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Wuh????We saw Belle Delphine's uncensored tits before a new release of this game. Who woulda thought.
Wuh????We saw Belle Delphine's uncensored tits before a new release of this game. Who woulda thought.
Just go on reddit. It'll be there. Not much to see though.Wuh????
From now 2 week or it's a 2nd week,they are talking aboutironically, the artist said that cbob said another 2 weeks, now i think is not out in this 2 weeks
that's some valid there. i picked this game on some early stage, short after bk1 was finished, for both stories (plural) and art, gameplay was just #3 reason, it's Ren'Py so i knew what gameplay to expect. at least it's not some random VN like so many others, and i've seen worse Ren'Py works on the gameplay regard. so most of y'all came for the lewd? i didn't, to begin with. i saw some art screenshots, loaded the erly game, played them stories, liked it. still here.this is not just a training simulator like akabur's princess trainer or witch trainer. there are plenty of those around.
it is mostly a visual novel, at least on the love routes past book 1 (with some of it on the slave routes too). the writing is as important as the art, if not more - many visual novels get known with bad art and get a visual update later, this one just already starts with good art.
You don't understand complaints on this thread, yet incite complaining on other threads? What kind of logic is that?why do some of you come here to complain? move on from the game if you think the creators dont meet "your schedule" of when releases should happen. there are what thousands of games on this site? pick a new one and go complain on that thread
It's not 'our schedule' it's their schedule that was a patreon promise.why do some of you come here to complain? move on from the game if you think the creators dont meet "your schedule" of when releases should happen. there are what thousands of games on this site? pick a new one and go complain on that thread
It's not our schedule they're failing to keep though is it? It's their own schedule that they continue to push back time and time again. A release that was "nearly ready" in October hasn't even gotten a bug release this late into November.why do some of you come here to complain? move on from the game if you think the creators dont meet "your schedule" of when releases should happen. there are what thousands of games on this site? pick a new one and go complain on that thread
It depends on how much time they think they have left vs how long it takes to hire a new coder/writer. You'd be better off getting a coder IMO as people will notice the writing style change, but it would take months to get a new coder familiar enough with the codebase to do all the work on their own.Riddle me this then, if the coder is the main writer then how does my point about them hiring new help not make sense? Surely if they delegate coding responsibility to a new hire that frees up the current coder to write and takes off some of the pressure.
Do you mean to hire another writer and coder? I'm not sure if that's a good idea the this stage. It could be a success that helps developement or a failiure, that sets developement back. Also consider that they might not want to divide their control over the project accross more people.Your explaination suck ass because when you have to change a whole building's worth of lightbulb every month (making 1 build) and you take a 4 month break after every 5 buildings because changing lightbulb all day for months kill your soul, a second person to switch a part of the workload WILL help.
Your exemple sucked 70 pages ago and it suck now.
You can't code the damn game until there is content to code. If the writing is bottlenecking the project, an extra coder will be sitting on their ass waiting for the story to be written. I'm sure at this point, that for cbob, the coding part is his ,,break" (minigames included) from writing. I don't think he is burning out on coding a Ren'Py game. It's python, afterallYour analogy doesn't really track because you're comparing game dev to a mundane task. Changing a light bulb is a one man task but game dev is a whole different ball park. Current they have an artist who sometimes codes side releases like the Halloween specials and a coder who is also the main writer, correct? In the past they've said the coder has suffered serious burnout presumably from the load of having to code everything by themselves and coming up with the main story. However if they hire at least one new person to help with the coding doesn't that free up the load for the coder to then focus on the writing and relieve some of the stress thus preventing this constant burnout? This problem has started ever since that 4 month delay and I'm not saying they're purposefully trying to milk patrons but they have started to get sloppier with releases and take the whole thing for granted. I'm not going to stop bringing this up because every status update of theirs reeks of bullshit to me, I simply don't trust them. Either way I don't care much when they release but I'm always going to talk out against bullshit.
Except they've said in the past multiple times that it's the coding that causes the coder burnout so that's what I'm going off of. An extra coder absolutely would help as it frees up time for the writer/coder to focus on the story alone. If the writing is the problem there's also such a thing as hiring other writers to help give a new perspective and freshen things up when you hit a block. All these problems can be solved and yet they're not so why should we continue to be patient? The only thing left to infer is that they prefer to split that 20k between the two of them and they've started to get lazy with the deadlines and know they can take people for granted by posting up some flimsy update about how hard it is on them at the moment and so they promise the update will come out "soon". Yet again they've delayed an update for multiple months, cashing in on their patreon money and I predict that yet again it'll be a subpar update with the bare minimum put into it to pass for however long they decide to fuck off for the next time.You can't code the damn game until there is content to code. If the writing is bottlenecking the project, an extra coder will be sitting on their ass waiting for the story to be written. I'm sure at this point, that for cbob, the coding part is his ,,break" (minigames included) from writing. I don't think he is burning out on coding a Ren'Py game. It's python, afterall
I don't remember them saying it was the coding though. (If you could point me in the direction of an official post saying that, I'd change my stance on this, but as far as I remember, the past 2 months were depression and writer's block)Except they've said in the past multiple times that it's the coding that causes the coder burnout so that's what I'm going off of. An extra coder absolutely would help as it frees up time for the writer/coder to focus on the story alone. If the writing is the problem there's also such a thing as hiring other writers to help give a new perspective and freshen things up when you hit a block. All these problems can be solved and yet they're not so why should we continue to be patient? The only thing left to infer is that they prefer to split that 20k between the two of them and they've started to get lazy with the deadlines and know they can take people for granted by posting up some flimsy update about how hard it is on them at the moment and so they promise the update will come out "soon". Yet again they've delayed an update for multiple months, cashing in on their patreon money and I predict that yet again it'll be a subpar update with the bare minimum put into it to pass for however long they decide to fuck off for the next time.
hire a new writer is a bad idea absolutly, hire one coder more its a bit useless because is a visual novel, what gonna do the coder without story or something to code meanwhile cbob write the storyExcept they've said in the past multiple times that it's the coding that causes the coder burnout so that's what I'm going off of. An extra coder absolutely would help as it frees up time for the writer/coder to focus on the story alone. If the writing is the problem there's also such a thing as hiring other writers to help give a new perspective and freshen things up when you hit a block. All these problems can be solved and yet they're not so why should we continue to be patient? The only thing left to infer is that they prefer to split that 20k between the two of them and they've started to get lazy with the deadlines and know they can take people for granted by posting up some flimsy update about how hard it is on them at the moment and so they promise the update will come out "soon". Yet again they've delayed an update for multiple months, cashing in on their patreon money and I predict that yet again it'll be a subpar update with the bare minimum put into it to pass for however long they decide to fuck off for the next time.
yes it was. it was not stated explicitly right away, but slowly over time.there is no if's/and's/or butts. when they fail to release on time, on Their Time. Four Elements always released within 2 months, and if it did not a reason was given. this time, nothing, and we are 3 months going on 4 now, with no vaild reason given. Complaining Valid.
me too, as I am going through exactly the same thing on a delayed scale.hope there's another update soon about the progress of the game... I want to see more auto biography of cbob working out and conquering his artist block![]()
When was it said that it was the coding causing the coder burnout? we took it to be so because he was identified as the coder, but I don't recall it ever being mentioned it was the code.Except they've said in the past multiple times that it's the coding that causes the coder burnout so that's what I'm going off of. An extra coder absolutely would help as it frees up time for the writer/coder to focus on the story alone. If the writing is the problem there's also such a thing as hiring other writers to help give a new perspective and freshen things up when you hit a block. All these problems can be solved and yet they're not so why should we continue to be patient? The only thing left to infer is that they prefer to split that 20k between the two of them and they've started to get lazy with the deadlines and know they can take people for granted by posting up some flimsy update about how hard it is on them at the moment and so they promise the update will come out "soon". Yet again they've delayed an update for multiple months, cashing in on their patreon money and I predict that yet again it'll be a subpar update with the bare minimum put into it to pass for however long they decide to fuck off for the next time.
I'm not talking about recently but in the past whenever there was a delay it was always because the coder was stuck trying to implement a new minigame which required a lot of programming, thus causing burnout. If you want to find it I believe it was with the CCG in part 4 and possibly even the crab battles. As for the creative control, hiring a new writer doesn't immediately relinquish their hold on the project, it's still their game but its obvious that two people isn't enough for the 3 main jobs they have here so something needs to give.I don't remember them saying it was the coding though. (If you could point me in the direction of an official post saying that, I'd change my stance on this, but as far as I remember, the past 2 months were depression and writer's block)
Hiring a second writer is an entire different aspect of project management. also, again, they might not want to give that control of their own creative process up.
Also, repeating myself once more, the coder can't do much while they don't have anything to code. it's a visual novel. The coder needs to know the structure of the story to code it. (but I'll concede the fact that they could probably do it somehow. as other games do it too. It's just a question of management)