Sure, you have to make a good impression, your 0.1 should bang. That's why I'm a fan of the episodic structure for adult games. It's obviously just a roughly defined measurement, but usually, it means a lot more content per update.
Like, if you give me a whole "episode" that feels satisfying to play through as opposed to barely setting up the characters and getting into one situation and then it's over, I'm way more likely to get invested in the game and be like "yeah, bring on episode 2" instead of "I guess I'll check back on patch 0.015c and see what's new then."
But that's where the monetization comes in again. People get jumpy when they're paying for a game that takes months to update, so devs rather shit out little patches on a regular basis. Which is way less satisfying for players. Or at least for me. I'm too lazy to reinstall your game for 2 new scenes and some bugfixes until it's literally the best game I ever played. So I skip out on games for months while wishing they would just do episodes, so I knew when it was worth jumping back in.
The problem is not really the size of the update per say.
in comparison, you can take Akabur updates, they are honestly pretty short and still took like 6-7 months to come out (maybe a bit less... just a bit.)
The worse is when you have to replay the game over and over because saves doesn't survive from one update to another. (like SS for exemple)
But still, whatever the amount of content or the quality, there is always people to enjoy the stuff.
The real problem is that people want the popular thing, the same thing. And at the end, we end up with games that are all like each others and not a penny of originality.
i myself wont be patron of someone who is doing straigth incest. even tho with the fact patreon isn't in love with that. But even if the dev go subscribestar or else. i wont pledge, because why should i pledge for something that i already can guess more than 4/5 of what's gonna happen?
i think originality is the must for a game. the more originality, the better.
But heh, why working hard to find something original when you can do the same thing as other and get easy money?
that's how patreon work and that's how more and more people see the devs now.
But the majority is still on the other side. The side of people whowill instantly pledge for a game that is identical to another one in concept, story and much more points.
soo, yeah. I dont care what people do with their money. but i just wish people would actually start thinking, instead of following the train like sheeps just because it have their favorite kinks in it.
imagine doing the Titanic movie... and imagine someone else doing a movie similar to the titanic but with Mr bean as main actor. still people will jump in, because it have the kinks of the original titanic.
but i go offroad, soo i just stop.
to be honest, i dont give a shit. as myself, i give my money to people with originality, wich is, in my point of view, the most important talent for developing video games.