JorogrArt

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Game Developer
Nov 3, 2020
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I cant delete the folder. It sais a file is being used by another program
Ummm... reboot the computer and try again?

Are there any Meredith pussy sex scene on he route already avaiable? Not counting the missionary sitting sex on the gallery or spank bang
Not yet. The whole focus of v0.6 and then v0.7 updates is to focus on building Meredith's story towards a place where vag sex is possible/unlocked. Once that's in place, I have a free hand to work on finishing all those teases in other locations where sex should be doable, such as the shower, back yard, couch, kitchen, attic (with the wedding dress), diner, etc.

How meredith doin?:rolleyes:
:rolleyes:
 

Roger-a-Dale

Well-Known Member
May 9, 2024
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how do you unlock dirty talk
I don't remember how you find the number, but at some point you can find a "hotlline" that you can calll from the telephone in your room, you can repeat this 3 times iirc.
Dirty Talk I and II both become available through Brooke's storyline. To find one of the comebacks to her insults you need to flip the TV channels during which you should also see a commercial for a phone sex line. Call the number repeatedly to unlock Dirty Talk I. Later when looking to hack the school's computers to change Brooke's grades, you come across a website for erotic literature. After reading a few stories Dirty Talk I will upgrade to II.
 
Apr 12, 2025
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JorogrArt Any news about a new release? Can wait to play your game again dude.
Based on his latest Itch.io fan reply, it's far from close to being finished, so I predict either a late August or September, but then again if 0.6 and 0.7 are supposed to be simultaneously released this year then 0.7 might get pushed to early next year or rushed with a smaller scale content to end Meredith's route for now. But this is my own assumption, many things could change in the meantime and be delayed or released early, but I take Jorogr's word for granted on release date, so expectations should be adjusted accordingly.

Basically, to save you time - return to check on the game in late 2025 or early 2026.
 

JorogrArt

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Game Developer
Nov 3, 2020
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JorogrArt Any news about a new release? Can wait to play your game again dude.
v0.6 is gonna be a while still.

My approach these days is to ensure that public releases have accumulated enough finished tasks that amount to a good mix of story, quests, features, and of course gallery scenes. I feel like the story and quests being added for v0.6 are quite strong and they add a lot of much-needed drama to Meredith's previous otherwise drama-free route. However, I'm not sure that the Meredith Strip Poker and Cunnilingus scenes are enough Spank Bank for a public release and I'd like to get another scene in there.

Based on his latest Itch.io fan reply, it's far from close to being finished, so I predict either a late August or September, but then again if 0.6 and 0.7 are supposed to be simultaneously released this year then 0.7 might get pushed to early next year or rushed with a smaller scale content to end Meredith's route for now. But this is my own assumption, many things could change in the meantime and be delayed or released early, but I take Jorogr's word for granted on release date, so expectations should be adjusted accordingly.

Basically, to save you time - return to check on the game in late 2025 or early 2026.
0.7 will come after 0.6. My hope is to get both out this year. 0.6 is going to introduce two new quests in the middle of Meredith's existing story to fix some flow problems and then lead us up to the cliffhanger where Meredith, newly fired from her job, announces a family camping trip. The plan is for v0.7 to be when MC and Meredith finally go all the way.

0.6 will not have vaginal sex with Meredith, but 0.7 is planned to. Advising folks to check back in late 2025 or early 2026 is advice that I don't disagree with.

Cheers!
 

JorogrArt

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Nov 3, 2020
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That Meredith Strip Poker is pretty nice in its own way, but I can feel the potential...
Not biased at all.
I've made several improvements to Meredith Strip Poker since v0.5.1 (Micro), mostly due to player feedback. Off the top of my head:
  • Improved Meredith's head & face to look more attractive & appropriate for her age.
  • Fixed her closed leg so that her hip doesn't look like it's attached to her ribcage.
  • The dealer switches back and forth between Meredith and MC instead of always having MC deal.
  • When MC wins her clothes, we now see the clothing fly off the screen, similar to the towel flying off in the recent Brooke handjob scene.
  • Improved dialogue and VA SFX
  • Added an optional "Stack the Deck" cheat, which creates a separate hidden "deck" only containing 9s, 10s, Jacks, Queens, Kings, and Aces that Mc draws from. This makes it very hard to lose because the probability for two pair, three of a kind and more is significantly elevated.
  • When MC has lost, we see her admiring his Johnson and he can now optionally perform a hands-free (CFNM) cumshot for her. (She is quite impressed...)
I think I've gotten the Meredith Strip Poker scene up to the amount of polish it's going to have for v0.6 and await feedback. Of course the opportunity for expansion has endless possibilities...
  • Of course, it would be great to have Brooke, Aunt Charlotte, Aunt Irene, Jasmine, etc be playable opponents.
  • It would be neat to be able to select different outfits for Meredith. For example, she always wears her Green Sweater outfit, even during Christmas when she would otherwise be wearing her Santa outfit.
  • Improved banter. When the tug of war happens, the dialogue can get very repetitive, so having new dialogue might mitigate some of the repetitiveness when you get stuck in that middle-game tug-of-war.
  • It would be nice to see MC's clothing stack up near Meredith, giving a visual indicator of how badly the player is losing.
  • An Android standalone with just the Strip Poker might be the entry point for baby steps into Android development.
 

lagaard

Member
Jan 25, 2018
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I've made several improvements to Meredith Strip Poker since v0.5.1 (Micro), mostly due to player feedback. Off the top of my head:
  • Improved Meredith's head & face to look more attractive & appropriate for her age.
  • Fixed her closed leg so that her hip doesn't look like it's attached to her ribcage.
  • The dealer switches back and forth between Meredith and MC instead of always having MC deal.
  • When MC wins her clothes, we now see the clothing fly off the screen, similar to the towel flying off in the recent Brooke handjob scene.
  • Improved dialogue and VA SFX
  • Added an optional "Stack the Deck" cheat, which creates a separate hidden "deck" only containing 9s, 10s, Jacks, Queens, Kings, and Aces that Mc draws from. This makes it very hard to lose because the probability for two pair, three of a kind and more is significantly elevated.
  • When MC has lost, we see her admiring his Johnson and he can now optionally perform a hands-free (CFNM) cumshot for her. (She is quite impressed...)
I think I've gotten the Meredith Strip Poker scene up to the amount of polish it's going to have for v0.6 and await feedback. Of course the opportunity for expansion has endless possibilities...
  • Of course, it would be great to have Brooke, Aunt Charlotte, Aunt Irene, Jasmine, etc be playable opponents.
  • It would be neat to be able to select different outfits for Meredith. For example, she always wears her Green Sweater outfit, even during Christmas when she would otherwise be wearing her Santa outfit.
  • Improved banter. When the tug of war happens, the dialogue can get very repetitive, so having new dialogue might mitigate some of the repetitiveness when you get stuck in that middle-game tug-of-war.
  • It would be nice to see MC's clothing stack up near Meredith, giving a visual indicator of how badly the player is losing.
  • An Android standalone with just the Strip Poker might be the entry point for baby steps into Android development.
Man, that does sound pretty nice for sure. Curious to see how it looks, but gotta give it a wait! Do want to see that CFNM cumshot scene there...

As for the other ideas... more opponents is always good, for sure.
The banter I would never say no to. The 'tug of war' is a bit of an iffy thing for sure. Ideally, clothing should probably not get put back on, but also with the format that might make it too quick/slow, or go against the theme you have going.
I like the idea of seeing the MC's clothing on screen as well. The strip poker themed game being made does that just for Boa, and its only your shirt and I think belt, but it's still a nice touch then clothes just disappearing into the ether.
 
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Dole

Well-Known Karen
Apr 28, 2017
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0.5.0.2 bug
Easter egg
3 (kitchen), 1 (living room), 2 (Irene) I don`get the easter egg. Can it be when you get the 3. easter egg before it blocks 2.??

When I play 2, 1, 3 I get all 3.
 

Dole

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Apr 28, 2017
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Can somebody upload a full save?

The complete Spank bank is missing by my save and I don`t want to start complete new again.

Unlocking Gallery switch back to zero when you play the first scene in spank bank so it is no solution for this problem.
 

JorogrArt

Active Member
Game Developer
Nov 3, 2020
745
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387
Man, that does sound pretty nice for sure. Curious to see how it looks, but gotta give it a wait! Do want to see that CFNM cumshot scene there...

As for the other ideas... more opponents is always good, for sure.
The banter I would never say no to. The 'tug of war' is a bit of an iffy thing for sure. Ideally, clothing should probably not get put back on, but also with the format that might make it too quick/slow, or go against the theme you have going.
I like the idea of seeing the MC's clothing on screen as well. The strip poker themed game being made does that just for Boa, and its only your shirt and I think belt, but it's still a nice touch then clothes just disappearing into the ether.
I think if I slowly improve it over time, it will become something special and something certain types of players will come back to. I made the damn thing and I find it to be a fun time-waster while testing it.


0.5.0.2 bug
Easter egg
3 (kitchen), 1 (living room), 2 (Irene) I don`get the easter egg. Can it be when you get the 3. easter egg before it blocks 2.??

When I play 2, 1, 3 I get all 3.
The fact that the order of unlocking seems to matter (assuming everything you say is correct) would suggest I have a bug in the script somewhere where it checks if you've already unlocked that Easter egg and it's checking the wrong one. I'll take a look at it. Thanks!

EDIT (6/11): When running v0.5.0.2, I was definitely able to duplicate this. I believe this has been fixed in the update I'm working on. I knew if you went back a few updates that there was a bug when keeping track of Easter Egg Unlocks where it seemed like whichever one you unlocked first prevented you from unlocking the others. I've since fixed that bug and with the current code it works as expected.

The idea behind the Easter Eggs sort of overlaps with Achievements somewhat: I wanted to provide a Test Vector to lure players to verify that remote parts of the game still work. As the game grows, it will be increasingly impossible for me to test everything. If I can tell someone, "There are 69 (Nice!) Easter Eggs in the game. Go unlock all of them and send me a save game proving that you've done that" then there's inherent value there.

Easter Eggs are intended to be a kind of currency, so they're not worthless. They're worthless right now, but they will be useful later. My intent is to allow MC to exchange Easter Eggs with Jorogr at the diner for some cosmetic things.

Can somebody upload a full save?

The complete Spank bank is missing by my save and I don`t want to start complete new again.

Unlocking Gallery switch back to zero when you play the first scene in spank bank so it is no solution for this problem.
Forgive me, I don't remember how the Spank Bank code works, but if you Start a New Game, you get a menu of options and one of those is "Please just unlock all the scenes and take me back to the main menu." Have you tried that and gotten the same result?

Hopefully, someone else can help with the full save. The saves I typically have are never fit for a player.
 
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Dole

Well-Known Karen
Apr 28, 2017
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I think if I slowly improve it over time, it will become something special and something certain types of players will come back to. I made the damn thing and I find it to be a fun time-waster while testing it.




The fact that the order of unlocking seems to matter (assuming everything you say is correct) would suggest I have a bug in the script somewhere where it checks if you've already unlocked that Easter egg and it's checking the wrong one. I'll take a look at it. Thanks!

EDIT (6/11): When running v0.5.0.2, I was definitely able to duplicate this. I believe this has been fixed in the update I'm working on. I knew if you went back a few updates that there was a bug when keeping track of Easter Egg Unlocks where it seemed like whichever one you unlocked first prevented you from unlocking the others. I've since fixed that bug and with the current code it works as expected.

The idea behind the Easter Eggs sort of overlaps with Achievements somewhat: I wanted to provide a Test Vector to lure players to verify that remote parts of the game still work. As the game grows, it will be increasingly impossible for me to test everything. If I can tell someone, "There are 69 (Nice!) Easter Eggs in the game. Go unlock all of them and send me a save game proving that you've done that" then there's inherent value there.

Easter Eggs are intended to be a kind of currency, so they're not worthless. They're worthless right now, but they will be useful later. My intent is to allow MC to exchange Easter Eggs with Jorogr at the diner for some cosmetic things.



Forgive me, I don't remember how the Spank Bank code works, but if you Start a New Game, you get a menu of options and one of those is "Please just unlock all the scenes and take me back to the main menu." Have you tried that and gotten the same result?

Hopefully, someone else can help with the full save. The saves I typically have are never fit for a player.
When you read carefully before the answer for your question was there.

Spank bank unlock now you see all unlocked. You play one scene from them now they are all locked again (only unlocked is all this what the player have had unlocked himself). So it doesn`t help me and I started complete new before so a third time is not my high priority.
 

Tad Cooper

Member
Feb 16, 2018
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When you read carefully before the answer for your question was there.

Spank bank unlock now you see all unlocked. You play one scene from them now they are all locked again (only unlocked is all this what the player have had unlocked himself). So it doesn`t help me and I started complete new before so a third time is not my high priority.

Alright, I tested it and can confirm that the unlock option when starting a new game no longer unlocks the gallery at all and the unlock button in the gallery does not persist. I'm guessing they're calling the same code so when it goes back to the main menu the state gets reset. Unlocked gallery entries are stored in the registry so loading the file in this zip should unlock it.
 
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JorogrArt

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Alright, I tested it and can confirm that the unlock option when starting a new game no longer unlocks the gallery at all and the unlock button in the gallery does not persist. I'm guessing they're calling the same code so when it goes back to the main menu the state gets reset. Unlocked gallery entries are stored in the registry so loading the file in this zip should unlock it.
Confirmed. This will be fixed in v0.6. Thank you!

Edit: Okay, I've fixed this. What you said was exactly what was happening. When you select the "Unlock all the scenes" option from the main menu, it calls a function that dutifully unlocks all the scenes, but when it returns to the title screen, it was running the standard "unlock whatever scenes are in the registry" function as part of the scene initialization, thereby undoing the previous action. Also, using the New Game menu option will make the Spank Bank unlock permanent.

I'm not 100% how this got broken, but I suspect it occurred when I re-designed the Spank Bank functionality to perform its functionality in C# rather than Adventure Creator visual scripting. That means this was probably broken in v0.5.x.
 
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