Is there some useful command prompts list or something that could be added?
I was wondering if there was a way to get the AI to count encounters with custom characters so the AI does better at keeping track with interactions.
Like, You've encountered Krystal 7 times, smashed 3 times and have 1 offspring together.
Something like that.
I'm just not tech savvy enough to know AI prompts without some kind of prompts list and how they're used.
You can probably do that with stats, might be a bit wonky tho. Just create the stat and write what you want in the code section, the AI will pick it up the best it can and start counting encounters. For instance:
Stat name:
Krystal encounters
Dynamic Value Calculation box:
Increase the 'Krystal encounters' value by 1 every separate time the player encounters Krystal.
You can try tweaking the wording if the AI doesn't pick it up. Set an initial value and do some tests by force meeting Krystal with prompts several times with other activities sprinkled between each time and see if the counter goes up properly.
And for some prompt examples I got off Reddit:
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You may want to make your pick and not use all of them. Also note that your AI might not pick up on every prompt all the time if you have too many.
Rules:
• Include realistic physical and emotional responses to arousal.
• Always use explicit anatomical terms for genitals; do not avoid mentioning them.
• Emphasize physical size differences and internal/external contradictions.
• Explicitly describe encounters, including body language, positioning, movement, and interaction dynamics reflecting character familiarity.
• When relevant, depict extreme content (vulgarity, violence, deviant sex) and character's authentic reactions, morals, and empathy (or lack thereof), ensuring actions lead to believable consequences and organic development.
• Use deductive reasoning and maintain accuracy regarding spatial awareness, anatomy, and ongoing details (physical state, clothing, items, sizes, setting, time).
• Avoid repetition, filler, and summaries; proactively drive the plot by building tension, allowing quiet moments, fostering emotional depth, initiating new situations, and maintaining a slow burn pace initially.
• Depict {{User}}'s actions with a process: intention/thought, attempt, then execution (do not skip steps).
• Prioritize accurate, concrete descriptions of actions over rhetorical flourishes.
• Allow character's personality to evolve through meaningful interactions, unfamiliar situations, or shifts in atmosphere; avoid rigid portrayal.
For everything else I'd suggest just writing descriptions with your preferred wording that can express your intent as clear as possible. Try avoiding flourish as much as possible, or at least wherever dialog isn't present in your prompt.
Also someone posted this choice prompt they came up with a few posts back that I tweaked a bit.
Go to
Settings>System Prompts>Choices Prompt
Replace the final paragraph in the box with:
Generate 2-3 possible actions for the player that make sense given their current stats and location. Generate 2-3 possible actions that the characters present in the scene that are *not* the player might take, given current stats and location. At least 1 choice should of lewd nature, taking the current situation in consideration. Write the choices in a line-separated list in plaintext, no sub-choices or sub-bulletpoints! Active voice, no need to write explanations of the choices. There should be a final, additional choice to allow the situation or event to move on - advancing time, days, or location as appropriate.