- May 31, 2018
- 25
- 35
It's a bit finicky, but it can be learned. On stage one, if you see the large dot in the area beneath the teacher, click on that and move it slowly in a circular motion. In the upper right, you should see a pair of red mark move up with a pink line attached to them.What are you supposed to do? Nothing I do seems to affect anything.
You need to get caught once in each day, then the teacher can get it on with a student.what is the 5 option?
ThnxIt was ok, but i wish there was an automode on the gallery.
You need to get caught once in each day, then the teacher can get it on with a student.
For anyone else wondering, its specifically vision caught, not noise.It was ok, but i wish there was an automode on the gallery.
You need to get caught once in each day, then the teacher can get it on with a student.
Try this:msvcr110.dll missing, any special program needed? if so not listed under installation
Same I don't know if I'm doing something inherently wrong, even timing the third speed with making sure the yellow bar is near zero still results in the yellow bar filling up to fastI could not pass day 1 no matter how many times i tried, unfortunately deletion is the only option
Lol, I didn't realize holding it kept the pink bar up. That's why I couldn't get it.It's a bit finicky, but it can be learned. On stage one, if you see the large dot in the area beneath the teacher, click on that and move it slowly in a circular motion. In the upper right, you should see a pair of red mark move up with a pink line attached to them.
If the marks move upward, but there's no line, you're going too fast. When the pink line shows up, you're making progress. If the marks are below the highest point of the solid line, you're going too slow.
There's two gauges on the left though. The yellow line indicates that you're being heard, and I believe that triggers the eye. If the eye is triggered, an actual eye icon will move across the screen. At that point, let go of the button in the play area until it passes, otherwise, it's almost certainly a game over.
You have to balance slowing down to let the yellow gauge drop enough to safely proceed, but if you hold down the mouse button, your excitement doesn't drain as fast, making the levels a bit quicker.
The next two levels have different mechanics, but the fundamental is the same.
The generic lackluster model makes me cringe more.imma wait for a save, since it makes me cringe playing day 3