CosaMuyBuena12812

New Member
Jun 26, 2022
4
3
I really love the art in this game! Definitely one of the better futa ones out there. I did somewhat enjoy playing the game, but there are some really big things which I think need to be fixed/changed to make the experience exponentially better.

First of all, the "golden key" thing is super annoying. I went the entire game stuck in chastity and collar because the key just wouldn't spawn (and I didn't know how to get it). I didn't think it was a problem until I went to gallery before closing the game only to realize I missed half the animations because of the dumb chastity. Like I thought it was just lazy how the slime only had one animation to choose from but it was just the key ruining the game... Either make the key always for sale or remove this feature.

Second, the corruption feature is downright horrendous. I mean, after you get caught a few times you just randomly masturbate while walking and it's really infuriating. Also having the corruption stop you from struggling is dumb af too. It's really infuriating just waiting for the struggle meter to enable itself and for it not to do it. If you want to keep this feature, at least add a way to remove corruption please. I'm not kidding, I stopped caring about upgrading speed, defense, or anything after I realized that it didn't matter what I did, my character would just stop to masturbate and auto lose every 10 seconds.

Third (less important), add some story and some guidance. The game could definitely do with some popups that explain how things work and what the stats mean. Plus, I was anxious the whole game whether I somehow missed a way to lower corruption or missed out on how to find the key since nothing was explained. Also it's not necessary, but a bit of backstory for the protagonist and why he's there would go a long way in setting the mood much more. I mean, you already have great drawings so a brief backstory would help a lot in further connecting you to the game/scenes.

Also just a question, but what is that 3rd dialogue option for the merchant that says "Low NPC Lust". I can't click it so I assume it's not clickable in the first place but if it is, I'm completely unaware on how to activate it.

Hope this helps and I appreciate the game!
 
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Rat-attack

Active Member
Aug 18, 2020
729
661
CosaMuyBuena12812 Have you used this site's search function to see if you can find some guidance on the game? I know I've posted more than a few times about how to currently play the game and that it is unbalanced, I have also put together past things the Dev has said about future plans of the game.

Additionally the game is in a Demo state or Alpha state as the Dev has changed things more than a few times and drastically that implementing tutorials are a far shot away I believe. I do hope that the Dev does switch to using once they reach an point where it's no longer a demo like they start making the 2nd level. (If converted to Semantic Versioning right now I would say it's 0.14.3 as every demo update has come with an fairly big change)
 
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Bulbanych

Member
Oct 13, 2020
387
1,002
What happened to the disclaimer/response from the dev about the tracing that was attached to the main post?
I don't know, but the dev did say that he's going to replace the traced over illustrations with original ones in one of his recent posts here.
Best case scenario: the disclaimer was preemptively removed because the dev finally replaced the traced art in the newest, as-of-yet unreleased update.
Worst case scenario: the disclaimer was removed fust for shits and giggles.
The dev seems like a nice person, capable of taking criticism without getting angry about it, so I personally don't think that he did it, or if he did it intentionally.
 
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2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
What happened to the disclaimer/response from the dev about the tracing that was attached to the main post?
It's linked on my f95zone profile if you want to read it! :) A summary of it also appears as soon as you open the game for the first time, it's on my Patreon/itch.io bio, and I'm replacing all of the traced artworks (even though they don't break international copyright law because tracing is transformative).
The new disclaimer pops up as soon as you open the game for the first time. If you want to read it, open up your global save and change the "SeenDisclaimer" field to false. (variable name might be a bit different but it's something close to that)
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
I don't know, but the dev did say that he's going to replace the traced over illustrations with original ones in one of his recent posts here.
Best case scenario: the disclaimer was preemptively removed because the dev finally replaced the traced art in the newest, as-of-yet unreleased update.
Worst case scenario: the disclaimer was removed fust for shits and giggles.
The dev seems like a nice person, capable of taking criticism without getting angry about it, so I personally don't think that he did it, or if he did it intentionally.
Thanks for the vote of confidence <3 It's still there, I just took it off the main thread because it will appear for new players as soon as they try out the game for the first time!
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
CosaMuyBuena12812 Have you used this site's search function to see if you can find some guidance on the game? I know I've posted more than a few times about how to currently play the game and that it is unbalanced, I have also put together past things the Dev has said about future plans of the game.

Additionally the game is in a Demo state or Alpha state as the Dev has changed things more than a few times and drastically that implementing tutorials are a far shot away I believe. I do hope that the Dev does switch to using once they reach an point where it's no longer a demo like they start making the 2nd level. (If converted to Semantic Versioning right now I would say it's 0.14.3 as every demo update has come with an fairly big change)
I will! I'm almost done with the Demo stage, I'm switching to proper version names as soon as we're on alpha :3
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
I really love the art in this game! Definitely one of the better futa ones out there. I did somewhat enjoy playing the game, but there are some really big things which I think need to be fixed/changed to make the experience exponentially better.

First of all, the "golden key" thing is super annoying. I went the entire game stuck in chastity and collar because the key just wouldn't spawn (and I didn't know how to get it). I didn't think it was a problem until I went to gallery before closing the game only to realize I missed half the animations because of the dumb chastity. Like I thought it was just lazy how the slime only had one animation to choose from but it was just the key ruining the game... Either make the key always for sale or remove this feature.

Second, the corruption feature is downright horrendous. I mean, after you get caught a few times you just randomly masturbate while walking and it's really infuriating. Also having the corruption stop you from struggling is dumb af too. It's really infuriating just waiting for the struggle meter to enable itself and for it not to do it. If you want to keep this feature, at least add a way to remove corruption please. I'm not kidding, I stopped caring about upgrading speed, defense, or anything after I realized that it didn't matter what I did, my character would just stop to masturbate and auto lose every 10 seconds.

Third (less important), add some story and some guidance. The game could definitely do with some popups that explain how things work and what the stats mean. Plus, I was anxious the whole game whether I somehow missed a way to lower corruption or missed out on how to find the key since nothing was explained. Also it's not necessary, but a bit of backstory for the protagonist and why he's there would go a long way in setting the mood much more. I mean, you already have great drawings so a brief backstory would help a lot in further connecting you to the game/scenes.

Also just a question, but what is that 3rd dialogue option for the merchant that says "Low NPC Lust". I can't click it so I assume it's not clickable in the first place but if it is, I'm completely unaware on how to activate it.

Hope this helps and I appreciate the game!
I'm glad you love it :giggle: It does help, and thanks for the detailed feedback! <3
It isn't balanced 'on purpose', or at least I'm not actively trying to balance it too much. The reason for that is that the gameplay loop is not done yet and I have to shorten the timespan for mechanics A LOT in order for things to happen in 15 waves. I want corruption to gradually take over through multiple stages, many interactions and quests, and maybe even multiple runs on the same levels.
In the future, you won't have any problems with corruption taking over as long as you don't get fucked on purpose. I know that isn't the case now (I break my characters all the time :LOL:), but you can balance out high corruption a bit if you put all your lewd points on Willpower, not wearing the VR Headset also helps a lot. Hope that helps while I'm fixing and adding new things :3
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
hi! i think i'm dumb, but i don't understand why my controls don't seem to be the same as indicated. Is it for qwerty? also, i saw someone talk about scat earlier, to what extent is there scat? Is it possible to skip it? (i'm not against it i just would like to know)
I think I forgot to update the controls screen :LOL: Sorry about that! I'll fix it for the next update.
I didn't add any scat to the game, I'm not sure what they're talking about ;u; There's talk about how a character's ass smells on some rimming scenes, but I meant sweat smell when making the scene, not scat.
 

2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
How do we trigger the luna scenes again?
Pick all of the lewd options on every dialogue! I'll release the update with repeatable dialogues with her in a few days, you'll be able to re-do some of her quests to increase Lust and Relationship then.
 
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Rat-attack

Active Member
Aug 18, 2020
729
661
I will! I'm almost done with the Demo stage, I'm switching to proper version names as soon as we're on alpha :3
Oh dang if we're not in the Alpha state in your opinion then I'm surprised you've done as much graphical work then. Since as far as I know the states prior are basic concept and white box both of which have graphical stuff be pretty much grab what you can online or placeholder white textures than what you've done of making your own or the level of tracing existing art.

BTW do you plan to make an roadmap channel or Trello so people can see what's to come down the line and what's being worked on? As you can also put in it stuff that your considering doing but don't have plans to input yet unless something changes e.g. an android mention that it won't happen until much later or someone helps out.
 
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2DNiem

Be kind!
Game Developer
May 8, 2023
102
832
Oh dang if we're not in the Alpha state in your opinion then I'm surprised you've done as much graphical work then. Since as far as I know the states prior are basic concept and white box both of which have graphical stuff be pretty much grab what you can online or placeholder white textures than what you've done of making your own or the level of tracing existing art.

BTW do you plan to make an roadmap channel or Trello so people can see what's to come down the line and what's being worked on? As you can also put in it stuff that your considering doing but don't have plans to input yet unless something changes e.g. an android mention that it won't happen until much later or someone helps out.
I'm happy to read that, thanks! :giggle: I've put my heart into Femboy Survival, it's very hard to manage college, work (I was working a 6h job and studying while making the game at the beginning), obligations and still have a life outside of that. I had to sacrifice a better-paying job, had almost no time for my friends and family and risked the social repercussions of making Hentai to make things happen.
It's a passion project, I've wanted to make it for a long time. I have a very big vision of what I want from the game, I usually have to tone it down to avoid the development limbo where the scope gets huge and it becomes impossible to manage. The assets are high quality because I'm a perv and I want them to be hot just as much as the players do :LOL:
About the roadmap: I didn't have a plan for that but I like your idea! My 'roadmap' is basically a .txt file where I dump a bunch of random ideas and order them based on how much I think the game needs them lol
 
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Rat-attack

Active Member
Aug 18, 2020
729
661
<SNIP SNIP>
It's a passion project, I've wanted to make it for a long time. I have a very big vision of what I want from the game, I usually have to tone it down to avoid the development limbo where the scope gets huge and it becomes impossible to manage. The assets are high quality because I'm a perv and I want them to be hot just as much as the players do :LOL:
About the roadmap: I didn't have a plan for that but I like your idea! My 'roadmap' is basically a .txt file where I dump a bunch of random ideas and order them based on how much I think the game needs them lol
Good on you for managing to hold back on the scope via recognizing it was going into impossible levels. It's one of the biggest pitfalls of Development in general rather than just Game or H-Game Development. (the latter is more well known though due to generally shorter development cycles) I hope you have an idea of what your basic game done vision is that your working towards which your Good game done vision being build-able upon that once it's done and then the God game done vision which is the stuff that impossible seeming to get done now but once again can be added later. As if you leave the space or have the groundwork set out for those big scope things to happen you can do them but only after you get that first game complete version done so if you feel at that moment like you can't continue then you aren't walking away from the game being incomplete. You got the job done, just didn't get the side missions or the bonus objectives done.
Why is this best though? You can take anything you couldn't get done and put it into your next game attempt which would hopefully go better as you then have more experience to make the whole experience better.

An roadmap of sorts can be great for showing this to others and yourself, ideally in the Game Development Industry you make an Game Design Document but that's a lot more work as you basically write what you plan for the entire game to be which you revise as you make changes to the game during development. It's boons though is you don't need to worry about planning out how things will go in mid-development because you should have most if not all of it already written/planned out via that document. Can also help prevent too much scope since through it you can see how BIG or small your game is and if you have room to make scope increases or need to decrease it so the game is balanced and fun still from removing/adding something.
(Your txt file is an miniature version of an Game Design Document in a way btw so good job (y))
 
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abracadabard

New Member
Nov 2, 2020
1
2
This game is an actual masterclass and I have played a lot (probably too much) lewd games on here.

It’s in my top 5 and it’s not at the fifth place. Really hope to see it completed one day.
 
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Valfar666

New Member
Oct 15, 2017
13
10
I'm happy to read that, thanks! :giggle: I've put my heart into Femboy Survival, it's very hard to manage college, work (I was working a 6h job and studying while making the game at the beginning), obligations and still have a life outside of that. I had to sacrifice a better-paying job, had almost no time for my friends and family and risked the social repercussions of making Hentai to make things happen.
It's a passion project, I've wanted to make it for a long time. I have a very big vision of what I want from the game, I usually have to tone it down to avoid the development limbo where the scope gets huge and it becomes impossible to manage. The assets are high quality because I'm a perv and I want them to be hot just as much as the players do :LOL:
About the roadmap: I didn't have a plan for that but I like your idea! My 'roadmap' is basically a .txt file where I dump a bunch of random ideas and order them based on how much I think the game needs them lol
Wow man, that's dope! Congrats on being so dedicated, and it shows with the quality of the game!
Have you considered having one or more people helping you developing the game? I bet doing both the art and developing must be very time consuming. I'm sure some dev would be glad to help you. I guess that would include some additional costs, but it could save a lot of time, and if you find passionate people like you this should be manageable with what you earn on Patreon (maybe).
 
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Justarandom

Newbie
Jun 23, 2017
38
28
Sorry if you answered this a while back, but what happened to the slight bimboification from the earlier updates? I remember Quinn putting on lipstick and something else I think at higher corruptions, but I haven't seen that trigger in a few updates. Are you planning on adding it back/expanding on it soon? I would love to see Quinn look a lot sluttier as the game progresses.

Love what you've done with the game so far, I do like the new shop, although it's a much bigger hassle to get into now than it used to be. Maybe you could have it go right to the shop if there's no event for the player to trigger?
 
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Ashynobi

Member
Apr 23, 2023
100
74
I'm happy to read that, thanks! :giggle: I've put my heart into Femboy Survival, it's very hard to manage college, work (I was working a 6h job and studying while making the game at the beginning), obligations and still have a life outside of that. I had to sacrifice a better-paying job, had almost no time for my friends and family and risked the social repercussions of making Hentai to make things happen.
It's a passion project, I've wanted to make it for a long time. I have a very big vision of what I want from the game, I usually have to tone it down to avoid the development limbo where the scope gets huge and it becomes impossible to manage. The assets are high quality because I'm a perv and I want them to be hot just as much as the players do :LOL:
About the roadmap: I didn't have a plan for that but I like your idea! My 'roadmap' is basically a .txt file where I dump a bunch of random ideas and order them based on how much I think the game needs them lol
Do you perhaps intend to do some "story" mode? Or will this continue to be a battle game? Anyways, it's very good-looking and well implemented so you did a very good job
 

Rat-attack

Active Member
Aug 18, 2020
729
661
Sorry if you answered this a while back, but what happened to the slight bimboification from the earlier updates? I remember Quinn putting on lipstick and something else I think at higher corruptions, but I haven't seen that trigger in a few updates. Are you planning on adding it back/expanding on it soon? I would love to see Quinn look a lot sluttier as the game progresses.

Love what you've done with the game so far, I do like the new shop, although it's a much bigger hassle to get into now than it used to be. Maybe you could have it go right to the shop if there's no event for the player to trigger?
That occurred as a result of the VR headset as an dual effect when it was first introduced. I haven't played the last few updates except to check out what had changed massively so I don't know if this is still in place. But I would check to see if that dual effect has been removed if you haven't done so already.

I also agree about the shop though I feel that the timers should be paused during the dialog options rather than running due to being rushed through them can make the entire reason of them existing being a bit worthless since you can't waste the time reading them when you may want to be reading the items you can purchase and sell.
 
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