Create and Fuck your AI Slut -70% OFF
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Rizzoning

Newbie
May 7, 2025
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What translation is better?
I played the official translation and it was alright. There are a few grammar mistakes like "their" instead of "there", but it is generally fine.
Another comment on page 14 of this post criticized the fan translation, so I would assume the official translation is better.
 
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Rizzoning

Newbie
May 7, 2025
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holy shit the level design for stage 3 is fucking awful
Make a bunch of bee girls. Don't bother with harpies, they're useless except for breeding sirens.

Lamia or Beelzebub will help you pretty much cheese this stage out.
Beelzebub requires spider + hornet, but spiders don't show up until the Orc Shrine after stage 3. Lamia requires bat or snake, but those are only stage 6 or something.
 
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tenkaya

Newbie
Dec 17, 2021
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Make a bunch of bee girls. Don't bother with harpies, they're useless except for breeding sirens.


Beelzebub requires spider + hornet, but spiders don't show up until the Orc Shrine after stage 3. Lamia requires bat or snake, but those are only stage 6 or something.
Beelzebub was my MVP for most of the game, so good. Love putting her out first and since she targest nearest foe, can tactically use her to take out problem units. She even has some line passthrough so you can get insane multi target damage with the right angles
 

OgreIt

Newbie
Oct 13, 2021
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Beelzebub was my MVP for most of the game, so good. Love putting her out first and since she targest nearest foe, can tactically use her to take out problem units. She even has some line passthrough so you can get insane multi target damage with the right angles
I'd argue Beelzebub is a crutch character. She can handle some awkwardly placed or lone enemies without that being her only contribution, but I find that her damage is too low overall.
 

tenkaya

Newbie
Dec 17, 2021
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I'd argue Beelzebub is a crutch character. She can handle some awkwardly placed or lone enemies without that being her only contribution, but I find that her damage is too low overall.
She is a crutch, I think she fits the role of slot utility where other units can be more greedy options. By giving her a lot of ATK, and positioning her to hit through several targets at once, plus her infinite range, putting her out first to get insane value helped offset her low base damage. It seems like a good design to me
 
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OgreIt

Newbie
Oct 13, 2021
26
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56
She is a crutch, I think she fits the role of slot utility where other units can be more greedy options. By giving her a lot of ATK, and positioning her to hit through several targets at once, plus her infinite range, putting her out first to get insane value helped offset her low base damage. It seems like a good design to me
I suppose I should give more context to my last post. Beelzebub is a character that trades damage for ease of use and consistency. What I'm saying is there's a threshold where Beelzebub can't keep up. On the first playthrough, the damage won't be an issue, but on the second pass at higher difficulties, Beelzebub isn't always able to kill enemies fast enough while being under-leveled and under-geared. She's a character that makes easy maps easier but can't assist with the hardest situations in the game. I also don't agree that her attack will consistently have several targets after her first shot. About half the enemies move around, and the ones that don't typically aren't in straight lines. I think she's a good spare to bring, but I think deploying her first is a mistake on most maps.
 
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