Rat-attack

Active Member
Aug 18, 2020
730
664
All the stats had an explanation, but for some reason they're absent in the newest build (I hope it's a bug). The explanations are as follows:
1st icon - improves how much the enemy has to fuck you before it gets satisfied and leaves.
2nd icon - same as the 1st icon, but less effective (it's also supposed to have a second effect, but it's unfinished, so no second effect),
3rd icon(the blue thing) - makes your character less likely to start masturbating or beg enemies for sex of their own accord.
Everestti Just to addon and hope that I'm in time....Willpower (3rd icon) is the only thing you need to put points into currently since there is no lewd builds (aka sex'ing enemies) yet. Meanwhile the first two icon just result in scenes taking less time to finish and so meaning you have less time to struggle out and more likely to end up getting filled up with cum. (giving you an big movement debuff)
Another reason to put points only into Willpower is that you lose control of yourself less during scenes so you can keep struggling instead of constantly getting paused/stopped. Which if your too deprived means you can't really escape before enemies finish and "release" you. (I recommend aiming for 14 willpower)
 

latenight

Member
Oct 22, 2016
124
356
I need a way to get rid of the items the player doesn't want to grab, so I'm thinking of what would solve this issue without getting rid of items disappearing. Do you think if I doubled the time items remain on the field it would be ok?
Clean all items with next wave start, until that items stay on the ground, so player could pick them up during safe time between waves.
 

Rat-attack

Active Member
Aug 18, 2020
730
664
Another way to have items gotten rid of that the player doesn't want is to give them an trash slot that only keeps the last item trashed in it which is deleted when a new item is place into it. A lot of other games use that method.
You could also have any items dropped that were equipped on the player have an hue or outline to them so they stood out more along with some notification sound or voice line. (Same with also when you get tied as I've sometimes not noticed that I got tied due to too much going on and the enemy being so close to me)
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
I think I remember reading in this thread some time ago that there were plans for male on male content, is that still the case? (if I'm even remembering right and it was true to begin with)
I wanted to add a small few, but the votes always go against it. I might add it as an optional switch (Like Majalis does it, by swapping male characters with futa counterparts if you pick it on the menu), or as a comissioned character (If I open Futa Goddess spots at the Patreon again at some point).
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
i get what the battle stats do, but i have no idea what the sex stats do, butt is allure i think, but hand and the blue thing i have no idea
Skill makes you satisfy enemies faster and Willpower counters corruption. To understand the effects of corruption, hover it in the Lewd Stats menu, Willpower mitigates those effects :)
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
No longer even shows silhouettes when scrolling to left or right.
Sorry about that. I'm having trouble replicating it here ;u; If you could send me your Player.txt file (located on your saves folder probably located in C:\Users\[YourUsername]\AppData\LocalLow\Niem2D\Femboy Survival), I think I can give it a better go.
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
one of the greatest games ever!!!

Shopkeeper needs to auto go into shop instead of having to click on dialogue every time. She should only have dialogue choices if she has more than the regular 2 dialogue options. Also, pressing G doesnt do anything.

Shopkeeper also needs a restock option to reroll the goods. It should cost gold and scale up (price resets every round).

Every game with equipment needs an equipment compare on hover (shows stats of equipped and hovered). Although I suppose there arent that many pieces of unique equips anyways.

I haven't died yet so idk if there is anything you gain/can level up permanently after death.
I'm happy you've liked it, friend <3 Thanks for sending me your thoughts :giggle:
I think I'll be able to improve most of the things you've pointed out for next update, I'd love to hear your thoughts once it comes out :3
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
Another way to have items gotten rid of that the player doesn't want is to give them an trash slot that only keeps the last item trashed in it which is deleted when a new item is place into it. A lot of other games use that method.
You could also have any items dropped that were equipped on the player have an hue or outline to them so they stood out more along with some notification sound or voice line. (Same with also when you get tied as I've sometimes not noticed that I got tied due to too much going on and the enemy being so close to me)
I like this too. I'll be able to fit in a chest that you can access at every rest wave before that, I think, but having both of these things would be neat. Couple that with stackable potions, cosmetic equip slots, etc, inventory management should improve a lot.
 
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2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
Everestti Just to addon and hope that I'm in time....Willpower (3rd icon) is the only thing you need to put points into currently since there is no lewd builds (aka sex'ing enemies) yet. Meanwhile the first two icon just result in scenes taking less time to finish and so meaning you have less time to struggle out and more likely to end up getting filled up with cum. (giving you an big movement debuff)
Another reason to put points only into Willpower is that you lose control of yourself less during scenes so you can keep struggling instead of constantly getting paused/stopped. Which if your too deprived means you can't really escape before enemies finish and "release" you. (I recommend aiming for 14 willpower)
Willpower is (and will continue to be) definitely the strongest stat for combat, and is worth a lot more than the other two at this stage. There's a single skill-check that uses Allure when you talk to Luna, I'm hoping to make that a lot more once I add more dialogues. Same goes for Skill.
 
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Rat-attack

Active Member
Aug 18, 2020
730
664
Willpower is (and will continue to be) definitely the strongest stat for combat, and is worth a lot more than the other two at this stage. There's a single skill-check that uses Allure when you talk to Luna, I'm hoping to make that a lot more once I add more dialogues. Same goes for Skill.
I'm interested to see what you'll do in the future to make it so Allure and Technique become viable to put points into if your going for a lewd build (or maybe if your not going lewd build) as currently I struggle to see it due to the fact that it just makes it faster to get all bad traits and get ravaged. Only thought I've had is costly Dev time wise of maybe an expensive spell (long CD too) where you basically charm all enemies to masturbate to you. Meanwhile if lewd build then it's an skill where your topping the enemy (allowing you to get maybe good traits related to using your hands, feet and speech) however it's target specific so if another enemy grabs you then you get flummoxed for the first second or two of the grab.
This'll be useful in the future if you make it so increasing stats after a point gives diminishing returns (and it's said somewhere that it is and how much) so after a point Willpower becomes less of an go-to option and clothing that gives bonuses to the other two become wanted instead of temporary shoe-ins till you get gear that's giving movement or magic buffs.

PS Reminder, please take with pinch of salt as I don't want to encourage you to do feature creep resulting in Development Hell to start to set in.
 
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dsp0

Newbie
Jul 29, 2018
68
43
I like the art and the idea of the game, but is there actually a point to the gameplay? As pointed out before controlls are awkward, but it also does not look like they acheive anything in the game. Using spels or ability does not seem to do anything. When caught, mashing keys is anoying, but does it actually achieve something? Am I not fast enough on them? Honestly currently the game mechanics is crap, but I am genuinely curios what they were even trying to achive. Anyone figure this out?
At any rate, it would be nice if this game actually had some working mechanics with some form of sex combat that had a perpose and different ways to progress and develpe the character. As of now I am not finding it.
 

Rat-attack

Active Member
Aug 18, 2020
730
664
dsp0 Your very weak at the start that without using your starting skill points it's not surprising you end up needing to restart right away pretty much. At the start your Spells and abilities do suck at the start until you get good equipment and put I think 6-8 points into intelligence I believe. (Equipment that does magic amplification is great while magic damage is still good)
With escaping from grabs your never meant to be able to escape from the get go, instead your meant to build up your combo which is lost if you mess up once, so get good at dance dance revolution'ing. Or reduce the amount of times you get caught by focusing on getting your movement speed to 14-15 (the cap) ASAP since a lot of enemies are slightly faster than you even at that speed....unless your the witch as they can teleport in-front of you but end up teleporting right on top of you as your just a bit too quick at times.

The game takes some time and restarts to figure out but also has flaws currently that makes it so if you get caught too much it's better to restart since you gain bad permanent traits which make the whole experience harder the more you gain as escaping from grabs becomes horrible if you got no willpower stats regardless of strength which is why I usually put points into strength last or when it's the only thing I can increase at the time.

PS currently the game is very much play to avoid the fap/H-content and use Cheat mod by SimReaper18 to see it all later when not under pressure since it you have to get grabbed and see the content for it to unlock currently rather than you beating the bunny boss. (a problem a lot of games have currently of lose to unlock the gallery instead of win) But the Dev plans to make it possible to be the aggressor in the future though hasn't said how that will work out yet.

EDIT: PPSS I personally don't plan to play much more of this game until an method to remove the bad permanent traits is implemented since there's more than enough to negate any positive ones you can get nor willpower buffs.
 
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dsp0

Newbie
Jul 29, 2018
68
43
dsp0 Your very weak at the start that without using your starting skill points it's not surprising you end up needing to restart right away pretty much. At the start your Spells and abilities do suck at the start until you get good equipment and put I think 6-8 points into intelligence I believe. (Equipment that does magic amplification is great while magic damage is still good)
With escaping from grabs your never meant to be able to escape from the get go, instead your meant to build up your combo which is lost if you mess up once, so get good at dance dance revolution'ing. Or reduce the amount of times you get caught by focusing on getting your movement speed to 14-15 (the cap) ASAP since a lot of enemies are slightly faster than you even at that speed....unless your the witch as they can teleport in-front of you but end up teleporting right on top of you as your just a bit too quick at times.

The game takes some time and restarts to figure out but also has flaws currently that makes it so if you get caught too much it's better to restart since you gain bad permanent traits which make the whole experience harder the more you gain as escaping from grabs becomes horrible if you got no willpower stats regardless of strength which is why I usually put points into strength last or when it's the only thing I can increase at the time.

PS currently the game is very much play to avoid the fap/H-content and use Cheat mod by SimReaper18 to see it all later when not under pressure since it you have to get grabbed and see the content for it to unlock currently rather than you beating the bunny boss. (a problem a lot of games have currently of lose to unlock the gallery instead of win) But the Dev plans to make it possible to be the aggressor in the future though hasn't said how that will work out yet.
Thank you for the explanation. I have to say neither of the gameplay cocepts sound apealing to me. I would not be playing a crude arcade style game to try to avoid the sex content. I prefer a non-realtime combat and h-scenes as part of it not as a "lose to see it." I do not like to play a gameplay system that has oposite goals from mine.

It did not look like getting grabbed was a complete gameover, as the waves would eventually go away after many repetitive scenes, but there was not much point to this either as it felt completely passive. I like the idea of battle-fuck games, but there are very few decent ones. Karryn's prison is a better one, tales of androgyny is an attempt, but not a very successful one as a gameplay. The gameplay of this one may never be to my liking, but at the very least it the controls and goals should be better introduced.
 

Rat-attack

Active Member
Aug 18, 2020
730
664
dsp0 sounds about right of what I was trying to explain of the game. I do agree that a lot of games follow a similar or same style of lose to see are beyond abundant though a lot of time has passed for the amount to build up. I have seen an general uptick however in games avoiding that though I've also not aligned with some aspects of said games and so then avoid them. (Kerryn's Prison is one of them as I personally dislike oversized characters much to my own angst at myself for that)
I very much agree that Tales of Androgyny is lacking gameplay wise but due to them constantly changing it as time passes and I believe now implementing more animated content instead of CG's, that it should hopefully change for the better as I recall hating starting a new save/character since it felt like you needed to min-max....plus I find it a big struggle to even attempt to start an battlefuck moment and often pointless since enemies didn't get "fucked silly" and lose easily or didn't even have that loss condition.

PS I wish more games tried to do both ways battlefuck instead of the protagonist always being the defender.
 
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DandeIsWeird

New Member
Mar 17, 2019
1
1
Great game, how many scenes are there with a shopkeeper now ? it says 3 in one place and 4 in the other in change log, is the "wall" scene the last one ? Would be nice to be able to replay those aswell. But overall, fantastic game, one of my favorites already.
 
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metus101

Newbie
Mar 2, 2021
26
65
people, I have a question purely about the character we play for, who is he anyway, a futa girl or not, he just looks like a girl, but damn, no matter how I tried to see the female genitals, I still can’t understand this, it’s just that if he’s a guy, that is, gay, then this is not my genre then, I don’t judge anyone, answer me please
he's a dude
 
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errant_sum

New Member
Apr 17, 2020
2
2
I think the combat/gameplay of this game is sorta antithetical to what we're all here for (jorkin our collective shit). This is a problem with many H-games in general. One suggestion I can think of: for the "struggle" mini game, add a "twin" arrow (maybe pink in color?) that allows you to satisfy the enemy/get through the scene quicker. This allows you to still "play the game" (as much as low-quality simon-says is gameplay) while still letting you play the porn game for the porn.
 
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