Sep 22, 2019
3
3
This game is yet another example of how I absolutely suck at poker :cry:

Other than that, genuinely great so far; I've been looking for something like Summertime Saga and this scratched that itch
Only critique would be that the forced pacing of dialogue and slow movement speed drives me bonkers
But keep up the great work!
 
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Sep 22, 2019
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I don't know if this is possible but the GUI could use some work, it's kinda hard to distinguish what is does and what isn't because of the employment of a list rather than a checklist or icons that show things that may be missing. Knowing how many achievements and skills have been acquired/need to be acquired could greatly assist the playing experience.

Also the ability to label saves could be nice too.
 
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bakasto

Member
Apr 22, 2017
138
763
This game is yet another example of how I absolutely suck at poker :cry:

Other than that, genuinely great so far; I've been looking for something like Summertime Saga and this scratched that itch
Only critique would be that the forced pacing of dialogue and slow movement speed drives me bonkers
But keep up the great work!
You can speed up the dialogue with right click button.
Also you can increase your movement speed with double left click button in quick succession, if you do it on doors with EXIT button you even teleport to them.

I don't know if this is possible but the GUI could use some work, it's kinda hard to distinguish what is does and what isn't because of the employment of a list rather than a checklist or icons that show things that may be missing. Knowing how many achievements and skills have been acquired/need to be acquired could greatly assist the playing experience.

Also the ability to label saves could be nice too.
All rather reasonable suggestions.
The dev visits this thread occasionally, so I am sure he could improve some of those things if they are not too hard or require too much work.
 

JorogrArt

Active Member
Game Developer
Nov 3, 2020
552
2,250
This game is yet another example of how I absolutely suck at poker :cry:

Other than that, genuinely great so far; I've been looking for something like Summertime Saga and this scratched that itch
Only critique would be that the forced pacing of dialogue and slow movement speed drives me bonkers
But keep up the great work!
The poker game (like real poker) is pretty random. Although, since there is no money, betting, or folding in this variant, it takes any real strategy out of it and it ends up just being a coin flip. Her AI is very basic, yet effective. She always tries for the most amount of pairs she can get and because that's also a good strategy for you, she can go on frustratingly long winning streaks.

The best "Pro Tip" I can give, if you just want to beat her is the moment you start to lose clothes, just exit the strip poker game and restart it to reset both you and her to neutral. You'll waste a lot of time trying to fight back from being down.

I've been looking for a way to provide an option to turn off the forced delays between lines, but it requires digging into the Adventure Creator code (which I didn't write) to find the thing that controls this. It's on the wish list. Also on the wish list is a way to let the player know about the double click to run and double click on Exit to teleport time-savers.

I don't know if this is possible but the GUI could use some work, it's kinda hard to distinguish what is does and what isn't because of the employment of a list rather than a checklist or icons that show things that may be missing. Knowing how many achievements and skills have been acquired/need to be acquired could greatly assist the playing experience.

Also the ability to label saves could be nice too.
I agree. A lot of the UI was done out of convenience and what I knew how to do or had time to do. Currently, there is no way to see your Achievements and the Skills/Perks UI could show you some information/details about what they do.

The Milestone list probably won't change much and is really just an auditing tool that's more useful for ME when players send me their bonked save games to figure out what things they did and what order. Generally, the Contacts page is going to be more useful to the player because it evaluates the milestones and presents them to the player in the form of hints.

The tutorial could go over what the icons on the HUD do.

I try to allocate a "share" of development time spent on gameplay improvements so they don't take away too much from other things that players care more about, so these things probably won't be addressed for a while.
 

lagaard

Member
Jan 25, 2018
229
109
The poker game (like real poker) is pretty random. Although, since there is no money, betting, or folding in this variant, it takes any real strategy out of it and it ends up just being a coin flip. Her AI is very basic, yet effective. She always tries for the most amount of pairs she can get and because that's also a good strategy for you, she can go on frustratingly long winning streaks.

The best "Pro Tip" I can give, if you just want to beat her is the moment you start to lose clothes, just exit the strip poker game and restart it to reset both you and her to neutral. You'll waste a lot of time trying to fight back from being down.
While it may not be in the proper authentic spirit of the old Artworx Strip Poker games, a way to perhaps make it less swingy/time consuming, is just removing the ability for clothes to be 'won' back. Without having to bother with things like betting money or something, a totally weird concept.
 

Erebus69

Member
Mar 28, 2019
344
490
While it may not be in the proper authentic spirit of the old Artworx Strip Poker games, a way to perhaps make it less swingy/time consuming, is just removing the ability for clothes to be 'won' back. Without having to bother with things like betting money or something, a totally weird concept.
Are you really that bad at poker? winning back cloths has always been a thing.
 

lagaard

Member
Jan 25, 2018
229
109
Are you really that bad at poker? winning back cloths has always been a thing.
Depends. The casino-style have sometimes used it, alongside the old Artworx ones this game is basing its game on. But there are others that don't feature winning clothes back.
In fact, I never really saw the appeal of why you'd want clothing coming back on in a strip game of any sort. The whole point is clothes coming off.
Unless you're going for a NMCF/CMNF kind of angle I suppose.
 

asko06

Member
Feb 25, 2021
323
371
Five of a Kind v0.3.6.2 [HOTFIX]
PC-x64:

MacOS:



Version [0.3.6.2] Changelog [HOTFIX] Notes
  • This update is a hotfix that addresses couple of issues with the hint journal that made it difficult to complete Charlotte's route.
  • This update also includes a few minor improvements and gameplay improvements.
Meredith Tit Job Improvements
  • Meredith's tits will be more jiggly/malleable as she moves them up and down MC's shaft.
  • If Dirty Talk I or higher is unlocked, you can ask her to go faster (with a more dramatic animation).
  • Improved and expanded Dirty Talk.
  • Did away with her creepy smile.
  • Meredith will emote more during dialogue and her eyebrows will be more expressive.
  • Meredith will stick her tongue out as MC is about to cum if Dirty Talk I or higher is unlocked.
  • MC will shoot more cum on Meredith and it will drip off of her during the "Aftercare" stage.
  • The bed will be visible beneath MC's legs instead of him floating in space.
MC/Mom/Sis Custom Name Improvements
  • The genie at the arcade (Dzherkov) now has the ability to grant a wish to rename your character, your sister, or your mom.
  • The game now tracks & remembers "Preferred" names for MC, Meredith, and Brooke.
  • When you name or rename MC, Mom, or Sis, the "Preferred" name for that character is updated in the game preferences. That way, if you replay Spank Bank scenes, it will use the names you picked instead of reverting to defaults.
Gameplay Improvements
  • Aunt Charlotte's "Exorcism" scene has been added to the Spank Bank.
  • Spank Bank UI now has an Unlock Gallery button (Lock Icon) on it and the hidden 'cheat code' hotspot has been removed from the Title Screen
  • Moved attic trap door in Upstairs Hallways so it's less likely to be obscured by upper left HUD icons (Map, Journal, etc).
  • Impure Thoughts and Free Exorcise Thereof perks will now appear in the Perks & Skills Debug container
Bug Fixes
  • Aunt Charlotte will now be in the Guest Room in the Afternoon after the Communications quest instead of nowhere to be found.
  • Fixed a bug where the hint system would say "You hear voices coming from Brooke's room" before you take Charlotte's coat.
 

JorogrArt

Active Member
Game Developer
Nov 3, 2020
552
2,250
While it may not be in the proper authentic spirit of the old Artworx Strip Poker games, a way to perhaps make it less swingy/time consuming, is just removing the ability for clothes to be 'won' back. Without having to bother with things like betting money or something, a totally weird concept.
That is an interesting idea and I will consider it.

Essentially, it would turn the entire SP game into more of a "first past the post" game rather than a tug of war kind of game. In both cases, you still have to win four (effective) coin tosses, you just wouldn't have to win them consecutively and you'd just have to win more than your opponent, which is still a tall order when you have to win four and she only has to win three, but that's also in the spirit of the Artworx game :cool: . Given the rest of the simplifications I made, this might make some sense.

Generally speaking, I consider the Strip Poker minigame to be a completed feature and I don't plan on working on it or improving it for the next several updates, except possibly adding the second girl much, much later. Below are my (perhaps masturbatory and self-congratulating; and therefore SPOILERED) thoughts on the point of the Strip Poker game.

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Depends. The casino-style have sometimes used it, alongside the old Artworx ones this game is basing its game on. But there are others that don't feature winning clothes back.
In fact, I never really saw the appeal of why you'd want clothing coming back on in a strip game of any sort. The whole point is clothes coming off.
Unless you're going for a NMCF/CMNF kind of angle I suppose.
I would say that both CFNM and CMNF (ENF) are dominant themes in this game. (If I had it ready, I would provide a Sixth Sense-style flashback/montage showing MC summoning Nicole, the Haircutting scene, Brooke's second dream, Lucy floating above MC, and many others).
 
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lagaard

Member
Jan 25, 2018
229
109
That is an interesting idea and I will consider it.

Essentially, it would turn the entire SP game into more of a "first past the post" game rather than a tug of war kind of game. In both cases, you still have to win four (effective) coin tosses, you just wouldn't have to win them consecutively and you'd just have to win more than your opponent, which is still a tall order when you have to win four and she only has to win three, but that's also in the spirit of the Artworx game :cool: . Given the rest of the simplifications I made, this might make some sense.

Generally speaking, I consider the Strip Poker minigame to be a completed feature and I don't plan on working on it or improving it for the next several updates, except possibly adding the second girl much, much later. Below are my (perhaps masturbatory and self-congratulating; and therefore SPOILERED) thoughts on the point of the Strip Poker game.

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I would say that both CFNM and CMNF (ENF) are dominant themes in this game. (If I had it ready, I would provide a Sixth Sense-style flashback/montage showing MC summoning Nicole, the Haircutting scene, Brooke's second dream, Lucy floating above MC, and many others).
Thanks for at least reading and taking my post to heart! Or something like that. And I suppose I was thinking the theme for the strip poker game standalone, but in the greater context of the game, that's fair.

Thinking on it, those early 90's strip poker games are probably why I'm not good at poker... since the fastest way to play them is just hit the highest raise number repeatedly and hope for the best... Rebel Strip Poker in particular there. Although, I have that one to blame for my love of dialogue in strip games.

And poor innuendos probably.

While a personal shame the strip poker stuff won't be touched on in several updates, that's fair still! After all, I'm not developing the game and its not the focus of the game - just a fun little addition that feels rather authentic in a way.
 
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yilkin

dl.rpdl.net
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Feb 23, 2023
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FiveOfAKind-0.3.6.2
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JorogrArt

Active Member
Game Developer
Nov 3, 2020
552
2,250
Thanks for at least reading and taking my post to heart! Or something like that. And I suppose I was thinking the theme for the strip poker game standalone, but in the greater context of the game, that's fair.

Thinking on it, those early 90's strip poker games are probably why I'm not good at poker... since the fastest way to play them is just hit the highest raise number repeatedly and hope for the best... Rebel Strip Poker in particular there. Although, I have that one to blame for my love of dialogue in strip games.

And poor innuendos probably.

While a personal shame the strip poker stuff won't be touched on in several updates, that's fair still! After all, I'm not developing the game and its not the focus of the game - just a fun little addition that feels rather authentic in a way.
If there are sensible tweaks to make the Strip Poker gameplay be more fun and engaging and possibly introduce a little strategy, I'm all for it, especially if it doesn't take me several days to implement. Maybe the Fold action needs an actual use instead of being mostly pointless.

The drawings of the girl(s) were done by a frequent collaborator. All I did was reduce the colors, pixelated them, and integrate them into the game. If he were to give me four drawings of the other girl ("Yvonne") in the different stages of undress, it would take me about an hour to put them in the game, so that could happen sooner rather than later. We'll see.
 
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bakasto

Member
Apr 22, 2017
138
763
Jorogr what will you planned add in next update? Some function with meredith will be?
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Intercourse with who?
So far there are bonus sex scenes (as in not sex scenes that happen inside the game, just unlockable scenes in spank bank for completing quests) with both Meredith (Mom) and Brooke (Sister). There's also sex scene with Ghost lady.

Is there any android port?
No and there won't be any time soon
 
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