After "playing through" the game I'm somewhat unsatisfied.
The reading content is fine, some typos substracted, and for an free version at a good length with paced reading about 30 min length.
Even after reaching the point were everything was read, it's still okey with the random repetition of sentences cause there are still here and there some conversations that progress until you finally read all of them.
After the game states that you reached the end of the "cutted version" giving you the option to resume or get the "nudest version" from being supportive on patreon I still haven't seen all the text. So this only triggers according to "training progress".
I liked the art all in all, it looks nice with good portion of cute and as mentioned before the "click and point adventure style"-esque vibe it gives off.
Mild critique aka my opinion:
1. Maybe it's a choice of style but I would like the door frames on the left side of the floor to be more in line with the vanishing point of the room. It always bugged me when I saw it being out of line when the right side isn't, at least not the obvious way.
2. The floor being an unused background as of now and just a step more if stats are grinded from day to day. I would at least like it if the elf's door was a clickable and not just there for one cutscene.
3. The game with it's early state being cut off of already existing scenes for the sake of giving the potential patreons something exclusive, it's just gives me the DLC-Heaven and "cash in an sell out"-alpha versions and EA's here is your game without the game vibes.
Don't take the 3 anything personal, it's just the hope of not seeing a potential good game going down for no reason.
Overall a nice start of a game with good potential I want to support, at least with some content down the line.
Hope you keep the good work up.