zaq247xsw

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May 26, 2025
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Temptation maledom is still maledom. People are too quick to take agency away from submissive women.

Girls are allowed to be subs and still into sex.

By your weird definition the MC tempting skeleton night, her rushing him then riding his dick is a "maledom" scene.
So, what do you categorize as a maledom?

The male taking charge on the sex or the male doing it all the work like in mating press or in Mashira's post victory scene?

I thought it was when the male was taking charge but I could be wrong and be corrected nonetheless
 

TheUnsaid

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Dec 28, 2019
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So, what do you categorize as a maledom?

The male taking charge on the sex or the male doing it all the work like in mating press or in Mashira's post victory scene?

I thought it was when the male was taking charge but I could be wrong and be corrected nonetheless
I agree it's the male taking charge.

I disagree that women, "take charge" by tempting men with their, appearance/smell/other nonsense.

I think temptation is just a way for women to show they're receptive while not making them the initiator.

If MC's out here rushing these girls and fucking them doggy, he's clearly the dominant one.
 

Sarojin

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Jul 9, 2017
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does Zell even have some sort of full release date for FOBSR or is it a "Its finished when Its finished" deal
Considering we're just now a bit of a ways into the 2nd actual area (sub/mini areas don't count), yes, it's going to be awhile before you even see any kind of full/completeness to it.
 

Zane Carlson

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Sep 22, 2023
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does Zell even have some sort of full release date for FOBSR or is it a "Its finished when Its finished" deal
Considering we're just now a bit of a ways into the 2nd actual area (sub/mini areas don't count), yes, it's going to be awhile before you even see any kind of full/completeness to it.
I'd say [second area] is almost finished even but yes it is still a long way before it is fully finished.
Before it was put on hold it had like, what, 5 to 7 areas?
 

Kisama33

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May 13, 2018
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I'd say [second area] is almost finished even but yes it is still a long way before it is fully finished.
Before it was put on hold it had like, what, 5 to 7 areas?
I guess by areas you mean each different biome/named localization? In that case the original had 14 to 16 (depending on whether the different areas of the mansion and temple are considered to be 1 or 2).
 
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"100%" guide. Not "progression" guide. The purpose of the guide is to tell you how to complete things that are out of the way, not how to progress through the game normally. Captures, achievements, and items are not required, so all of them are covered, as you could go the entire game without knowing how to get any given one. The only things that are required to actually progress so far are beating Mashira, visiting Byakko/Baihu (which is really only suggested since brute force is a crude but possible option), and technically completing the Reading Elf quest, though I'm pretty certain that the Swamp is going to be an optional world in terms of game progression. I've given tips on how to beat Mashira, but I left room for you to figure out how to get to the Wilderness. I've given tips on how to complete the Elf's quest, but I left room for you to figure out what the password to the hideout was by following the mouse. I've given tips on where Byakko/Baihu is and how to beat her if you choose to fight her, but I left room for you to figure out how to implement the hint lying in her arena.

My goal here is to assist you in interacting with each and every part of this game. If I were to just give you the answer to a puzzle instead of telling you *how* to find and solve it, I would be betraying the entire point of the guide, as well as myself in general. Again, I do not shame you for asking for help, but there's only so much I can do with the guide itself without forgoing my own values. Yeah, it sounds a bit extreme, but given how much time making the guide took on its own, I feel like that's a bit warranted.

(P.S., when quoting a message, put your own words outside of the of two quote brackets, not inside.)

I can do with the guide itself without forgoing my own values. > makes more sense if puzzle changes like with other game that has code ingame so yes telling me to find it myself makes more sense. however if code is same and you already spenting your time and effort into making guide that you keep telling other people hey guys i made guide look and you find anwers to questione. why bother not adding picture about puzzles seems backwards to me .
 

Sarojin

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Jul 9, 2017
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I'd say [second area] is almost finished even but yes it is still a long way before it is fully finished.
Before it was put on hold it had like, what, 5 to 7 areas?

You counting only Version A, or Version A+ B?

if only A, 13, if combined 16. (this is counting the areas within areas, I'm going by the walkthrough tab on the 1st page)

We also had those collab areas/boss fights.
 

9onightmares

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Mar 10, 2021
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I'm betting those Slime Cat Girls are going to be added to the Swamps, i feel they belong there being they're slimes after all.
 

Zane Carlson

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Sep 22, 2023
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makes more sense if puzzle changes like with other game that has code ingame so yes telling me to find it myself makes more sense.
Never checked that, I forget the path every time I go through it since aside from map completion, and the gem hidden behind a pillar, there is nothing to be done there.
Remind me to check that next version before I discard it.
 

Zane Carlson

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Sep 22, 2023
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I guess by areas you mean each different biome/named localization? In that case the original had 14 to 16 (depending on whether the different areas of the mansion and temple are considered to be 1 or 2).
You counting only Version A, or Version A+ B?

if only A, 13, if combined 16. (this is counting the areas within areas, I'm going by the walkthrough tab on the 1st page)

We also had those collab areas/boss fights.
Gad-damn I was WAY off :LOL:
 

Zane Carlson

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Sep 22, 2023
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But that's what I'm doing? :confused:
Unless you mean press Quote on every message.
I know that too.
If this is about me not making one uniformed post it's because I don't think it all relates to each other so it makes more sense to put them in their own posts.
 

Supreme Dumbass of Thyme

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May 12, 2022
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I can do with the guide itself without forgoing my own values. > makes more sense if puzzle changes like with other game that has code ingame so yes telling me to find it myself makes more sense. however if code is same and you already spenting your time and effort into making guide that you keep telling other people hey guys i made guide look and you find anwers to questione. why bother not adding picture about puzzles seems backwards to me .
That was kinda hard to understand, but answering as if I read that correctly, the point is to help you figure out how to do the puzzle yourself, not to give you the answer. Yeah, the code is the same every time, but again, the goal here is to help you interact with the game more. If I gave you the code outright, there would be no reason to pay attention to the Byakko fight, and potentially none to even visit her if you're not eager to fight her in the first place. Plus, seeing as that puzzle is vital to game progression, there's no point to putting that in a 100% guide, as the goal is to show you how to get all the bobs, bits, and doodads, not to hold your hand on how to progress through the game. I'll add hints to puzzles that are a direct block to progression and I'll give at least a sentence or two letting you know how to access each area, but again, if I tell you exactly how to play the game and how to progress through it, then what's the point of PLAYING the game? No shame for watching animations or videos, but if you're going to play the game yourself instead of watching someone else do it or using a 100% save, then I'd expect the people who read the guide with that intention to have at least SOME desire to progress due to their own wit, will, and skill.

(Side note: I'm not against adding pictures for puzzles for the record, but I only add pictures if something is easy to miss even with words of instruction. Even if the Ruins puzzle were something I chose to cover with full instructions, I still wouldn't add pictures because actually finding and using the code is pretty much impossible to do wrong when you know where to look, assuming you don't have something like colorblindness making it more difficult.)
 
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That was kinda hard to understand, but answering as if I read that correctly, the point is to help you figure out how to do the puzzle yourself, not to give you the answer. Yeah, the code is the same every time, but again, the goal here is to help you interact with the game more. If I gave you the code outright, there would be no reason to pay attention to the Byakko fight, and potentially none to even visit her if you're not eager to fight her in the first place. Plus, seeing as that puzzle is vital to game progression, there's no point to putting that in a 100% guide, as the goal is to show you how to get all the bobs, bits, and doodads, not to hold your hand on how to progress through the game. I'll add hints to puzzles that are a direct block to progression and I'll give at least a sentence or two letting you know how to access each area, but again, if I tell you exactly how to play the game and how to progress through it, then what's the point of PLAYING the game? No shame for watching animations or videos, but if you're going to play the game yourself instead of watching someone else do it or using a 100% save, then I'd expect the people who read the guide with that intention to have at least SOME desire to progress due to their own wit, will, and skill.

(Side note: I'm not against adding pictures for puzzles for the record, but I only add pictures if something is easy to miss even with words of instruction. Even if the Ruins puzzle were something I chose to cover with full instructions, I still wouldn't add pictures because actually finding and using the code is pretty much impossible to do wrong when you know where to look, assuming you don't have something like colorblindness making it more difficult.)
so my point still stands you can add it without devaluing guide. with picture because color blind people still goon so at end of day you could saved us time and say i will add it later .
 
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Never checked that, I forget the path every time I go through it since aside from map completion, and the gem hidden behind a pillar, there is nothing to be done there.
Remind me to check that next version before I discard it.
i brute forced my way into ruins.
1.middle
2.right
3.left

code seems stay same for my save
 

Supreme Dumbass of Thyme

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May 12, 2022
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so my point still stands you can add it without devaluing guide. with picture because color blind people still goon so at end of day you could saved us time and say i will add it later .
I...don't see how your point still stands here. I said that the pictures would be for things that aren't easy to find. If you can find something without having to poke around for a fake wall or find an obscure visual hint to lead you in the right direction, there's no point in adding a picture. If finding something is a direct key to progression, then I'm not going to bother covering it with more than a sentence or two because you HAVE to find it somehow, with or without help. The devaluing of the guide doesn't come from adding pictures, as I've done that a lot already. The devaluing comes from giving you the answer to something vital in progression. Again, you're asking for me to help you completely ignore a part of the game in favor of taking the easiest way out. The fact that someone who's colorblind still figured out the puzzle on their own means that a picture is not necessary, all it takes is a little bit of a nudge in the right direction. I will give the answer to the ruins puzzle when asked, but again, straight up giving you the answer in the guide, whether through a detailed explanation or a picture, would defeat the purpose of it being a 100% guide and not a walkthrough.
 
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