Abaco123

Newbie
Nov 7, 2017
28
57
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "bk3_l_maze.rpyc", line 3081, in script call
  File "bk3_l_maze.rpyc", line 5492, in script
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\core.py", line 3515, in interact_core
    rv = renpy.display.focus.mouse_handler(ev, x, y)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\focus.py", line 407, in mouse_handler
    return change_focus(new_focus, default=default)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\focus.py", line 362, in change_focus
    set_focused(current, newfocus.arg, newfocus.screen)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\focus.py", line 109, in set_focused
    new_tooltip = widget._get_tooltip()
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\behavior.py", line 749, in _get_tooltip
    return get_tooltip(self.action)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\behavior.py", line 363, in get_tooltip
    rv = get_tooltip(i)
  File "E:\!@#$%^&\Games\Four_Elements_Trainer_v.0.8.6d-pc\renpy\display\behavior.py", line 373, in get_tooltip
    return func()
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Four Elements Trainer 0.8.6d
Mon May 18 19:43:03 2020
This happens after listening the two masked ladies trying to open the two snake handle to open the door. No matter what, except for the exit tab, every button I want to try clicking/pressing (even having the mouse curser hover over), it gives me this error. I don't know if this makes any difference but I'm on the love route, not the slave route in Book 3.
Bumping for a solution, even manually modifying the 000statments file, can anybody help?

EDIT: same thing happens in slave route
 
D

Deleted member 99261

Guest
Guest
It's been a while since I played this game. Can you do lewd stuff with the spirit girl by now?
 

Heyhsi

Newbie
Jan 10, 2020
24
12
Aldrldready shared in assets thread in page 1
QUOTE="B.M.O, post: 3548454, member: 963055"]
Art assets anyone?
[/QUOTE]
 

evilevg

New Member
Jan 10, 2019
1
1
Well, I'm getting this error almost at the end (I think) of the book 3 slave route
In this puzzle:
error.png

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "stand_dealerplays.rpyc", line 13, in script call
  File "bjstart.rpyc", line 90, in script call
  File "bk3_s_maze.rpyc", line 4590, in script
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 3515, in interact_core
    rv = renpy.display.focus.mouse_handler(ev, x, y)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 407, in mouse_handler
    return change_focus(new_focus, default=default)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 362, in change_focus
    set_focused(current, newfocus.arg, newfocus.screen)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 109, in set_focused
    new_tooltip = widget._get_tooltip()
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 749, in _get_tooltip
    return get_tooltip(self.action)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 363, in get_tooltip
    rv = get_tooltip(i)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 373, in get_tooltip
    return func()
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Four Elements Trainer 0.8.6d
Mon May 25 23:11:59 2020
Any help will be appreciated.
Note: No mods or anything, just the "vanilla" experience.
 
  • Like
Reactions: atur

darghtx

New Member
May 26, 2020
1
0
I cant continue because of this error, can someome help me ?
Code:
I'm sorry, but an uncaught exception occurred.


While loading <'Image' u'bk4/lin/jail/drawer1_off.png'>:

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 13, in script call

    call DAceCheck from _call_DAceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/bk3_l_maze.rpy", line 3081, in script call

    call room38_guardfuck_2 from _call_room38_guardfuck_2_1

  File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script

    call screen b4_linsdesk

  File "renpy/common/000statements.rpy", line 531, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',)


-- Full Traceback ------------------------------------------------------------


Full traceback:

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 13, in script call

    call DAceCheck from _call_DAceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/bk3_l_maze.rpy", line 3081, in script call

    call room38_guardfuck_2 from _call_room38_guardfuck_2_1

  File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script

    call screen b4_linsdesk

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1949, in execute

    self.call("execute")

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1937, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\statements.py", line 277, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 531, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\exports.py", line 2905, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ui.py", line 297, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2702, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 3194, in interact_core

    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2094, in draw_screen

    renpy.config.screen_height,

  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)

    rv = render(root, width, height, st, st)

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\screen.py", line 675, in render

    child = renpy.display.render.render(self.child, w, h, st, at)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\behavior.py", line 774, in render

    rv = super(Button, self).render(width, height, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 1127, in render

    st, at)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 583, in render

    return cache.get(self, render=True)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 266, in get

    surf = image.load()

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 628, in load

    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\pgrender.py", line 162, in load_image

    raise Exception("Could not load image {!r}: {!r}".format(filename, e))

Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',)


Windows-8-6.2.9200

Ren'Py 7.3.5.606

Four Elements Trainer 0.8.6d

Tue May 26 02:52:13 2020
 

IdarksoulsI

Well-Known Member
Jun 26, 2017
1,378
1,747
Well, I'm getting this error almost at the end (I think) of the book 3 slave route
In this puzzle:
View attachment 670732

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "stand_dealerplays.rpyc", line 13, in script call
  File "bjstart.rpyc", line 90, in script call
  File "bk3_s_maze.rpyc", line 4590, in script
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 3515, in interact_core
    rv = renpy.display.focus.mouse_handler(ev, x, y)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 407, in mouse_handler
    return change_focus(new_focus, default=default)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 362, in change_focus
    set_focused(current, newfocus.arg, newfocus.screen)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 109, in set_focused
    new_tooltip = widget._get_tooltip()
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 749, in _get_tooltip
    return get_tooltip(self.action)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 363, in get_tooltip
    rv = get_tooltip(i)
  File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 373, in get_tooltip
    return func()
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Four Elements Trainer 0.8.6d
Mon May 25 23:11:59 2020
Any help will be appreciated.
Note: No mods or anything, just the "vanilla" experience.
I cant continue because of this error, can someome help me ?
Code:
I'm sorry, but an uncaught exception occurred.


While loading <'Image' u'bk4/lin/jail/drawer1_off.png'>:

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 13, in script call

    call DAceCheck from _call_DAceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/bk3_l_maze.rpy", line 3081, in script call

    call room38_guardfuck_2 from _call_room38_guardfuck_2_1

  File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script

    call screen b4_linsdesk

  File "renpy/common/000statements.rpy", line 531, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',)


-- Full Traceback ------------------------------------------------------------


Full traceback:

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 13, in script call

    call DAceCheck from _call_DAceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 93, in script call

    call BlackJack_Coding from _call_BlackJack_Coding

  File "game/blackjack.rpy", line 138, in script call

    call AceCheck from _call_AceCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/stand_dealerplays.rpy", line 14, in script call

    call DCheck from _call_DCheck

  File "game/bjstart.rpy", line 90, in script call

    call CheckDeck from _call_CheckDeck_9

  File "game/bk3_l_maze.rpy", line 3081, in script call

    call room38_guardfuck_2 from _call_room38_guardfuck_2_1

  File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script

    call screen b4_linsdesk

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1949, in execute

    self.call("execute")

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1937, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\statements.py", line 277, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 531, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\exports.py", line 2905, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ui.py", line 297, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2702, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 3194, in interact_core

    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2094, in draw_screen

    renpy.config.screen_height,

  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)

    rv = render(root, width, height, st, st)

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\screen.py", line 675, in render

    child = renpy.display.render.render(self.child, w, h, st, at)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render

    surf = render(child, width, height, cst, cat)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\behavior.py", line 774, in render

    rv = super(Button, self).render(width, height, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 1127, in render

    st, at)

  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)

    cpdef render(d, object widtho, object heighto, double st, double at):

  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)

    rv = d.render(widtho, heighto, st, at)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 583, in render

    return cache.get(self, render=True)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 266, in get

    surf = image.load()

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 628, in load

    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)

  File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\pgrender.py", line 162, in load_image

    raise Exception("Could not load image {!r}: {!r}".format(filename, e))

Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',)


Windows-8-6.2.9200

Ren'Py 7.3.5.606

Four Elements Trainer 0.8.6d

Tue May 26 02:52:13 2020
version 0.8.6d has no serious bugs, if you get such errors it's probably because of old save games or corrupted downloads
also android versions are not fully supported
 

Congressman Weiner

Active Member
Jul 29, 2018
781
715
Argh. I've played this game all the way through but I started over recently and now I'm stuck ... and a search finds a bunch of people with the same problem but no solution...

Earth book, love route:

House has burned down; I've spoken to everyone; I have a suspect; I can't find the suspect anywhere; and I can't even sleep to progress to the next day because I don't have a house where I can sleep.
 

naoligopraisso

Well-Known Member
Jun 13, 2018
1,057
1,479
Argh. I've played this game all the way through but I started over recently and now I'm stuck ... and a search finds a bunch of people with the same problem but no solution...

Earth book, love route:

House has burned down; I've spoken to everyone; I have a suspect; I can't find the suspect anywhere; and I can't even sleep to progress to the next day because I don't have a house where I can sleep.
Are you sure you talked to everyone?

As far as I can remember, you would have to talk to June, Suki, Iron and Shady.

Then your character would come to the conclusion that it was Joo Dee.
 
  • Like
Reactions: Congressman Weiner

Congressman Weiner

Active Member
Jul 29, 2018
781
715
Are you sure you talked to everyone?

As far as I can remember, you would have to talk to June, Suki, Iron and Shady.

Then your character would come to the conclusion that it was Joo Dee.
Didn't Shady leave town? I talked to the woman taking his place at the market and she told me that. Hmm, but then again perhaps I forgot to check Joo Dee and thought I had...

Ah, wait, there's the problem. I am stuck in the village. I don't have the option to go to the city to confront Joo Dee, and I can't sleep to progress to the daytime.
 
4.50 star(s) 281 Votes