I think there are bugs with area transitions here and there.
It moves you to the next area before you can reach the area pointer and read it.
I marked in red where the transition begins.
Marked an invisible wall over here:
This area pointer doesn't show where the road leads.
This quest doesn't show any description.
I mean, i get what this is about lol but.. some small description would still be nice to have there, for flavor if nothing else.
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Torches in the stables are a bit overkill, you will give someone a stroke if they keep flashing like a christmas tree like they do now.
Also i'd like wasd to work like arrow keys as an alternative movement option.