3.00 star(s) 26 Votes

Buddawg

Member
Aug 12, 2017
257
534
no - it isn't really.
Even though this isn't the worst sandbox game, but it also by far isn't one of the better ones.
The sensless clicking around and most annoying messing with random stuff is everything else but immersive.
The sandbox over here simply destroys a potential top game - just my few cents.
Just for example the current "rehearsal quest" with victoria, which is annoying as hell (not only for me - see posts above).
What senseless clicking and messing with random stuff?
You have clear indications as what to do all the way through. Quests tells you everything. There is no random finding thigns to progress.

Or let me guess, you just click around and get disappointed, instead of playing the game and reading the quests :D Yeah.. Then sandbox isnt for you... Clearly. But that leaves us back at... youre a sandbox hater. So we are also back to... yes, it really is just sandbox hating instead of the game actually being bad.
 

Buddawg

Member
Aug 12, 2017
257
534
The pitfall sof sand box is timed events that are notwithstanding of the steps in the story: wait X amount of days/weeks/months - even tho you have the necessary plot and story and game requirements to trigger said event. Plus the RNG random event triggers dev insert in their games just to play pranks on the players - because every once in a while, your luck of the draw will run out and you will be left with a run where every RNG draws blanks and frustration sets in and you have to basically start over, hoping the random engine in the game will not screw you over this time around.
The timing og sandboxing only goes bad if you just do random stuff and dont really play the game.

Youre way off on your complaints. Yes things can be time sensitive. Thats what sandboxes can atually do. Create a living world, where certain things happen at certain times. Like your workhours are fixed. Theater happens at night as in real life. A night date happens at night and not in the morning.
Neither in this game are dependant on you actually hitting it excactly at the right time, or you miss it. And youre not locked into waiting another week. Mostly because every event happens every day. There is no waiting weeks or months for anything. Theater show for extra income, is weekend. But its every week, not weeks.
Waiting for few days shouldnt be a problem if you play the game. It is, if you hyper focus on one direction/person at a time. But its not really a problem either. You start your day in front of the bed, and end you day at the bed. So if you do this hyper focus stuff, you click the bed go to sleep, xamount of times, and voila youre back on track. no hassle.

There arent any random events, so thats a no go complaint. Well.. its random if you dont actually play the game and just click at random for things to happen.

So its pretty easy to see, youre complaining about sandboxing's existance more than you are complaining about this game.
 

Canto Forte

Post Pro
Jul 10, 2017
21,725
26,894
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Just to be clear: this is a game and there are gamey mechanics that are funny and a necessary annoyance for this kind of a game, where in a short span of weeks in the game, you get to have many places unlocked, even if the story gets dismissed most of the times because actual scenes are sparse and actually more limited than the unlocked environments would have you believe. I do play this game and I like it. This is not a complaint; it is a simple realization that players do need to do tasks over and over again to meet the mission requirements while having funny dialogues with people when we meet them at the incorrect times - our room mate may be simply sitting with her eyes looking literally into a painted window with no panorama, or looking into the floor, but she is ”busy” when we try and talk to her. The sparse talks at the office where you only get to talk to each collegue just once and then the option goes inactive ... I got receits about this funny way of slugging through the visual novel model of the game. If this is the easy mode, I dread to think how the sandbox gameplay is going:
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The timing og sandboxing only goes bad if you just do random stuff and dont really play the game.

Youre way off on your complaints. Yes things can be time sensitive. Thats what sandboxes can atually do. Create a living world, where certain things happen at certain times. Like your workhours are fixed. Theater happens at night as in real life. A night date happens at night and not in the morning.
Neither in this game are dependant on you actually hitting it excactly at the right time, or you miss it. And youre not locked into waiting another week. Mostly because every event happens every day. There is no waiting weeks or months for anything. Theater show for extra income, is weekend. But its every week, not weeks.
Waiting for few days shouldnt be a problem if you play the game. It is, if you hyper focus on one direction/person at a time. But its not really a problem either. You start your day in front of the bed, and end you day at the bed. So if you do this hyper focus stuff, you click the bed go to sleep, xamount of times, and voila youre back on track. no hassle.

There arent any random events, so thats a no go complaint. Well.. its random if you dont actually play the game and just click at random for things to happen.

So its pretty easy to see, youre complaining about sandboxing's existance more than you are complaining about this game.
1741089953660.png
We love this game for what it is: silly, laid back and a slice of life with daily missions to do over and over and over again to unlock the scenes. We should recognize the evidently story relevant fact that even our MC is exasperated and slowly but surely driven insane by the hoops he has to jump through to please his sweetheart.
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3.00 star(s) 26 Votes