4.30 star(s) 13 Votes

fierylion

Member
Game Developer
Jan 18, 2019
299
489
But even so the game could generate the entities, for example the world that I created "Hiverland Station" I have defined several entities as "generator" places where I create enemies but I do not have it added to the list of entities and yet it appears
View attachment 4894974 View attachment 4894975
The AI model seems to be doing strange things, leaving words half-written, mixing up actions, etc.
View attachment 4894972 View attachment 4894973
ah is this the downloaded version? I am pushing out a new update soon I hope. The problem is the new AI server is too fast! the old game version v1.1.11 and below struggle to parse the responses. The web version should have fixed this
 

Hollex

Newbie
Jan 10, 2025
33
31
ah is this the downloaded version? I am pushing out a new update soon I hope. The problem is the new AI server is too fast! the old game version v1.1.11 and below struggle to parse the responses. The web version should have fixed this
No it's the one in itch.io.
 

checheuseche

Newbie
Feb 11, 2020
79
46
are you still getting the weird issue where the AI respond with typos and broken formatting?
I've been playing for half an hour, and I occasionally get the option to combine other languages (I have English by default), but sometimes I get words in Chinese or German... except for yesterday at dawn.

That said, other aspects have been polished, such as generating out-of-place sequences or jumping to the house if I was in the field, or something like that. It doesn't do that anymore! Which is appreciated.


The only mistake I have is this: Generate 2-3 possible actions for the player that make sense given their current stats and location. Generate 2-3 possible actions that characters present in the scene who are *not* the player could take, given their current stats and location. At least one option must be lewd in nature, considering the current situation. Write the options in a line-separated list in plain text, with no sub-options or bullet points. Active voice: options don't need to be explained. There must be an additional final option to advance the situation or event, advancing the time, days, or location as appropriate. And people write it when they're finished, but then when they're finished, they leave only the first 3 and delete the rest.
 
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fierylion

Member
Game Developer
Jan 18, 2019
299
489
did the update go live i mostly use the download version?
sorry version v1.2.0 is not on F95 yet. You can download it from the I usually wait at least a day after I release on itch before uploading to 5 mirrors on f95 as that takes so long. If there are any bugs found I have to re-upload to all mirrors again so I don't upload here right away.
 
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BlackNBlue

Newbie
Apr 24, 2023
40
14
Hello fierylion,
I found some bugs, it added random chars: 1748753302030.png


Can you please add a save and load functions for all the settings, I would like to shorten the time I spend on customization.
 

fierylion

Member
Game Developer
Jan 18, 2019
299
489
Hello fierylion,
I found some bugs, it added random chars: View attachment 4896327


Can you please add a save and load functions for all the settings, I would like to shorten the time I spend on customization.
sorry I don't see any random characters in the screenshot you attached? Maybe because its 1am and Im sleepy af xD
when you mean save and load for settings,you mean the character customization?
 

BlackNBlue

Newbie
Apr 24, 2023
40
14
sorry I don't see any random characters in the screenshot you attached? Maybe because its 1am and Im sleepy af xD
when you mean save and load for settings,you mean the character customization?
It's ok, Rachel should be single, there is no husband at all and emily and jake does not exist.


Sorry when I was not so clear, I mean this settings for Gameplay, Endpoint and System Prompts: 1748754573237.png I would really like to save them too, either together with the world or separated.
 

AndonTheBest

Newbie
Dec 16, 2021
15
6
It's ok, Rachel should be single, there is no husband at all and emily and jake does not exist.
Do you mean specifically listed as "does not exist" or just unlisted? most AIs love filling in 'blanks' so you might just need to specify the character lives alone.

The AI acts like a dungeon master, if you mention a village, it assumes it's a populated village, unless you specifically say it's not populated, and that extend to sometimes making up new characters or even monsters by itself.
 

BlackNBlue

Newbie
Apr 24, 2023
40
14
Do you mean specifically listed as "does not exist" or just unlisted? most AIs love filling in 'blanks' so you might just need to specify the character lives alone.

The AI acts like a dungeon master, if you mention a village, it assumes it's a populated village, unless you specifically say it's not populated, and that extend to sometimes making up new characters or even monsters by itself.
The setup should be like this:
1748755428334.png 1748755523843.png
 

AndonTheBest

Newbie
Dec 16, 2021
15
6
I've heard that listing the player character as an "entity" is generally bad and confuses the AI a tad, information about the player is best kept in the System Prompt Addition.

Maybe changing "Partner: None" to just "Unmarried" could help, or just rewording it in some-way to be more strict that the player isn't married.

I also like to use the dictionary to properly start scenarios, just make a dictionary entry for START GAME and write "the player is unmarried, the player starts in their home, blah blah" and since it never comes up again, those prompts aren't locked in the AI's focus, and won't influence it's behavior outside of turn one.
 
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fierylion

Member
Game Developer
Jan 18, 2019
299
489
if you only have a few characters you dont have to use the dictionary (I don't recommend using the dictionary unless the world is HUGE), just write them in the character descriptions. Important: In the location tab, you need to create at least 1 location, and in that location, scroll to the bottom and check the checkboxes for all of your characters.
 
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fierylion

Member
Game Developer
Jan 18, 2019
299
489
I also like to use the dictionary to properly start scenarios, just make a dictionary entry for START GAME and write "the player is unmarried, the player starts in their home, blah blah" and since it never comes up again, those prompts aren't locked in the AI's focus, and won't influence it's behavior outside of turn one.
sorry but in the latest version v1.2.0 due to requests, I made the game look back at all history (all history messages sent to the AI) to trigger dictionary keywords, this means dictionary entries will be activated for quite a while even long after the keyword was mentioned (until the message with the keyword gets pushed out of the AI's message history).
 

BlackNBlue

Newbie
Apr 24, 2023
40
14
Thank you for your help I will try it out fierylion & AndonTheBest

Rachels world has 14 Locations right now, 13 for the Home and one big generic Neighborhood without many details.

Here the second version of Rachels World:
 
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CriticalHit

Newbie
May 23, 2018
20
33
So this is what I'm dealing with on the itch.io version. There are sections of the text that are completely chopped out, which makes every world annoying to read through. For context, I'm using Edge, and it might be the reason it isn't working lol.
 
4.30 star(s) 13 Votes