Givetaker

Newbie
Apr 1, 2018
28
12
I've tried everything, but the coins don't stick to your balance. As soon as you move from a scene, let's say, stage two, or even to another map, you can't load the temple of worship and if you want to enter it, you have to start a new game into it, and your coins are all gone... Does anyone has the save with all the scenes?

PS: I'm using the version I downloaded here, not the newest patreon one.

Thank you!
 

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
621
1,115
I've tried everything, but the coins don't stick to your balance. As soon as you move from a scene, let's say, stage two, or even to another map, you can't load the temple of worship and if you want to enter it, you have to start a new game into it, and your coins are all gone... Does anyone has the save with all the scenes?

PS: I'm using the version I downloaded here, not the newest patreon one.

Thank you!
I just spent some time trying to replicate this issue.

I played from level 1 to level 2, exited to main menu. Entered Tower of Worship, all coins were recorded. Started a new game, coins were there. Loaded game to resume from stage 2. coins were there.

I played from level 1 to level 3, exited the menu. Entered Tower of Worship, all coins were recorded. I Started a new game, coins were recorded. Loaded game to resume at stage 3, it worked and coins were there.

Unfortunately I cannot find why the issue exists. I really do want to find the root of the problem though. Appreciate it if you can help me do some more testing on your end.

Coins are saved to the entire game, so it shouldn't matter what you do, unless you spend it, the coins should be there.

Just wanted to note here that if you exit the game properly (ENTER > EXIT) the game will be saved and you can resume from the stage you left off. See below screenshots.

1650606119410.png

1650606140273.png
 
Mar 17, 2021
337
202
Just finished the demo version (I'm a little out-of-date...lol). Interesting beginning. I'm looking forward to more. One of few games that has fem/fem foot worship scenes (nice touch!). I'm not much of a fighting game guy, but I look forward to seeing what else you have in store!
 

rainwake

Member
Jun 8, 2019
274
1,731
Thanks a lot, this is exactly the type of feedback I am looking for. Clear and actionable. Someone complained to be about the running bum attack's hitbox depth was too shallow, so I changed it. Perhaps I will now increase all the hitbox depth to be that from now on.

Regarding enemies that escape your ground combos, such as Shield Soldier and Varina, the best way to deal with these enemies is to air juggle them OR grapple them. In the future, there will be enemies who escape air juggles and grapples though, and it's a test of your skill and knowledge to deal with them :) That's where the fun is supposed to be. On the otherhand, some players may want to just mash (i dont think you are, you seem to know what you're talking about), for those players, there is easy mode. Even enemy basically dies in a few hits, yeah there is still mechanics but chance of failing to beat the game is pretty low.
Yeah I noticed that the best way to get damage is to air juggle them. The problem with air juggling at the moment is that: 1. air juggle hit box is really small, so it's hard to butt bump to clump and shove enemies, then jump and connect with an air juggle, 2. aerial attacks don't bypass the shield, 3. I think air juggling can be interrupted by shield charge, when another shield enemy is on the other side of the screen.

I feel like the shield guys are a quite over powered, because the their shield charge beats all the attacks you have, interrupting your attack animation. I believe sheild charge has the longest range apart from archers. And it feels like you have to get lucky to hit them because as long as they are blocking, they are immune to all your attacks. I think all the other enemies are quite fair, but as long as there is a shield guy, you're almost always going to take damage and there's no good way to quickly take them down.

The only enemy that's cheaper than the shield guy is the last boss in this version. The horse whip attack does insane damage (I feel like it does 70% of your HP), it can interrupt your attacks, and can hit you from half a screen away.

I think if I'm going to be honest, I do mash dash ALOT to do butt bumps. Butt bumps allows you to clump mobs together and shove them to one side of the screen. So you're much safer with your attacks because you're not as likely to get hit from the rear. Of course, the exception to the rule is shield enemies.

Suggestion: If it's possible, it would be REALLY nice if you could change the dash/sprint input from "double tapping a direction" to "holding down a direction and pressing Left Alt". It would decrease the amount of mashing and make the movement controls A LOT nicer.
 

Givetaker

Newbie
Apr 1, 2018
28
12
I just spent some time trying to replicate this issue.

I played from level 1 to level 2, exited to main menu. Entered Tower of Worship, all coins were recorded. Started a new game, coins were there. Loaded game to resume from stage 2. coins were there.

I played from level 1 to level 3, exited the menu. Entered Tower of Worship, all coins were recorded. I Started a new game, coins were recorded. Loaded game to resume at stage 3, it worked and coins were there.

Unfortunately I cannot find why the issue exists. I really do want to find the root of the problem though. Appreciate it if you can help me do some more testing on your end.

Coins are saved to the entire game, so it shouldn't matter what you do, unless you spend it, the coins should be there.

Just wanted to note here that if you exit the game properly (ENTER > EXIT) the game will be saved and you can resume from the stage you left off. See below screenshots.

View attachment 1770069

View attachment 1770070
I recorded it to show you. It seems like every time you try to access the load game, it won't load into the temple and it will increase your lvl and just "close" the loading back to the start of the game. I've done exactly what you did too and for me, it does not work. How may I send it to you? Do you have a discord I can send it to? I'd like to help, because I know more people had this bug and it's annoying. Plus, your project is amazing and I want to contribute with this finding ^^.


Hit me up with a PM if possible!
 
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Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
621
1,115
What's the difference with0.13D and the 0.13final version?more scenes?more Mistress?
I am so curious about it
as of right now patreon version has 2 more stages (5 total) and access to all 4 galleries instead of 2 (though you can still view all scenes during play)
 

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
621
1,115
Thanks to Givetaker a bug was discovered, although we do not know how to reproduce it.

issues:
1. coins you collect are not being saved to your coin inventory after finishing a stage OR exiting to main menu.
2. you cannot enter temple of worship via NEW GAME menu.

If you run into these issues, it seems the only way to solve it for now is to delete your save folder and start again something must have corrupted. A new save folder will automatically be generated with fresh save when you restart the game again.

Extra notes:
- if you alt f4 or forcefully close the game without properly exiting a stage (either by beating it or by exiting to main menu via ingame menu), coins will not save. This is normal.
 

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
621
1,115
Yeah I noticed that the best way to get damage is to air juggle them. The problem with air juggling at the moment is that: 1. air juggle hit box is really small, so it's hard to butt bump to clump and shove enemies, then jump and connect with an air juggle, 2. aerial attacks don't bypass the shield, 3. I think air juggling can be interrupted by shield charge, when another shield enemy is on the other side of the screen.

I feel like the shield guys are a quite over powered, because the their shield charge beats all the attacks you have, interrupting your attack animation. I believe sheild charge has the longest range apart from archers. And it feels like you have to get lucky to hit them because as long as they are blocking, they are immune to all your attacks. I think all the other enemies are quite fair, but as long as there is a shield guy, you're almost always going to take damage and there's no good way to quickly take them down.

The only enemy that's cheaper than the shield guy is the last boss in this version. The horse whip attack does insane damage (I feel like it does 70% of your HP), it can interrupt your attacks, and can hit you from half a screen away.

I think if I'm going to be honest, I do mash dash ALOT to do butt bumps. Butt bumps allows you to clump mobs together and shove them to one side of the screen. So you're much safer with your attacks because you're not as likely to get hit from the rear. Of course, the exception to the rule is shield enemies.

Suggestion: If it's possible, it would be REALLY nice if you could change the dash/sprint input from "double tapping a direction" to "holding down a direction and pressing Left Alt". It would decrease the amount of mashing and make the movement controls A LOT nicer.
I was actually considering making run the default movement. hmmmmm
 

rainwake

Member
Jun 8, 2019
274
1,731
I was actually considering making run the default movement. hmmmmm
Actually that's good too, please do that

However, there's also up/down dash and the input for butt bump. If dash can be Directional button + Left Alt that would be really nice
 

neddyf

Member
Apr 15, 2019
192
138
I like what I see. Particularly seeing that Aerisetta have more throws now. The handstandone looks good.
*I go back to some tweaks...
-Her facecrush move from Sophitia : She seems to land on chest instead of face. (not as appealing...)
-Her necksnap move (Sophitia style) When she break the neck, her hip looks very wide (a bit unnatural because of the pose)
Perhaps just tweaking the sprite a bit would make it.
-Her handstand throw is nice, I like her "landing" pose. Would be good if she keep the opponent head between her legs on the ground. then opponent flies away. Looks more merciless than just throwing them around.
 
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olorex11

Member
Oct 16, 2017
473
830
I like what I see. Particularly seeing that Aerisetta have more throws now. The handstandone looks good.
*I go back to some tweaks...
-Her facecrush move from Sophitia : She seems to land on chest instead of face. (not as appealing...)
-Her necksnap move (Sophitia style) When she break the neck, her hip looks very wide (a bit unnatural because of the pose)
Perhaps just tweaking the sprite a bit would make it.
-Her handstand throw is nice, I like her "landing" pose. Would be good if she keep the opponent head between her legs on the ground. then opponent flies away. Looks more merciless than just throwing them around.
Shermie, Morrigan and Sophitia... you sir Aerisetta is a gentleman of extraordinary and remarkable excellent taste (cheff's kiss).
 
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Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
621
1,115
Question: I've always been a bit meh about the name of the game Queens of Domination. What do you think? do you have name ideas you want to share?
 
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neddyf

Member
Apr 15, 2019
192
138
Let me add one more thing to the tweaks. (I take this game like it's my own project LOL)
Her facesmashing throw : she jumps backward instead of jumping forward when she is facing right.
Very common problem in this engine. Easy to fix. I would gladly patch it for you, but again evereything is locked, so... ^^;

Also, there are some hitting ground sounds during some moments of the grabs. Same, I have a method to avoid it to happen without changing the actual code of throws, but not easy to explain.

Question: I've always been a bit meh about the name of the game Queens of Domination. What do you think? do you have name ideas you want to share?
Sorry, I tried to help you as much as I can. (even if Usually, I don't do it for Payed/Patreon-like projects) But beside of gameplay, concept etc, I'm prerhaps not the best person to give you a title. If you ever change the name, I suggest you kepp the "Femtality" part.

I have to say I was first surprised when this title arrived, instead of Aerisetta. But I feel like it's pretty fitting.
Perhaps too many people will thing it's "just" a porn game. If I had to change, it would be just to add the fighting element : (average try of a non native english speaker)
"Queens of Fighting Domination: Femtality"
Yes, I know... not really better.

I PM'd you more usefull stuff (As usual)
 
Last edited:

craneus

New Member
May 26, 2018
8
7
Question: I've always been a bit meh about the name of the game Queens of Domination. What do you think? do you have name ideas you want to share?
Maybe just Femtality? Its interesting enough to attract people and not necessarily pretentious
 

RobThom88

Member
Sep 24, 2021
103
45
The Art is EXCELLENT! Very pleasing.
Cant get the controller to work.
I can get it to recognize and save remapping, and then doesn't work in game.
Maybe its my controller.
 
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Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
621
1,115
check my twitter and discord, i post almost daily
 
Last edited:

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
621
1,115
Did you get it to work? Controller does indeed need to be remapped to work, but looks likeep like you did already.
 
4.00 star(s) 28 Votes