Litoningu

Member
Oct 1, 2018
180
282
It's because I want the psychological changes of the character to reflect how hard it is to control Quinn, the main character. The player might want to fight and run but Quinn just wants to surrender and get fucked. If you think it's a bad idea, just let me know.
I think that is a terrible idea. I love this game and all things femboy but what I love even more is player agency.
I have to agree with SH here. The worst thing you can do is take away a person's ability to play the game. Making it harder makes sense up to a certain point. The current system is already pretty restricting to the point of annoyance, especially when Quinn decides to reset your escape process on what is effectively a dice roll.
I also agreed.

Although, if you still want that aspect to represent the character personal struggle to separate the player and Quinn apart as your game design of choice, I suggest that you make it an optional stuff like how you allow player to select which fetish are to be omitted.

Maybe give an options to allow player to customize their experience like 'Enable Submission', essentially keep the mechanic, and if unticked, Quinn will never randomized the chance to blank out while being caught.

I'm personally a big fan of customizable experience. Things that allowed me as much range as possible to assert how the game can be played from dirt easy to diabolically impossible, and I'll adapted my play style as such.

I even want to suggest an optional system that allow the 'caught' scene to be loop indefinitely and only end on a successful struggling, maybe even give them damage on aggressor's climax (or Quinn's) to give a sense of urgency and add even more difficulty (that you can choose). So that I can experience particular scene with playing the game instead of take a stroll in gallery. Seeing stuff in gallery and through gameplay give difference experiences to me, and I personally prefer the later.

With these idea, I can basically make the game absurdly harder than a soul-like, or piss easy like a snowballed Vampire Survival, or a mixed of both aspect for a change of pace. A customizable difficulty.

But those were just an idea! I won't know how hard it is to code those stuff in and not spaghettized the whole stuff but I hope you're considered some of these.
 
May 25, 2017
924
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Although, if you still want that aspect to represent the character personal struggle to separate the player and Quinn apart as your game design of choice, I suggest that you make it an optional stuff like how you allow player to select which fetish are to be omitted.

Maybe give an options to allow player to customize their experience like 'Enable Submission', essentially keep the mechanic, and if unticked, Quinn will never randomized the chance to blank out while being caught.
Or make a escape difficulty setting kind of like:
Easy: Escape difficulty is not affected by corruption
Medium: Escape progress becomes more difficult the higher your corruption stat is, but never impossible
Hard: How it is now, where high enough corruption makes it impossible to escape
 
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Lazlos

Member
May 31, 2019
117
199
Anything good in the new demo?
The bunny queen and the centaur have some written stories when you submit/lose to them. The centaur has 1 new picture and the queen 2 which to be honest seem poorly drawn compared to the older and the queen and her servants seems to have smaller dicks.
The shopkeeper has 2 of her older scenes repeatable (the one with the leash and the one under her table). There is also 1 new scene with the women using you but the story doesn't continue. I don't know if it's in the next update or it is just bugged and it doesn't let you pick the option which is there but it is blank.
 
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jimmy19284

Newbie
Nov 8, 2017
38
11
The bunny queen and the centaur have some written stories when you submit/lose to them. The centaur has 1 new picture and the queen 2 which to be honest seem poorly drawn compared to the older and the queen and her servants seems to have smaller dicks.
The shopkeeper has 2 of her older scenes repeatable (the one with the leash and the one under her table). There is also 1 new scene with the women using you but the story doesn't continue. I don't know if it's in the next update or it is just bugged and it doesn't let you pick the option which is there but it is blank.
do you have the demo to share?
 
Mar 14, 2018
97
160
It might have something to do with the pink text found on the grayed out part, just putting it out there.
I don't know how to progress Luna's quest either. I have sky-high Allure and have waited many turns in a row before speaking with Luna to try to build up lust passively, nothing's happened.
 

Rat-attack

Active Member
Aug 18, 2020
728
659
jimmy19284 I was confused till I checked the Patreon and spotted the post made a few hours ago releasing it.

I just checked on the discord and 2DNiem has said
Featuring lots of new dialogues (Hundreds of lines), two endings (one for Kaly and one for Lily), a couple of new scenes (I think there are at least 15 new CGs in the game files), 3D audio, a few changes on the inventory system, a chest to safely store your old gear and more
❤️


Patreons will have early access on this one, I'll upload it to itch.io in one or two weeks.

I'm completely and utterly exhausted, and I desperately need to rest for a bit. I'll fix bugs tomorrow morning before I leave for a birthday party and I'll try to come back to DMs as soon as I have some free time
:headpat_lily:
So it seems like the current 15 version on Patreon is quite untested (and so buggy) also Itch.io isn't going to get updated until roughly the 2nd or the 9th next month. However I prefer that kind of since they usually end up doing a few rounds of bugfixes instead of having an perfect release.

TLDR: Version 15 just released to Patreon but will be free for all in 1-2 weeks unless someone shares it here.
 
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