Chadicus058
New Member
- Sep 24, 2023
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above u is there a kemono page where u can download last version, read before post.is there any shiro no yakata?
testing with already maded assets is a common thing for developers, even the new ones use free assets online, coding is more fast than making art and in a game art is secondary, gameplay first (at least for good games and no the only gallery ones).You must be registered to see the links
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If you go back further you can see that Zell did the exact same thing he did with the remake and shiro- the horror gallery all the way back with the original fobs!
Same few screen with girls being littered about.
Yuki/MidnightHowl
It seems Zell has worked like this even back then.
But many of these characters never came to FOBS and between these version some even got removed.
Check them out!
And u know how much times takes to make good art, specially low pixels pixel art where u are really limited and animating it? is no bullshit. I didnt say programming takes a week to make a full game, but is more fast than making art for characters, enviroment, players, skill, particles, menus, cinematics, etc, again taking in account this is pixel art and u have to make everything at hand frame by frame, pixel by pixel. If this was made with live 2d like programs, like Price for freedom is, then is faster. Or even more pixels pixel art, where u now have the limitation of normal 2d art, like Barebackstreet where sprites is like 800 pixels per image, if i remember correctly.Do you know how long it takes to program/code just the languages of a website?
A month!
So I call BS here politely.
You're comparing two completely different things here. FOBS is a relatively simple game, not to mention he already has a good amount of experience with the OG fobs. A website is 90% code and 10% design if you include the backend. And in a game like fobs where every asset is pixel art, the art workload quickly far outweighs the code part.Do you know how long it takes to program/code just the languages of a website?
A month!
So I call BS here politely.
I'm not sure if this is down to how much work was put in on Zell's part or just the order in which things are done but with Shiro No Yakata, Zell has finished the animations side of things about 8 months ago which probably took him around a year or so and is now waiting for the programmer to finish the game, so I suppose time will tell who/which is quicker in this instance.And u know how much times takes to make good art, specially low pixels pixel art where u are really limited and animating it? is no bullshit. I didnt say programming takes a week to make a full game, but is more fast than making art for characters, enviroment, players, skill, particles, menus, cinematics, etc, again taking in account this is pixel art and u have to make everything at hand frame by frame, pixel by pixel. If this was made with live 2d like programs, like Price for freedom is, then is faster. Or even more pixels pixel art, where u now have the limitation of normal 2d art, like Barebackstreet where sprites is like 800 pixels per image, if i remember correctly.
Version A and B are the closest thing we have of a full game. The new remake is in its alpha stage.where the hell can i play the full game? I've been trying to look all around the internet but only find virus infested sights or android only!
The last post about shiro no yakata that is not the gallery version (the one with intro and big wolf girl) was Zell telling that he didnt know what to do with the game. But idk, i didnt even remember if this was a solo project or a duo like SA is, also there is the second game ongoing. And he show another 2 enemies in one of the latest post that still dont have animation or at least not public announced.I'm not sure if this is down to how much work was put in on Zell's part or just the order in which things are done but with Shiro No Yakata, Zell has finished the animations side of things about 8 months ago which probably took him around a year or so and is now waiting for the programmer to finish the game, so I suppose time will tell who/which is quicker in this instance.
There are 2 horror games Zell is involved in, I can't remember all the details but I think one he's doing solo and the other (the one he stopped working on about 8 months ago) he's working on with the same guy who he made SA with, I think he's called Ansala if I remember right. They have slightly creative differences which is why Zell also wanted to do one in his own style as well.The last post about shiro no yakata that is not the gallery version (the one with intro and big wolf girl) was Zell telling that he didnt know what to do with the game. But idk, i didnt even remember if this was a solo project or a duo like SA is, also there is the second game ongoing. And he show another 2 enemies in one of the latest post that still dont have animation or at least not public announced.
That's just the way the devs work, the new FOBS Ramake is following that same path and eventually the story and game progress will be added when most of the assets are finished.I feel like Shiro No Yakata is Zell trying to do a horror porn game with all the scary monster girls in it, but he probably got lost on how to add a story into it so hence why it's currently a gallery game with no plot in it.
working on 4 games, yeah no wonder why is taking so long for all of this.There are 2 horror games Zell is involved in, I can't remember all the details but I think one he's doing solo and the other (the one he stopped working on about 8 months ago) he's working on with the same guy who he made SA with, I think he's called Ansala if I remember right. They have slightly creative differences which is why Zell also wanted to do one in his own style as well.
I think the one prior to the gallery version may be the one he's got in the pipeline to do solo... Sorry I can't remember more details, it's been a while since I've discussed it. If you look back at "TheUnsaid"'s comments you'll find him giving all the details a while back
I think they are only working on 3 at most and "they" are not only one person but 2 (one working on animation and the other on coding).working on 4 games, yeah no wonder why is taking so long for all of this.
the thing is that there are 2 version of Shiro no Yakata like fobs for what i understand, the gallery one and the real game that is on private. Why i think this is true, because i dont think he will not add the animations that are in the gamedemo 1.80 (real version) like the wolf girl, all her mechanics are complete so why not be added.