games, this actually makes sense, especially, if they have female protagonists. Some players may enjoy rape scenes, some are disgusted by them. I'm personally in the later group, as 1) some character archetypes should always be more powerful than potential rapists and 2) I don't like straight sex in female protagonist games, as I find it anticlimactic. The best way to make rape scenes optional is to give a player the choice, whether it is possible for the NPCs to rape her. If the player chooses a high power level, like I would, she will just kill them. If the developer doesn't want to render kill scenes, this can just be shown by a red screen or some blood on her armor.
4) Let players choose between futa and women with strapons. This one should be fairly easy to handle, as the scenes themselves wouldn't change. And it makes the same game attractive to two very different groups of people. Usually if you like lesbians, you don't like to see dicks. If you like futa, you obviously like to see dicks. If the difference is not crucial to the story, this step can increase your potential audience with a rather small change in looks. Of course you can't make a character pregnant with a strapon, but most of the fans of lesbian sex would skip impregnation routes anyway.
 
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megaplayboy10k

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Apr 16, 2018
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Fantasies allow us to "experience" the outer limits of our imaginations safely, with no risk--and for some people, that includes fantasies of coerced sex. In fantasy everything is permitted and nothing is wrong. Men don't have the same fantasies as women. Women can't comprehend responsibility, their brains don't have that component.

That last sentence isn't in the article.
And is complete horseshit.
 

polywog

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May 19, 2017
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That last sentence isn't in the article.
And is complete horseshit.
If I ask a woman "Please guard my chocolate cake, I'll be right back" "don't let anything happen to it"

dark-chocolate-cake-3.jpg

best case scenario... she only ate half.
I can't blame her, it's perfectly natural. No jury would convict her.
 

megaplayboy10k

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Apr 16, 2018
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If I ask a woman "Please guard my chocolate cake, I'll be right back" "don't let anything happen to it"

View attachment 357626

best case scenario... she only ate half.
I can't blame her, it's perfectly natural. No jury would convict her.
On the other hand, men are far more likely to abandon their children, duck child support payments, and avoid adult responsibilities well into their 20s or even 30s. Not to mention women generally have to be the responsible party when it comes to birth control.

It was a funny line from a Jack Nicholson movie, but mostly because it showed what a misogynist he was.
 
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fallen1100

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Sep 19, 2018
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I personally enjoy female protag games due to the amount of control I have over the female character. Another reason is usually in games with a male protagonist you only see a girls scenes that you might like a lot once or twice but with a female protag the game is essentially about them
 

polywog

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May 19, 2017
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It was a funny line from a Jack Nicholson movie, but mostly because it showed what a misogynist he was.
He said reason and accountability. Women are able to reason. The oldest profession, is evidence of that. A girl understands at an early age, that she can get what she wants, one way or another. Women understand accountability... they blame men for everything. That's not the same. Responsibility is the state of being accountable, which is foreign to women.
Women have an unrealistic sense of entitlement. It was my fault for leaving the cake in front of her. I was asking for it. I knew it wouldn't be there when I got back.

Ultimately, it is men who are responsible. If a woman bats her eyelashes, and a man gives her whatever she wants, he can't blame her for using this to her own advantage.

Today, millions of girls are "exploiting themselves" in a safe environment. Rather than being pimped by a man, they are making their own cam show sites, web pages, instagrams etc. A female dominated multi-billion dollar industry. While still dependent on men, for those incomes, there is less risk, thanks to the internet, rather than working a street corner.
 
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megaplayboy10k

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Apr 16, 2018
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It's still horseshit. Women accept responsibility for parenting. Men often do not. There are few more consequential examples of accountability, or lack thereof, than that. The idea that women don't take responsibility for their own actions is horseshit.
 

DawnCry

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Nov 25, 2017
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I just believe that a game should follow it's concept.

First of all I would like to answer of the OP with my point of view. I like female protagonist games in which:

-She can get raped/abused in a logical way, those games of "ugly man take advantage and the female MC goes along with it" I say no.
-She is a lesbian or at least bisexual.
-She is a dominant woman and/or isn't shy at sex.

I'm a male and the only type of NTR that I would 100% let it happen would be lesbian netori/netorare. That is hot for me.

Now... following what I said about the concept... trying to appeal to everyone sucks, if you do a kind hearted harem game don't try to add NTR even if it's optional, I have to say that I hate that word "optional".

I'm quite complex in games, I like to feel a challenge, so for example the existence of NTR I like it because it adds to the challenge, in fact for me the best NTR game needs the option for the MC to get a harem ending and be happy with it. But the essence of my opinnion is that "negative things" the game should let the player fight it off, not give an option for it to happen or not happen.
 

Ataios

Active Member
Sep 11, 2017
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I just believe that a game should follow it's concept.

First of all I would like to answer of the OP with my point of view. I like female protagonist games in which:

-She can get raped/abused in a logical way, those games of "ugly man take advantage and the female MC goes along with it" I say no.
-She is a lesbian or at least bisexual.
-She is a dominant woman and/or isn't shy at sex.

I'm a male and the only type of NTR that I would 100% let it happen would be lesbian netori/netorare. That is hot for me.

Now... following what I said about the concept... trying to appeal to everyone sucks, if you do a kind hearted harem game don't try to add NTR even if it's optional, I have to say that I hate that word "optional".

I'm quite complex in games, I like to feel a challenge, so for example the existence of NTR I like it because it adds to the challenge, in fact for me the best NTR game needs the option for the MC to get a harem ending and be happy with it. But the essence of my opinnion is that "negative things" the game should let the player fight it off, not give an option for it to happen or not happen.
I understand your reasoning and like you, I like female protagonists to be lesbians and enjoy NTR only if it's lesbian. I disagree on the challenge aspect though. I understand, that a game is supposed to be challenging on some level and for a level 1 character even a gang of goblins is a challenge. However, unlike you I don't consider porn games to be actual games and therefore I think, simply giving an option is often the better idea in porn games. I see no sense in a porn game showing me scenes I don't like, just because I made the wrong choices. Therefore as far as rape goes, I prefer the approach: Let the player decide how powerful she is, whether she can get raped or she is always stronger than potential rapists. Personally I would always choose the high power path and go on a killing spree. After all, rapists are among the few humanoids you can always kill without qualms. I'm kind of conservative here: If she starts a scene as a virgin in shining armor surrounded by thugs, she should finish the scene as a virgin in bloodstained armor surrounded by a pile of corpses.
 

DawnCry

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Nov 25, 2017
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I understand your reasoning and like you, I like female protagonists to be lesbians and enjoy NTR only if it's lesbian. I disagree on the challenge aspect though. I understand, that a game is supposed to be challenging on some level and for a level 1 character even a gang of goblins is a challenge. However, unlike you I don't consider porn games to be actual games and therefore I think, simply giving an option is often the better idea in porn games. I see no sense in a porn game showing me scenes I don't like, just because I made the wrong choices. Therefore as far as rape goes, I prefer the approach: Let the player decide how powerful she is, whether she can get raped or she is always stronger than potential rapists. Personally I would always choose the high power path and go on a killing spree. After all, rapists are among the few humanoids you can always kill without qualms. I'm kind of conservative here: If she starts a scene as a virgin in shining armor surrounded by thugs, she should finish the scene as a virgin in bloodstained armor surrounded by a pile of corpses.
Yeah that's normal, basically it kind of depends of what you want, you would fall under the nukige category and I fall under the H game category.

Personally I like games such as big bang age, rance VI/sengoku rance, kamidori alchemy meister. Basically games that have H content, it doesn't mean that I like low sexual content, but rather than I seek gameplay, a challenge.

But it's fine, everyone on that point have different expectations.
 

Malkav

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May 28, 2017
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Because we are not fucking roleplayers. The main character of the game is there to have sex, not for me to project my insecurities on to.

I have once tried a game with a female protagonist that I could not finish. It was called good girl gone bad. The story was very immersive, and I felt like some ripped dude was actually trying to have sex with me. But I do consider this an exception. 99 percent of the time I am just happy to watch sex

I am also completely fine with ntr and gangbangs because again, I am not the main character, I am here to watch pornography.
 
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Ataios

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Sep 11, 2017
817
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As a straight man I'm here to watch porn. This does not include porn involving multiple male characters. I'm not homophobic but I don't want to watch gay porn with a token woman.