As someone who's moved over to Twine/Sugarcube from RAGS I can tell you the main advantages are speed of development, and a huge internet full of code and design tips to make use of. Plus no player needing more than just a browser to play is great as my game can be played on Windows/Mac/Linux without me doing a thing!What's the appeal of HTML for you peeps?
If you solve it you get an item you can wear.did anybody solved the Memory puzzle? i didn´t and i don´t know if i want to <.<
Don't like it, don't play it. This, however, isn't really helping any discussion.more tranny shit
ChangelogsVersion: 0.3 is public:You must be registered to see the links
and 0.3.1You must be registered to see the links
i dont mind HTML games either, especially when they are done right, butI don't mind the HTML that much.. sometimes even prefer it when done well, but what I can't get over is that they rarely use original art. TF games with Daz models for example?
Some of the HTML games here are slowly replacing porn images with drawn art, it's really great when you see those games put in the effort. I feel like it gives the game its own unique flair.i dont mind HTML games either, especially when they are done right, but
i avoid games that use pictures of real people. its like they just hit up google images, it just feels cheap to me. if i want to look at images of real life people i'll just hit up google images myself.