- Dec 24, 2019
- 257
- 1,891
Second scene finished (it may be extended if certain choices were made) - it will also introduce new female character that was briefly mentioned earlier, new map added. I will continue with replacing some renders from first release ie ver. 0.1. Another example:
old:
new:
On a side note, I'm working with Daz studio (nvidia iray). Rendering times are relatively slow (indoor scenes are super slow). That's why I had objections with implementing animations (it would take ages to render them). Recently I've heard that blender has eevee rendering system which is very fast. I will look into that. If I will be able to export scenes from daz to blender with good results, I will think about learning blender to create animations as well. If someone has experience with this, please share your thoughts.
old:

new:

On a side note, I'm working with Daz studio (nvidia iray). Rendering times are relatively slow (indoor scenes are super slow). That's why I had objections with implementing animations (it would take ages to render them). Recently I've heard that blender has eevee rendering system which is very fast. I will look into that. If I will be able to export scenes from daz to blender with good results, I will think about learning blender to create animations as well. If someone has experience with this, please share your thoughts.